Klomster's 2000 "Inquisitor super-gear" list

Page 1 of 2 1, 2  Next

View previous topic View next topic Go down

Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Wed Jan 27, 2010 9:48 am

Here's the plan, i went for giving an inquisitor lord and inquisitors the best kit i could think of.

HQ.

Inquisitor lord.
And the most important item in the list, i think it makes or breaks the list.
TARGETER!
And 3 mystics.
Oh, and the Land raider.

315.
_____________

Elite.
Inquisitor.
Hellpistol.
Targeter.
I believe this inquisitor needs this kit to be able to get to his goal, to support the troops.
And BTW, he got a land raider.

272
_____________

Elite.
Inquisitor.
Hellpistol.
Targeter.
This inquisitor has been given custom gear, to spearhead the assult and increase combat effectiveness, such as in close combat.
And i had some points over, so i bought a land raider for him.

272
_____________

Elite
Inquisitor.
Hellpistol.
Targeter.
The 3rd inquisitor is a support oriented inquisitor, he specialises in orbital strikes and the ability too boost morale.
I believed this inquisitor didn't need such an advanced transport, but i still wanted something so i got a land raider for him.
272
_____________

Troops.
5 stormtroopers.
2 flamers.
This unit is mostly for getting objectives, they also have kit for tank hunting.
60
_____________

Troops.
5 stormtroopers.
2 flamers.
This troop is to complement the first group, and is mainly to destroy those pesky flyers.
60
_____________

Heavy support.
Land raider.
I believe i need this to be able to kill off those gaunt hordes, with it's massive anti-infantry qualities.

250
_____________

Heavy support.
Land raider.
This one is plainly for having a small transport vehicle to help troop choice 1s mobility.

250
_____________

Heavy support.
Land raider.
This fast transport vehicle is for if the above transport is destroyed, i have 1 light vehicle in reserve.

250
_____________

Inquisitor custom inquisitor list. Hope you like it.

I am almost tempted, at least just to try it Razz

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Aubec le noir on Wed Jan 27, 2010 10:28 am

why 3 mystics ??
2 are enough.
Aubec pirat

Aubec le noir
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 3638
Age : 47
Location : France
Army : 40K : GK (curious isn't it ;-) ) WHB : Dwarfs, Ogres, Mercs
Registration date : 2009-11-01

Grey knight
stats:

View user profile http://lacompagniephoenix.bb-fr.com

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by SaintOfKillers on Wed Jan 27, 2010 10:50 am

Maybe he wants one as a spare just in case. Btw does the mystic ability work when he is inside a veicle?

SaintOfKillers
Stormtrooper
Stormtrooper

Number of posts : 40
Age : 30
Location : Sweden
Army : Grey Knights
Registration date : 2009-10-18

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Wed Jan 27, 2010 11:07 am

I have no idea.

That's stuff you guys is supposed to know.

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by SaintOfKillers on Wed Jan 27, 2010 11:21 am

Well it says if someone deepstrike 4xd6 from the mysticer so imo it should work. Anyway are all those land raiders in your list godhammer patterns or are some of them redeemers and crusaders also? Seems like you could use some variety Wink.

SaintOfKillers
Stormtrooper
Stormtrooper

Number of posts : 40
Age : 30
Location : Sweden
Army : Grey Knights
Registration date : 2009-10-18

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Grimhack on Wed Jan 27, 2010 1:36 pm

The list isn't viable... You need a brother captain in there to make it legal lol.
And as stated before, you should take crusaders for the heavy support, just in case.

Grimhack
Justicar
Justicar

Number of posts : 683
Age : 25
Army : Daemonhunters
Registration date : 2009-11-20

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Wed Jan 27, 2010 1:50 pm

Technically its not a legal list...

However if you make the Landraiders dedicated transports of the inquisitors then the list is legal. (and guess what no heavy support slots used Very Happy)

Primarch
Grey Knight
Grey Knight

Number of posts : 461
Age : 24
Location : Sydney, Australia
Army : Grey Knights and a souless legion (crons)
Registration date : 2009-09-25

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Rivan on Wed Jan 27, 2010 2:54 pm

Hmmm, don't the elite inquisitors need at least 1 retinue to be able to take a transport? scratch

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by raven925 on Wed Jan 27, 2010 4:02 pm

i have actually played a game similar to this with 7 landraiders and my friend just quit cus there was nothing he could do, it was funny.

raven925
Henchmen
Henchmen

Number of posts : 201
Age : 23
Location : Space
Army : Grey Knights
Registration date : 2009-06-09

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Wed Jan 27, 2010 4:37 pm

how does one get 7 LAND RAIDERS holy shit thats like no troops needed

panzer
Henchmen
Henchmen

Number of posts : 96
Age : 25
Army : GK's/ Imperial guard army
Registration date : 2010-01-13

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Wed Jan 27, 2010 4:39 pm

Ah dang, i forgot that one.

Well.

I could change the first retinue.

Let's see.
Nawww, only 6 raider on 2000 points.

I'm really sad now Sad

Well, it was just a fun list anyway.


@Panzer: Well, you get 7 land raiders by buying them Razz Quite insane huh?

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Wed Jan 27, 2010 4:41 pm

um you have 3 heavy support 1 or 2 dedicated transports but where do the other 2 come from

panzer
Henchmen
Henchmen

Number of posts : 96
Age : 25
Army : GK's/ Imperial guard army
Registration date : 2010-01-13

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Wed Jan 27, 2010 4:58 pm

4 dedicated transports my friend.

But i need a brother captain, so i will have to rearrange and stuff, so only 6 raiders at 2000 points.

Oh, and why do you tell me to take other types?

Crusaders i can't afford and redeemers can't be taken?
The land raiders under the inquisitors are dedicated. But after rearranging i think i can have all my things and a retinue for the BC, although without a raider, but they can ride a heavy support one anyway.

So 6 raiders. Perhaps seven but then it is on the edge.

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Thu Jan 28, 2010 1:09 am

Wooo that puts a new meaning to non-apoc mechanised army Razz

Primarch
Grey Knight
Grey Knight

Number of posts : 461
Age : 24
Location : Sydney, Australia
Army : Grey Knights and a souless legion (crons)
Registration date : 2009-09-25

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Aubec le noir on Thu Jan 28, 2010 3:15 am

question :
it stated that when one particular member of retinue dies, the bonus for the inquisitor stays.
Are the special capabilities (like the possibility to shoot the deep-strykers for the mystics) staying too at the death of that retinue member ??
Aubec pirat

Aubec le noir
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 3638
Age : 47
Location : France
Army : 40K : GK (curious isn't it ;-) ) WHB : Dwarfs, Ogres, Mercs
Registration date : 2009-11-01

Grey knight
stats:

View user profile http://lacompagniephoenix.bb-fr.com

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Rivan on Thu Jan 28, 2010 3:49 am

Nope. That rule was referring to any profile increase, or like having more than 1 psychic power.

The ability to detect deep strikers will stop once the mystics are taken out. Same thing for the re-rolling of 1 "to hit" dice w/ 2 sages. Once you lose 1 sage, no more re-rolls.

Same thing applies to wargear that are being carried by henchmen. Even if a henchman is taken out, the inquisitor doesn't lose the wargear.

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Thu Jan 28, 2010 7:53 am

U DONT NEED TROOPS ANY MORE THATS LIKE A AUTOMATIC LASCANNON.

panzer
Henchmen
Henchmen

Number of posts : 96
Age : 25
Army : GK's/ Imperial guard army
Registration date : 2010-01-13

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Thu Jan 28, 2010 11:09 am

Well, i need troops.

For taking objectives.

And look cool with their flamethrowers.

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Thu Jan 28, 2010 11:47 am

haha very true throw some pycannons and ur good, god how do fit that on the board, that is like A EXTREMELY BAD DAY for the enemy Twisted Evil Twisted Evil Twisted Evil Twisted Evil

panzer
Henchmen
Henchmen

Number of posts : 96
Age : 25
Army : GK's/ Imperial guard army
Registration date : 2010-01-13

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Thu Jan 28, 2010 3:09 pm

Well, i dunno.

Where i play, it feels that's not too hard to take down with the lists my opponets plays with.

Just BOOM!!! And no raiders left.
But then again, i'm highly pessimistic.

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4156
Age : 27
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Thu Jan 28, 2010 4:14 pm

no land raiders are like the monoliths of the necrons they are there to kick ass and scare the shit out of who ever you are fighting

panzer
Henchmen
Henchmen

Number of posts : 96
Age : 25
Army : GK's/ Imperial guard army
Registration date : 2010-01-13

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Tiberius on Thu Jan 28, 2010 5:06 pm

panzer wrote:no land raiders are like the monoliths of the necrons they are there to kick ass and scare the shit out of who ever you are fighting

Except that the monoliths are immune to lance-weps. and melta-spam, have a friggin' large blast template str 9 ap 3/1 on hole weapon (Meaning a shorter-ranged template lascannon which doesn't usually ignore termie saves, but ignores all armour and gives +1 vehicle dmg. if hole is centered over vehicle) which cannot be destroyed and always can be fired (Okay, LRs can always fire a single Lasc., I'll give you that), as well as the ability to actualy take our slow MEQs out of combat, allowing them to RE-ROLL our WBB-rolls and rapid-fire your troops into oblivion all on the same turn! Oh, and they're EVEN CHEAPER than the raiders, can deep-strike without any risk at all (Mishap? Hell no, I'm moving your Russ-tanks and gunlines out of the way, because I CAN!) and allow my warriors to enter game at rapid-fire range. I always run 2 at 2000 points.

... I love my Monoliths. lol!

Tiberius
Henchmen
Henchmen

Number of posts : 159
Age : 21
Location : Stockholm, Sweden
Army : Daemonhunters -No Way!-, Necrons, Ultramarines, A minor Tau Force
Registration date : 2009-12-28

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Zealadin on Thu Jan 28, 2010 9:19 pm

Land raiders are even now easily prey to a lucky pot shot.
Monoliths are something different entirely Razz I'm glad I've never faced one!

Zealadin
Grand Master
Grand Master

Number of posts : 3279
Age : 29
Location : Sydney Australia
Army : Retired Eldar, Puritan Grey Knights, Dark Eldar
Registration date : 2008-09-14

Grey knight
stats:

View user profile http://kael-din.com/

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Fri Jan 29, 2010 1:04 am

Monoliths are scarier that land raiders, because they are monolithic in size compared to everything else (plus all their other rules). Land raiders just raid land.

Primarch
Grey Knight
Grey Knight

Number of posts : 461
Age : 24
Location : Sydney, Australia
Army : Grey Knights and a souless legion (crons)
Registration date : 2009-09-25

Grey knight
stats:

View user profile

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Zealadin on Fri Jan 29, 2010 1:27 am

If we had the Monolith rules as a GK player I'd be a happy camper

Zealadin
Grand Master
Grand Master

Number of posts : 3279
Age : 29
Location : Sydney Australia
Army : Retired Eldar, Puritan Grey Knights, Dark Eldar
Registration date : 2008-09-14

Grey knight
stats:

View user profile http://kael-din.com/

Back to top Go down

Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Sponsored content Today at 2:37 pm


Sponsored content


Back to top Go down

Page 1 of 2 1, 2  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum