OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
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edmundblack
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Wow, that soon? Lucky us. I'm thinking having a son so his son's great, great grandchild can inherit my GK's and have a ready force for when the new codex comes out.
NemesisForce- Inquisitor
- Number of posts : 1945
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Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07
Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Yea but seeing as it will be a really late codex, it will probably be so unbalanced that they need a never coming FaQ to balance it.
Grimhack- Justicar
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Registration date : 2009-11-20
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Well I red many interesting things about what we all expect SOOOOOO much!
As far as I am concerned, I would plaid for:
HQ
*Grand Master with WS6/7 I5, and Eternal warrior rule,
*Brother Captain with WS6 W2 I5
*Grey Knights Brother Chaplain
WS5 BS5 S4 T4 W2 A3 I5 Ld10
Elite
*If terminator squad is over 5 models, 2 special weapons choice
*True Grit rule for terminators.
Troops
*20 points per model instead of 25, 40 for the justicar
*Rhinos as dedicated transports at 35 points.
Fast
*6 PAGK with GK Razorback (see Forge Wolrld)
*Deep Strike and assault in same turn.
heavy support
*Add Land raider Redeemer (see
Forge World)
All of this is for GK, for the IST, they should have access to the Walkyrie transport, maybee in FA slot, they should get the same skills as in the IG Codex.
About wargear, Psycanons could be AP3 at same cost, or stay AP4 but at 20 points each (I would prefer AP3 )
This may be quite uncomplete, and utopian proposition....
But as it was said earlier, everything is pure dream until GW decides to produce a new Codex.....
As far as I am concerned, I would plaid for:
HQ
*Grand Master with WS6/7 I5, and Eternal warrior rule,
*Brother Captain with WS6 W2 I5
*Grey Knights Brother Chaplain
WS5 BS5 S4 T4 W2 A3 I5 Ld10
Elite
*If terminator squad is over 5 models, 2 special weapons choice
*True Grit rule for terminators.
Troops
*20 points per model instead of 25, 40 for the justicar
*Rhinos as dedicated transports at 35 points.
Fast
*6 PAGK with GK Razorback (see Forge Wolrld)
*Deep Strike and assault in same turn.
heavy support
*Add Land raider Redeemer (see
Forge World)
All of this is for GK, for the IST, they should have access to the Walkyrie transport, maybee in FA slot, they should get the same skills as in the IG Codex.
About wargear, Psycanons could be AP3 at same cost, or stay AP4 but at 20 points each (I would prefer AP3 )
This may be quite uncomplete, and utopian proposition....
But as it was said earlier, everything is pure dream until GW decides to produce a new Codex.....
Brother Blutcher- Justicar
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Registration date : 2009-12-20
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Ech. Fall not in to the trap of "make it better, make it AP3!". That's the 5th Ed plaster like Rending was the 4th Ed "make it good" bandage. Look what happened to Storm Troopers - they became AP3 and now suck even worse than they did before.
Storm Bolters should be counted as Close Combat Weapons by Grey Knights (think about it).
Taking a special weapon shouldn't make your guys worse at what they do best, which is assault. Why do I ever want to pay to make my guys worse? They already cost more than enough.
Wishful thinking: hellfire ammo all round. Yeah, I can dream.
Grey Knights to have Preferred Enemy against Daemons.
Frags all round (except Terminators obviously).
Brother Captains to be Captains like SM.
Elite Dreadnoughts and Land Raiders as Transport options all round. It wouldn't affect most people's GK lists anyway.
Better Psychic powers which actually do something.
I could go on (and on and on and on).
Storm Bolters should be counted as Close Combat Weapons by Grey Knights (think about it).
Taking a special weapon shouldn't make your guys worse at what they do best, which is assault. Why do I ever want to pay to make my guys worse? They already cost more than enough.
Wishful thinking: hellfire ammo all round. Yeah, I can dream.
Grey Knights to have Preferred Enemy against Daemons.
Frags all round (except Terminators obviously).
Brother Captains to be Captains like SM.
Elite Dreadnoughts and Land Raiders as Transport options all round. It wouldn't affect most people's GK lists anyway.
Better Psychic powers which actually do something.
I could go on (and on and on and on).
edmundblack- Henchmen
- Number of posts : 171
Age : 112
Location : Behind you.
Army : Grey Knights, Ordo Xenos, Imperial Cannon Fodder, Eldar
Registration date : 2010-05-15
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Dreadnought on elite would severily hurt my list.
I would say, choose elite or heavy, but not both.
Grey knights have so many fun elite choices that giving them another would make them never be used.
Like the tyanids, they have too many elite choices.
I would say, choose elite or heavy, but not both.
Grey knights have so many fun elite choices that giving them another would make them never be used.
Like the tyanids, they have too many elite choices.
Klomster- Adeptus Administratum
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
It would however blow open the option to take Land Raiders in the Heavy and Dreads in the Elites. Obviously some measure of balance would be needed, and I find that the Elite slot gets unused in anything under 2000 points pure GK.
edmundblack- Henchmen
- Number of posts : 171
Age : 112
Location : Behind you.
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Registration date : 2010-05-15
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
We obviously create armies in very different ways then.
The first thing i filled was the elite slots. Then, troops. I have 2 heavies, which is a dread and a LRC.
Although i think my idea works, you can use the dreadnought slot as either an elite or havies slot, and then you are banned from using the other.
Fe'x, i take a heavy support dreadnought, then i can't take any elite dread, but 2 more heavy support dreads.
And the same way around.
Although considering GW, they will be elite, and i won't be able to make my army any longer.
The first thing i filled was the elite slots. Then, troops. I have 2 heavies, which is a dread and a LRC.
Although i think my idea works, you can use the dreadnought slot as either an elite or havies slot, and then you are banned from using the other.
Fe'x, i take a heavy support dreadnought, then i can't take any elite dread, but 2 more heavy support dreads.
And the same way around.
Although considering GW, they will be elite, and i won't be able to make my army any longer.
Klomster- Adeptus Administratum
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Elites don't score, Troops do.
I run 3 squads of 7 GK's with a Grand Master, 3 Retinue a Land Raider and a Land Raider Crusader for 1500 points. Bodies and firepower as best as I can do it.
However, if the LR's could be Transports, in larger games I'd certainly be up for taking Dreads as heavies or Elites.
I run 3 squads of 7 GK's with a Grand Master, 3 Retinue a Land Raider and a Land Raider Crusader for 1500 points. Bodies and firepower as best as I can do it.
However, if the LR's could be Transports, in larger games I'd certainly be up for taking Dreads as heavies or Elites.
edmundblack- Henchmen
- Number of posts : 171
Age : 112
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Registration date : 2010-05-15
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
I have been told that ...
all gk get true grit
sroudding can be combined W/ night fight special rule
all Nemisis force weapons will all be rending + usual stuff
Dreads will become elite
storm troopers will be changed to the IG ones
we may get storm ravens .... dont know about that one
Gk will be lowered to 20pts
Gk can get jump packs as a fast choice
Gk can use rinos and they will be 35 pts
We will get all land raders
Sadly the "by the athority of the immordal emperer of man kind" is now gone as well
we may get the bike squads ... not quite sure
the book will coem out in Augist along with the new deamon modles!
And the guy that wrote the Space Wolves will wright the Gk book
Note: this is just what i have have been told and have read it may not be true so pease dont hold it to me!!!!!!!!!!
all gk get true grit
sroudding can be combined W/ night fight special rule
all Nemisis force weapons will all be rending + usual stuff
Dreads will become elite
storm troopers will be changed to the IG ones
we may get storm ravens .... dont know about that one
Gk will be lowered to 20pts
Gk can get jump packs as a fast choice
Gk can use rinos and they will be 35 pts
We will get all land raders
Sadly the "by the athority of the immordal emperer of man kind" is now gone as well
we may get the bike squads ... not quite sure
the book will coem out in Augist along with the new deamon modles!
And the guy that wrote the Space Wolves will wright the Gk book
Note: this is just what i have have been told and have read it may not be true so pease dont hold it to me!!!!!!!!!!
Khan- Stormtrooper
- Number of posts : 24
Age : 29
Registration date : 2010-06-02
Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Khan wrote:I have been told that ...
all gk get true grit
sroudding can be combined W/ night fight special rule
all Nemisis force weapons will all be rending + usual stuff
Dreads will become elite
storm troopers will be changed to the IG ones
And the guy that wrote the Space Wolves will wright the Gk book
Note: this is just what i have have been told and have read it may not be true so pease dont hold it to me!!!!!!!!!!
Your rumors are from a false prophet on the Dakka Dakka forums my Brother.
Border- Henchmen
- Number of posts : 164
Age : 35
Location : Vancouver British Columbia Canada
Army : Grey Knights
Registration date : 2009-06-16
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Khan wrote:all gk get true grit
They already have that
They can be combined, you just use the nightfighting rules because they are worse than the shroudingKhan wrote:sroudding can be combined W/ night fight special rule
That would suck because we have so many nice elite choices...Khan wrote:Dreads will become elite
That would suck, ok ap3 is nice but the range just sucksKhan wrote:storm troopers will be changed to the IG ones
Personally I think we will get stormravens, the description in the blood angel codex kinda gave it away.Khan wrote:we may get storm ravens .... dont know about that one
That wouldn't be bad but you'll hear alot of complains from other playersKhan wrote:Gk will be lowered to 20pts
I don't really like the idea of grey knights with jump packs, it just doesn't seem fluffyKhan wrote:Gk can get jump packs as a fast choice
That seems likely but it would put us one step closer to 'just another marine chapter'Khan wrote:Gk can use rinos and they will be 35 pts
Same as with the rhino's but it would be cool if we could have psycannons and stuff like that like the forgeworld models.Khan wrote:We will get all land raders
But I don't listen to the rumours until the codex comes out.
Grimhack- Justicar
- Number of posts : 684
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Registration date : 2009-11-20
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
well our GK terminators dont get true grit. would be nice tho...
dreads as elite choice would be awesome in my opinion, good for pure GK armies.
personally im fine with the points for our GK but they should give us more options for equipment and of course adjust the points for our current weapon options. GW doesnt seem to get that if we get a psicannon or incinerator on a GK we have to sacrifice a storm bolter including true grit rule and an aditional +2 strength in close combat.
dreads as elite choice would be awesome in my opinion, good for pure GK armies.
personally im fine with the points for our GK but they should give us more options for equipment and of course adjust the points for our current weapon options. GW doesnt seem to get that if we get a psicannon or incinerator on a GK we have to sacrifice a storm bolter including true grit rule and an aditional +2 strength in close combat.
Souba- Brother Captain
- Number of posts : 1602
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Location : Berlin, Germany
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Registration date : 2009-11-07
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Border wrote:
Your rumors are from a false prophet on the Dakka Dakka forums my Brother.
NO actualy these were told to me by a guy that works at GW but he may have gotten it from there however that is unlikely ... but sadly still posible
Khan- Stormtrooper
- Number of posts : 24
Age : 29
Registration date : 2010-06-02
Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
I don't mean to be harsh Little Brother... Thanks for the renewed hope. Just cant trust most sources these days.
Border- Henchmen
- Number of posts : 164
Age : 35
Location : Vancouver British Columbia Canada
Army : Grey Knights
Registration date : 2009-06-16
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Hope is the light of the fool!....
Brother Blutcher- Justicar
- Number of posts : 663
Age : 49
Registration date : 2009-12-20
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Hope is the first step to disappointment...
Grimhack- Justicar
- Number of posts : 684
Age : 33
Army : Daemonhunters
Registration date : 2009-11-20
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
I would want cheaper weapons for the Purgation Squad. It sounds really good on paper, and fluff wise. 4 Psycannons... yummy.
lordeatsalot- Stormtrooper
- Number of posts : 5
Age : 27
Location : NYC,NY
Army : Tau looking into Grey Knights
Registration date : 2010-06-17
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