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1750 First Knights list

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Post by Brother_Yzak Sat Dec 15, 2012 4:08 am

Tomorrow I will be taking the Sons of Titan in battle against the might of Mcragge.

This will be my fist 6th edition battle, and my first using the new GK codex.

Browsing these hallwed forums I came up with the following list ( I am limited by the models I own and this is pritty much all my Knights at the moment)

Grandmaster
Rad 'nades
2x Servo skulls
Master crafted sword

Vindicare Assasin

Grey Knight Strike Squad
10 man squad
2 Psycannons
Master crafted sword for the Justicar

Terminator Squad
5 Man squad
1 Psycannon
All halberds
Master crafted halberd for the Justicar

Terminator Squad
6 Man squad
1 Psycannon
5 halberds
Brotherhood banner
Master crafted halberd for the Justicar

Storm Raven

Interceptor Squad
Incinerator
4 Halberds
Master crafted halberd for the Justicar

Drednought
2x Twin Linked Autocannons
Psybolt Ammo

Drednought
2x Twin Linked Autocannons
Psybolt Ammo

TOTAL 1,750

My plan was to put the 10 men in the Storm raven and teleport the two terminator sqauds to the beacons.

We will most likly be playing over 1 objective in the centre of the board as its a themed game and the start of a 6th edition campaign we are doing.

As a guard player I am slightly concerend going into a battle were I know I am outnumbered by marines.

Left over I have:

A Dredknight
A Librarian
A 5 Man terminator Squad

Thanks in advance



Todays ally is merely tomorrow's traitor. We will be watching you

Brother_Yzak
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Post by shadow Sat Dec 15, 2012 4:33 pm

I would make the terminators 1unit of 10 as you can combat squad if needed.
With the 40pts give them psibolt ammo so both squads will have them if u combat squad.
Give the new unit of 10 terminators 2x hammers and with the 20pts left over 2x hammers in strike squad.
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Post by Sai Sat Dec 15, 2012 5:24 pm

Shadow's right on the terminators. You'd affect twice as many with your grand strategy too.
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