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Brand new to grey knights, 1500-2000 points

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Brand new to grey knights, 1500-2000 points Empty Brand new to grey knights, 1500-2000 points

Post by Deuce Sun Sep 04, 2011 4:27 pm

Hi! Well, I'm not brand new to 40k(but I am brand new to this wonderful blog), but I've only played about 4 games. I've been reading blogs and such a lot, but for awhile now I've been unable to play again. I'm able to play now, and the part of me that's always wanted to play Grey Knights has finally taken hold. I plan on selling off the majority of my space wolves I've collected, and start working on a GK army. Most games played in my area are 1500 points, so that's where I'm going to start list wise:

(Nothing has been Purchased)
HQ:
Ordo Malleus Inquisitor (Goes with warband. They are only unit on the table at turn one, using psychic communion to bring my GKT faster.)
Psyker, Psychic communion
3 Servo Skulls

Elites:
Henchmen Warband,
3 Crusaders, 9 Acolytes

Troops:
GKT x10
2 Psycannons

GKT x10
2 Psycannons

GKT x10
2 PSycannons

--------------
1495/1500
Now, I could drop 5 Warrior acolytes and buy a BBanner for one squad.
My idea is to DS onto the field, to fight the lack of mobility against footslogging.
I've tried to draft a Mordrak list with Psychic communion x2, but Can't find a spot to put a telport homer in there! I wish Inq.s Could take em. Also, I'm concerned about the cost of Mordrak.
I really like Librarians, But the last thing I need is less bodies.
Also, Do I have enough bodies, even if all the ones that matter are in TDA?
What will rape my army? Guard?
Suggestions? Especially, how could GKSS fit into this?
And open to NDKs! ;D
Thank ya'll!

Deuce
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Brand new to grey knights, 1500-2000 points Empty Re: Brand new to grey knights, 1500-2000 points

Post by shadow Mon Sep 05, 2011 12:35 am

How about dropping 1 unit of Terminators down to 5 man squad, that gives you 225pts to play with, drop the warband gives you 306pt.You could use those points to get 2 units of 5-6 man Strike Squads with Psycannon and hammer.
As you probably know in 40k you have 2 out of 3 chances of getting and objective game so you can use the Strike Squads to hold the home objectives and protect them with warp quake.
Put the Inquisitor in 1 of them for the Psychic Communion.
shadow
shadow
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Brand new to grey knights, 1500-2000 points Empty Re: Brand new to grey knights, 1500-2000 points

Post by sabian Mon Sep 05, 2011 1:26 pm

Well to begin with your war band is going to be very vulnerable and there is no guarantee that communion is going to work. Not to mention scatter. With the amount of long range fire power out there I'd suggest either getting them in to a chimera or to get some throw away troops to bid your time. But that's just my 2 cents.
sabian
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Henchmen
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Brand new to grey knights, 1500-2000 points Empty Re: Brand new to grey knights, 1500-2000 points

Post by Klauzer Mon Sep 12, 2011 12:59 am

usually the best solution to any grey knight problem is MOAR PSYCANNONS and MOAR PSYFLE DREADS!
Klauzer
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Henchmen
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Brand new to grey knights, 1500-2000 points Empty Re: Brand new to grey knights, 1500-2000 points

Post by Aubec le noir Mon Sep 12, 2011 1:49 am

welcome on board ! cheers
i'll give you 2 advice :
- Use more vehicle than psychic powers to move your units
- Give your GKs Halberds no matter it'll cost you ! Wink
Aubec pirat
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Brand new to grey knights, 1500-2000 points Empty Re: Brand new to grey knights, 1500-2000 points

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