Klomster's 2000 "Inquisitor super-gear" list

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Fri Jan 29, 2010 8:12 am

but can you get 7 monoliths

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Zealadin on Fri Jan 29, 2010 9:14 am

7 LR's aren't worth getting so its not a question that bothers me much Razz

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Aubec le noir on Fri Jan 29, 2010 10:39 am

Rivan wrote:Nope. That rule was referring to any profile increase, or like having more than 1 psychic power.

The ability to detect deep strikers will stop once the mystics are taken out. Same thing for the re-rolling of 1 "to hit" dice w/ 2 sages. Once you lose 1 sage, no more re-rolls.

Same thing applies to wargear that are being carried by henchmen. Even if a henchman is taken out, the inquisitor doesn't lose the wargear.

well you're right so why not instead of the third mystics taking an acolyte or a warrior so the majority savings would be 4+ minimum for ALL OF THEM, and if after all a member of the retinue must die then kill the warrior (or acolyte).... just a thought scratch
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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Tiberius on Fri Jan 29, 2010 10:50 am

3 Monoliths is the limit, true. But hey, if you go 7 Raiders, it should really be for Apoc. only. <.<

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by panzer on Fri Jan 29, 2010 12:04 pm

my friend just informed me if he sacrifices this unit like 3 time he can get 3 extra heavy support options so apparently for chaos you might be able to get like 8

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Fri Jan 29, 2010 2:32 pm

Where in the CSM codex does it say that you can have extra land raiders? Land raiders are only listed as heavy support and chaos does not have the dedicated transports option. To my knowledge the army able to field the most number of land raiders is DH at 7, 1 for Inq Lord, 3 for Inq, 3 HS.

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by DarkRonin on Fri Jan 29, 2010 4:54 pm

Its available as a Dedicated Transport for Terminators

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Sat Jan 30, 2010 12:47 am

Ah I see, my mistake.

But I still don't know what panzer was saying scratch

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Brother Ezekiel on Sat Jan 30, 2010 2:13 am

Yeah there is no way CSM can take 8 LRs because we can only take 'em as dedicated transport for Termies and as HS


Last edited by Brother Ezekiel on Sat Jan 30, 2010 8:10 am; edited 1 time in total

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Tiberius on Sat Jan 30, 2010 4:32 am

If I'm not wrong, only one unit of CSM termies can take a LR as dedicated, just as normal SM, no?

Forgive me if I'm incorrect, I can't find my lil' brothers CSM codex atm. Razz

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Grimhack on Sat Jan 30, 2010 5:13 am

Hmm there's a way around the SM one dedicated land raider, as it says something in the line of one type or something. So if you use a godhammer, crusader and a redeemer as dedicated transports then it could be possible. Or maybe not, I don't have a space marine codex at hand.

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Primarch on Sat Jan 30, 2010 6:24 am

Well chaos only have access to one type of land raider so they wouldn't benefit from workarounds like space marines

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Brother Ezekiel on Sat Jan 30, 2010 8:11 am

yeah which mean we can 'only' have 4 LRs which are all godhammer

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Hamsterjoe on Sun Jan 31, 2010 5:39 am

There is no restriction to Chaos termies and dedicated landraiders. Thats only normal SM.

I love your list, Klomster! Very Happy

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Re: Klomster's 2000 "Inquisitor super-gear" list

Post by Klomster on Wed Feb 03, 2010 8:38 am

Thank you.

I try my best Razz

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Re: Klomster's 2000 "Inquisitor super-gear" list

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