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2000 pt Raven Guard

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Xethik
Rivan
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Post by Rivan Tue Nov 09, 2010 4:12 pm

Going to take a break from GKs and start on my new project: Raven Guard Very Happy
As usual, I want to adhere to background and fluff as much as possible.

HQ - Shrike
HQ - Captain w/ artificer armor, relic blade, storm shield & bike
EL - Iron clad dread w/ drop pod
EL - 5 x assault terms w/ TH/SS
TR - 4 x bikes (2 meltas) + 1 attack bike w/ m-melta
TR - 8 x bikes (2 meltas) + 1 attack bike w hb; sarge has pf
TR - 10 x marines ( 1 ml, 1 flamer); sarge has teleport homer
Razorback w/ twl assault cannon
FA - 6 x vanguard vets (sarge has relic blade; all have pw and jump packs)
FA - 2 x attack bikes w/ hb
HS - Vindicator w/ siege shield

Very high mobility, a couple of hard hitting units, 5 scoring units, 11 KP.

What do you guys think?
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Post by Xethik Tue Nov 09, 2010 4:32 pm

Would you be using this for a tournament? Because I remember that discussion what was had about the Forgeworld special character. He would be pretty cool to include.
Strictly looking at the list, I would personally swap another heavy bolter attack bike for a multi-melta if you can. Other than that, it seems like it could be a good list. Bikes are always tough as they aren't that much more survivable compared to normal troops but cost much more. Personally, I would prefer to try to focus on either jump packs or bikes, but I guess both work just as well!
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Post by Zealadin Wed Nov 10, 2010 12:58 am

This list could be done almost the same but with a slightly different setup and less troops as BA and you could have FNP and FC!

But sounds like an interesting concept, bike lists are cool!
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Post by Aubec le noir Wed Nov 10, 2010 8:34 am

i don't know well the specifics of the raven guard : are you FA units or the EL ones the scoring units other than troops ??
about your list ... I don't know !! clown Razz Razz
i never used bikes (my only army for 40k is the GK one) and never really have encountered opponents with bikes, so i can't give your advice since you use it at least one time Wink
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Post by Rivan Wed Nov 10, 2010 8:42 am

Aubec le noir wrote:i don't know well the specifics of the raven guard : are you FA units or the EL ones the scoring units other than troops ??
about your list ... I don't know !! clown Razz Razz
i never used bikes (my only army for 40k is the GK one) and never really have encountered opponents with bikes, so i can't give your advice since you use it at least one time Wink
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Razz No worries Aubec. Yes, all my SM bike squadrons are scoring because of the SM Captain on a bike. So I technically have 5 scoring units (when I split the tac squad and the 9-man bike squad into combat squads). The attack bike squadron is still a FA choice though Very Happy
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Post by Titus Wed Nov 10, 2010 10:05 am

The main problem i see with the set up is in your HQ choice. By taking Shrike with mainly bikes, you are doing a disservice to your bike units.

Shrike takes away your combat tactics in place of fleet. Bikes, cannot benefit from fleet so what you have is bikes without combat tactics.

If you can find the 10 points put Khan in place of Biker Captain. Then use his chapter tactics. Now what you have is an army comprised of:

1. Shrike and his unit , i am assuming vets, can infiltrate or even outflank and then probably move/assault turn one if done right,
2. Tac squad can outflank bringing teleport homer on from side edge.
3. Bikes will be able to outflank.
4. Khan and his unit will have furious charge and Hit and Run
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Post by Rivan Wed Nov 10, 2010 11:30 am

THAT is an interesting combo! Thanks for the tip Titus Very Happy
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Post by Aubec le noir Wed Nov 10, 2010 4:30 pm

but Khan isn't Ravenguard, is he ?
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Post by Rivan Wed Nov 10, 2010 4:52 pm

Yeah, I know. That's why as attractive as the combo is, I probably will stay strictly Raven Guard. I always try to run lists that makes sense and that would score good comp points even if not in a tournament environment. Fielding 2 characters might be a little too much Razz (while Khan is pretty cool, I really like Shrike a lot).

I know the bikes won't be able to take advantage of Fleet but everybody else would, especially the termies so I'll see how it does Very Happy
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Post by Aubec le noir Thu Nov 11, 2010 4:11 am

from which chapter does come the raven guard from ?
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Last edited by Aubec le noir on Thu Nov 11, 2010 1:55 pm; edited 1 time in total
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Post by Brother Ezekiel Thu Nov 11, 2010 6:00 am

Its one of the original legions...Primarch:Corax,who vanished after a year of self-imposed exile in the Ravenspire,depressed and sad because of the things he had to do to bolster his legion,which while made marines quickly also caused horrendous mutations and other such things and yet the Raven Guard employed those in battle against the Traitors and after the Horus Heresy's battle over Earth had been won by the Imperials and most of the Traitors Legions in full retreat,Corax put down the battle brothers,who were more beasts of muscles and blood than space marines,personally putting them down as painless as possible.After 1 year of his exile he left with a small shudle and one word: "Nevermore."His last known destination was towards Eye of Terror.You don't read fluff alot,then?Atleast about other than GKs and Inqusition?


Last edited by Brother Ezekiel on Thu Nov 11, 2010 9:38 am; edited 1 time in total
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Post by Xethik Thu Nov 11, 2010 9:29 am

Raven Guard are roughly based off of the poem "The Raven" by Edgar Allen Poe, just as Dark Angels are based off "The Dark Angel" by Lionel Johnson.
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Post by Aubec le noir Thu Nov 11, 2010 2:00 pm

i didn't know that ... thanks brother
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Post by Rivan Sun Nov 14, 2010 6:00 pm

After considering all the feedbacks, my list has evolved into the following:

HQ - Shrike
HQ - Librarian w/ terminator armor and storm shield
(Null zone & Gate of infinity)
EL - Iron clad dread (heavy flamer instead of storm bolter)
Drop pod w/ locator beacon
EL - 5 x assault terminators (all TH/SS)
TR - 10 x marines (1 missile launcher, 1 melta; sarge has PF)
Rhino
TR - 10 x marines (1 missile launcher, 1 flamer; sarge has PW)
Rhino
TR - 5 x marines
Razorback w/ twllc
FA - 5 x vanguard (all have PW and jp; sarge has relic blade)
FA - 2 x attack bikes w/ hb
FA - 2 x land speeders (both w/ typhoon launchers and multi-meltas)
HS - Vindicator w/ siege shield

It's more of a standard C: SM build but still staying with the Raven Guard theme of rapid response/lightning assault. The termies will DS in using the drop pod's locator beacon. Dread will drop pod in first turn to cause confusion in the enemy lines. And almost everybody can benefit from Shrike's Fleet rule. The librarian fills a support role to bolster Shrike's vanguard or the assault termies w/ null zone. Or he can teleport himself or any unit he's with 24" for rapid redeployment or contesting objectives.

What do you guys think?
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Post by Titus Sun Nov 14, 2010 10:39 pm

I miss the old shrike rules letting you make 'shrikes wing'. Jump packs and lightning claws all around!
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