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1000pts Daemonhunter Army

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Coyote
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Post by ferrochrome669 Sun Mar 22, 2009 11:30 pm

Hey guys,

I did this list, with SM and Eldar opponents in mind, which I will be using in the next two or three weeks. Just wondering what your thoughts are on it. It's 1000pts on the dot and I'm listing it from memory... but I think I've listed everything correctly.

HQ
Inquisitor Lord and retinue
Artificer armour
Psycannon
ccw
2 warriors with Plasma guns
2 sages
1 Familiar


TROOPS
ST squad Alpha
10 ST
Vet sergeant upgrade with Storm bolter
Flamer
Plasma gun

Chimera
Multi las
H. bolter
Pintle mounted Storm Bolter


ST squad Beta
10 ST
Vet sergeant upgrade with bolter
Melta gun
Grenade launcher

Chimera
Multi las
H. bolter
Pintle mounted Storm Bolter


ELITES
Eversor Assassin

4 Death Cult Assassins

HEAVY
1 Dreadnought with TLLC and ML


I did use the same core but on a 750pts battle against SM... And i wiped them out in three turns, including the termies he had.
The 750pts army had 4 IST, the dreadnought and two DC Assassins missing from the list.
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Post by Brother Ezekiel Sun Mar 22, 2009 11:35 pm

Bah!It's dishonour to all other SM players if one of theyr number get's wiped so easily.
But taht list looks very effective against heavy armoured foes, so it's no suprise that the Space Marines were wiped in the 3rd round.
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Post by Rivan Sun Mar 22, 2009 11:36 pm

Oooo...I like it, especially the 4 death cult assassins. The really cool thing about them is even if I have 3 of them charging a unit, the unit can only fire at one of them at a time since they are "independent" per se. (he he he)

One thing though, I think you can't get a dread if you don't have a GK hero in your list...could be mistaken though but I think I remember reading that in the sidebar...


Last edited by Rivan on Sun Mar 22, 2009 11:37 pm; edited 1 time in total (Reason for editing : grammar)
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Post by NemesisForce Sun Mar 22, 2009 11:54 pm

Rivan is correct on the Dreadnought. If you drop the Vet w/storm bolter, the ccw on your Inq. and run one less DCA you'll have the points for a B-C. Just a thought.
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Post by Zealadin Mon Mar 23, 2009 1:59 am

I think you also need termi armour for your inquisitor to use a psycannon AND ccw, apart from that looks like a cool list Razz
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Post by Rivan Mon Mar 23, 2009 3:46 am

@Zealadin: I could be wrong but I always thought any character can have up to two weapons, one of which can be a two-handed weapon. Actually, if you give the inquisitor terminator armor, you can't give him a ccw.
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Post by Zealadin Mon Mar 23, 2009 4:10 am

Hmm actually with the new rules thats right, I remember being able to do it with eldar exarchs, but yea the termi armour allows them to move and shoot, not gain the extra attack.
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Post by Coyote Mon Mar 23, 2009 1:27 pm

I like your build ferrochrome. Just a couple suggestions. I'd drop the vet upgrades on the IST sgts and find points to take a BC with Psycannon. Then I'd attach him to the Inq Lord and make them more shooty. You might also consider putting heavy flamers on one of your chimeras which makes it good for denying cover saves and negates the BS 3 it has.

Be sure to let us know what kind of succes you have with the DCA's and good luck.
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Post by Rivan Mon Mar 23, 2009 4:23 pm

While I loved DCA's when I used to field them, I can say a lot rests on how they are deployed coz it's real easy to shoot them down. My best success w/ them was when 2 of them were able to charge 5 SM terminators. That's 8 str4 PW attacks...and the termies went bye bye Smile ...talk about more than making up for their points.
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Post by ferrochrome669 Mon Mar 23, 2009 5:35 pm

Damned! I totally forgot that "Need a BC or GM in order to get Dread and LR" rule. scratch

All very good points gents. Thank you. Smile

I'll do the maths tonight and have a good think about how to use the updated army list and I'll post it in the morning.
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Post by Coyote Mon Mar 23, 2009 5:41 pm

Rivan wrote:While I loved DCA's when I used to field them, I can say a lot rests on how they are deployed coz it's real easy to shoot them down. My best success w/ them was when 2 of them were able to charge 5 SM terminators. That's 8 str4 PW attacks...and the termies went bye bye Smile ...talk about more than making up for their points.



That's awesome...they seem really good for games like that but might be a little harder to use against Eldar due to their high initiative values
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Post by Rivan Mon Mar 23, 2009 5:54 pm

Only too true. Even a Callidus is not very effective vs. eldar because almost every model is as fast as her if not faster!
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Post by ferrochrome669 Tue Mar 24, 2009 5:48 pm

Yes, I've learnt to keep away from those blasted Eldar and to take those friggin lance weapons out of action if I field a LR...
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Post by Rivan Tue Mar 24, 2009 8:18 pm

At least, in addition to terrain, a disembarked squad that covers at least half of your LR and are in b/w the bright lance and your tank gives your LR a 4+ cover save!

Just imagine a squad of termies in front of a LR and one of the termie's invulnerable fields stops a bright lance from getting through...that's cool from a cinematic point of view! Smile
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Post by Zealadin Tue Mar 24, 2009 11:34 pm

Haha very true that!

Can just imagine it, the bright lance fires on the tank through the Termies, there is a giant flash of light and a cascade of sparks and super heated energy, followed by a cloud of plasma smoke, then through the smoke you see a red glow, which then disolves into a terminator standing there, his armour super heated, but unharmed due to its thickness Razz

Then he just points at the bright lance, and the eldar know they are screwed.
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Post by Coyote Wed Mar 25, 2009 11:27 am

Very descriptive Zealadin.... you should write the script for a 40k movie starring the GK of course Wink
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Post by Zealadin Wed Mar 25, 2009 7:36 pm

Haha thanks, and the advantage would be I'm so biased towards GK they would kill like 10,000 daemons and come out unharmed Razz jokes
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Post by ferrochrome669 Sun Mar 29, 2009 8:29 pm

I like that idea.

Question: How the heck do you kill two Wraithlords in a 1000pts army??????? Apart from relying on the single method of using the Eversor... Because lets face it... he is only one man (killing machine) and could die before he reaches those Wraithlords.
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Post by Zealadin Mon Mar 30, 2009 12:42 am

Ouch 2 wraithlords in 1k points, thats pretty nasty, Probably the most effecient way is unloading as many shots into them as possible, they are insanely hard to kill, but their save isn't amazing, so if you get enough wounds in, they should die :p
The one issue you have is not many weapons except those of the heavy variety can really kill them.

I'd probably say charging them once you can get close enough to avoid getting fired upon first, even if it means putting your PAGK at risk would be the most ideal option, str 6 and WS 5 is about the most effecient way of taking them down Razz especially with a justicar to throw in PW attacks
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Post by Rivan Mon Mar 30, 2009 12:46 am

Hmmm, or you could also try to get a really good infiltrate position for your eversor so he can assault one of the wraithlords ASAP. He can definitely take a wraithlord down. The other one you'll just have to hope to pour enough shots into it to try and take it down from afar coz even PAGK need 6's to wound it in cc.

One problem of course is if he puts his wraithlord behind terrain for cover saves vs. your TWLLC (which is what I would do if I was the eldar player, at least until I knock out the dread...)
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Post by Zealadin Mon Mar 30, 2009 1:02 am

Hmmm but SB's can't even dent a wraithlord, and your probably going to have too few shots to actually kill it even with a LC
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Post by Rivan Mon Mar 30, 2009 2:11 am

I know. I was referring to the TWLLC and ML from the dread, and maybe a melta shot from the ST. Unless it is in cover, even a krak missile will bypass its armor. Thing is, I would stay away from it as much as possible until there's no choice left.


Last edited by Rivan on Mon Mar 30, 2009 6:17 am; edited 1 time in total
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Post by Brother Ezekiel Mon Mar 30, 2009 6:08 am

what's wrathlords T?
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Post by Dark Bjoern Mon Mar 30, 2009 6:15 am

T 8. Wraithlords don´t like Assault Cannons.
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Post by Rivan Mon Mar 30, 2009 6:21 am

Dark Bjoern wrote:T 8. Wraithlords don´t like Assault Cannons.

True. However, until Brother Ferrochrome gets a LRC, I think his dread might have better survivality w/ a TWLLC and ML since he can stay at maximum distance and be out of reach of bright lances...for a turn or two at least. Unless, the eldar player has other long range (48") shooting weapons...
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