New to Warhammer 40k 750pt army tell me what you think
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New to Warhammer 40k 750pt army tell me what you think
Hey this is my first attempt at a beginning 750 pt list after reading the gk codex and doing a little research. Please feel free to comment and criticize in any way you want.
HQ- Brotherhood Champion 100pts
Elites- 5 Terminators w/ psycannon, daemon hammer, 3 halberds, and psybolt ammo 245 pts
Troops- 10 man grey knight strike squad w/ 2 psycannons, 2 daemon hammers, and 6 halberds 270 pts
Heavy- dreadnought w/ 2 twin-linked autocannons and psybolt ammo 135pts
Total- 750pts
So pretty standard, my basic strategy is to move the termies up to provide cover and and make way for the strike squad, and the dread plus all the psycannons should take care of any armor.
HQ- Brotherhood Champion 100pts
Elites- 5 Terminators w/ psycannon, daemon hammer, 3 halberds, and psybolt ammo 245 pts
Troops- 10 man grey knight strike squad w/ 2 psycannons, 2 daemon hammers, and 6 halberds 270 pts
Heavy- dreadnought w/ 2 twin-linked autocannons and psybolt ammo 135pts
Total- 750pts
So pretty standard, my basic strategy is to move the termies up to provide cover and and make way for the strike squad, and the dread plus all the psycannons should take care of any armor.
CamCam- Stormtrooper
- Number of posts : 4
Age : 34
Registration date : 2012-03-04
Re: New to Warhammer 40k 750pt army tell me what you think
Welcome to the forums Brother!
Not a bad 750 list for your first time
Just a couple of suggestions...
- I would transfer the psybolt ammo to the 10-man strike squad. It becomes more cost effective that way plus you have a lot more S5 stormbolters.
- The 5pts/halberd for the strike squad is a little too expensive for models w/ 1 attack base IMO. If you take out the halberds and maybe 1 hammer, you have enough points to add another terminator w/ a halberd. I know having 2 hammers is better than one but having another terminator I think makes up for it.
The terminators will be your shock troops with 4 halberds (if you add another termie) while your strike squad provides a lot of S5 and S7 shots. Just my two cents...
Enjoy your stay!
Not a bad 750 list for your first time
Just a couple of suggestions...
- I would transfer the psybolt ammo to the 10-man strike squad. It becomes more cost effective that way plus you have a lot more S5 stormbolters.
- The 5pts/halberd for the strike squad is a little too expensive for models w/ 1 attack base IMO. If you take out the halberds and maybe 1 hammer, you have enough points to add another terminator w/ a halberd. I know having 2 hammers is better than one but having another terminator I think makes up for it.
The terminators will be your shock troops with 4 halberds (if you add another termie) while your strike squad provides a lot of S5 and S7 shots. Just my two cents...
Enjoy your stay!
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
Grey knight
stats:
Re: New to Warhammer 40k 750pt army tell me what you think
Thanks brother!
I am very new so I wasn't quite sure about unit specialization and stuff like that but you definitely cleared some things up. I will definitely implement ur suggestions!
Thanks again
I am very new so I wasn't quite sure about unit specialization and stuff like that but you definitely cleared some things up. I will definitely implement ur suggestions!
Thanks again
CamCam- Stormtrooper
- Number of posts : 4
Age : 34
Registration date : 2012-03-04
Re: New to Warhammer 40k 750pt army tell me what you think
And also when I eventually expand the army I want to make it an interceptor army. Any wargear and strategy tips you could give to me?
CamCam- Stormtrooper
- Number of posts : 4
Age : 34
Registration date : 2012-03-04
Re: New to Warhammer 40k 750pt army tell me what you think
Interceptors are a good tactical unit, and if your army includes a G.Master he can turn them into scoring units which just makes them even better. Again they are expensive and you will not be looking to put halbards on them, 10 man with swords a hammer on the justicar, 2 psy cannons and psy bolts will do well, you do not want to be close enough to use the incins and at double the cost of a psycannon, I do not see the point. Use them to as long range mobile shoters and late game objective grabbers.
first strike- Grey Knight
- Number of posts : 409
Age : 48
Army : Grey Knights, Eldar, Space Wolves, High Elf
Registration date : 2012-02-08
Grey knight
stats:
Re: New to Warhammer 40k 750pt army tell me what you think
Alright thank you for your suggestions this thread has given me wonderful insight into how to now build my army!
CamCam- Stormtrooper
- Number of posts : 4
Age : 34
Registration date : 2012-03-04
Re: New to Warhammer 40k 750pt army tell me what you think
Brother first strike is right on the money with that Interceptor load out. Giving them S5 stormbolters gives them an effective 36" range (with their movement). With psycannons, they can easily snipe side armor on vehicles.
However, there is also value in giving them an incinerator. I know its double the cost of a psycannon, but sometimes you need something that will effectively take out troublesome units like Scouts, Tau pathfinders, Eldar rangers/pathfinders, IG ratling snipers, etc. These units have Stealth that gives them very good cover saves. A well placed AP4 template means 2's to kill these guys with no saves
When I do run a 10-man Interceptor squad, I'll usually give them 1 incinerator and 1 psycannon and psybolts. This way, I have the option to combat squad them and 1 unit can be assigned to stay at range and snipe and the other unit can take out specific targets in cover
However, there is also value in giving them an incinerator. I know its double the cost of a psycannon, but sometimes you need something that will effectively take out troublesome units like Scouts, Tau pathfinders, Eldar rangers/pathfinders, IG ratling snipers, etc. These units have Stealth that gives them very good cover saves. A well placed AP4 template means 2's to kill these guys with no saves
When I do run a 10-man Interceptor squad, I'll usually give them 1 incinerator and 1 psycannon and psybolts. This way, I have the option to combat squad them and 1 unit can be assigned to stay at range and snipe and the other unit can take out specific targets in cover
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
Grey knight
stats:
Re: New to Warhammer 40k 750pt army tell me what you think
welcome on board brother ... GKIS are good with or without cinnies or psycannons : the load out depending a lot of the role you want to give them
Aubec
Aubec
Aubec le noir- Adeptus Moderatus
- Number of posts : 3745
Age : 55
Location : France
Army : 40K : GK (curious isn't it ;-) ) WHB : Dwarfs, Ogres, Mercs
Registration date : 2009-11-01
Grey knight
stats:
Re: New to Warhammer 40k 750pt army tell me what you think
Yes interceptors can be effective with both load outs, but with the cost of them I dont like getting that close unless I know that I will come out on top. With CamCam being a new player he may not be able to get the timing right for a little bit and will make mistakes to start with, but yes, the incins are worth a go.
first strike- Grey Knight
- Number of posts : 409
Age : 48
Army : Grey Knights, Eldar, Space Wolves, High Elf
Registration date : 2012-02-08
Grey knight
stats:
Re: New to Warhammer 40k 750pt army tell me what you think
I think the most effective loadout on an interceptor squad is 10man 1 Hammer 2 Psycannons and psybolt ammo. You can pen vehicles etc, get side armor but also the volume of fire that unit will put down field will shred at an equally effective rate as incinerators and save you points.
Now on the other hand if you KNOW your facing necrons take incinerators. You could shunt and wipe a swath of them out in 1 turn of fire.
Now on the other hand if you KNOW your facing necrons take incinerators. You could shunt and wipe a swath of them out in 1 turn of fire.
Driz1- Henchmen
- Number of posts : 76
Age : 46
Registration date : 2010-01-29
Grey knight
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