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Mordrak Monkeys

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Post by volvoe Fri Sep 07, 2012 8:15 pm

+ HQ +

* Grand Master Mordrak
* Ghost Knights
5x Ghost Knight with Nemesis Force Halberd

* Inquisitor Coteaz

+ Elites +

* Assassin
* Vindicare Assassin

+ Troops +
* Formosan Inquisitorial Henchmen Warband
2x Crusader , 2x Jokaero Weaponsmith, 2x Servitor with Plasma Cannon
* 5x Acolyte

* Formosan Inquisitorial Henchmen Warband
2x Jokaero Weaponsmith
* 3x Acolyte
* Rhino

* Formosan Inquisitorial Henchmen Warband
2x Jokaero Weaponsmith
* 3x Acolyte
* Rhino

+ Fast Attack +

* Grey Knight Interceptor Squad
2x Incinerator, Psybolt Ammunition, 7x Storm Bolter and Nemesis Force Sword
* Justicar
Nemesis Force Halberd

* Stormraven Gunship

+ Heavy Support +

* Nemesis Dreadknight
Gatling Psilencer, Heavy Incinerator, Personal Teleporter,Two Nemesis Doomfists



Overall this is supposed to be a fun list where you have Modrak Deepstrike Turn 1, followed by Interceptors and DK. They then are supported with long range fire power. You have the choice to equip your monkeys with which ever you feel is necessary. Interceptors are most likely to become troops due to grand strategy. Vindicare and Storm Raven allow us to take out any high armor targets. And the only concern I have is CC. Tell me if you like it, critiques, or concerns is welcomed!
volvoe
volvoe
Henchmen
Henchmen

Number of posts : 223
Age : 32
Army : Purifier Variant
Registration date : 2012-04-06

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Post by IanHr Tue Sep 11, 2012 1:03 am

5 crusaders and 5 DCA for cc with a tech marine with blind, rad, and pyschostroke grendades... put them in your storm raven tho u need to get them as close as u can to a unit u want to attack because of the new charge rule

IanHr
Stormtrooper
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Number of posts : 5
Age : 33
Location : laguna beach area
Army : Purist Grey Knights, Henchmen and Coteaz
Registration date : 2012-09-11

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Post by volvoe Tue Sep 11, 2012 2:30 am

Thanks for the feedback!

I would preferably do that with 6 DCA and 4 Crusaders. The storm raven was added only to take out fliers, but it might be worthwhile to make a it a transport. Another thing is that if the zooming flier is taken out, everything inside it dies! Shocked In total that would be 150 + 120 + 205 = 475 points taken out of the sky!

However, with the FAQ's new rules, can you assault the turn it arrives from reserves? Say if you can, but then you have to follow 'Shadow Sky' special rule, at a chance of a mishap. It might be too much risk but I'll test it out and see how it goes.

Also someone could clarify but you can't use the outflank rule on the storm raven?

Oh I forgot to mention this is a 1850 list!
volvoe
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Henchmen
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Number of posts : 223
Age : 32
Army : Purifier Variant
Registration date : 2012-04-06

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Post by IanHr Tue Sep 11, 2012 6:28 am

u fly 36" with still firing both your weapons, and it has an assault ramp so they can assault on the deploy, also unless ur opponent is using flyers they has to roll a 6 just to hit u

IanHr
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Number of posts : 5
Age : 33
Location : laguna beach area
Army : Purist Grey Knights, Henchmen and Coteaz
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