2000pts based on the best
+3
Zealadin
Corennus
shadow
7 posters
Page 1 of 1
2000pts based on the best
Here's a list I'm toying with and would like some opinions on it:
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 520
6x Purifier - 260
- Razorback, twin-linked assault cannon, Psybolt Ammunition (on RB), 3x Halberd, 2x psycannon, 1x Daemon Hammer
6x Purifier - 260
- Razorback, twin-linked assault cannon, Psybolt Ammunition (on RB), 3x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 173
5x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1974
I have 26pts to play with, not sure to spend on what.
The idea is to use the Grand Strategy to make units scoring if need be for objective games or counter assault for other.
The Mordrak squad is to give the opponent an instant threat to deal with, whilst the DCA rhinos and purifiers make their way up the field supported by the dreads.
Any thoughts, please share.
Thanks
Adam
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 520
6x Purifier - 260
- Razorback, twin-linked assault cannon, Psybolt Ammunition (on RB), 3x Halberd, 2x psycannon, 1x Daemon Hammer
6x Purifier - 260
- Razorback, twin-linked assault cannon, Psybolt Ammunition (on RB), 3x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 173
5x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1974
I have 26pts to play with, not sure to spend on what.
The idea is to use the Grand Strategy to make units scoring if need be for objective games or counter assault for other.
The Mordrak squad is to give the opponent an instant threat to deal with, whilst the DCA rhinos and purifiers make their way up the field supported by the dreads.
Any thoughts, please share.
Thanks
Adam
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
Mordrak is great for deepstriking armies since he has psychic communion allowing you to bring units down on a 3+ on turn 2 rather than a 4+.
What I can see happening here is yes you'll give your opponent an instant threat to deal with, and that's mordrak and his retinue deep striking with storm bolters and shooting some infantry....they can't do anything else. They might survive to turn 2 and then you can bring them to assault, but they might get a plasma lashing.
I think personally you'd be better taking Castellan Crowe, making your Purifiers troops, and seeing how many purifiers you can get in your rhinos with double psycannons and halberds..
Apart from that I like the rest of the list!
What I can see happening here is yes you'll give your opponent an instant threat to deal with, and that's mordrak and his retinue deep striking with storm bolters and shooting some infantry....they can't do anything else. They might survive to turn 2 and then you can bring them to assault, but they might get a plasma lashing.
I think personally you'd be better taking Castellan Crowe, making your Purifiers troops, and seeing how many purifiers you can get in your rhinos with double psycannons and halberds..
Apart from that I like the rest of the list!
Corennus- Justicar
- Number of posts : 664
Age : 45
Location : UK
Army : Ex player from 5th ed.
Registration date : 2011-02-11
Grey knight
stats:
Re: 2000pts based on the best
Just my 2c but with Mordrak a Psycannon IMO, or a Librarian with Warp Rift is pretty much a must, that way you can guarantee something turn 1.
Zealadin- Grand Master
- Number of posts : 3279
Age : 37
Location : Sydney Australia
Army : Retired Eldar, Puritan Grey Knights, Dark Eldar
Registration date : 2008-09-14
Grey knight
stats:
Re: 2000pts based on the best
With Purifiers as troops: Psycannons are better than razorback assault cannons!
HQ
Castellan Crowe
150
Inquisitor Coteaz
100
TROOPS
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
1x Warband - (5 man)
x 3 DCA, x 2 Crusaders
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
160
1 x Warband (6 man)
x 3 DCA x 1 Crusader x2 Acolytes w/ Melta & Flamer& Carapace Armour
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
181
1 x Warband (6 man)
x 3 DCA x 1 Crusader x 2 Acolytes w/ Melta & Flamer & Carapace Armour
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
181
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
1750
Lascannons, T-L Plasma Guns, anti-tank and anti-infantry on henchmen, Purifiers loaded for bear AND those psynoughts...
HQ
Castellan Crowe
150
Inquisitor Coteaz
100
TROOPS
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
Purifier Squad (5 man)
Psycannons x 2
Halberds x 2
Daemonhammer
DT: Rhino w/ Dozer Blade
191
1x Warband - (5 man)
x 3 DCA, x 2 Crusaders
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
160
1 x Warband (6 man)
x 3 DCA x 1 Crusader x2 Acolytes w/ Melta & Flamer& Carapace Armour
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
181
1 x Warband (6 man)
x 3 DCA x 1 Crusader x 2 Acolytes w/ Melta & Flamer & Carapace Armour
DT: Razorback w/ T-L Plasma Gun & Lascannon & Dozer Blade
181
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
1750
Lascannons, T-L Plasma Guns, anti-tank and anti-infantry on henchmen, Purifiers loaded for bear AND those psynoughts...
Corennus- Justicar
- Number of posts : 664
Age : 45
Location : UK
Army : Ex player from 5th ed.
Registration date : 2011-02-11
Grey knight
stats:
Re: 2000pts based on the best
Thanks for the replies brothers.
Corennus, I like the fact you've dropped the list down to 1750, I also see your point with taking Crowe over Mordrak, I am unsure about dropping the DCA down to 3 as I don't think 3 will do enough damage.
I agree with changing the Razorbacks on the Purifiers to Rhinos, might be able to add a couple of Purifiers for the cost of the Assault Cannons, I'll have to check later on that with the Codex.
The main reason I put Mordrak in is to Deep Strike the unit in and assault next turn. I looked at his unit this way: he's 200pts, so that's 25pts more than a GM with the same powers. If you count the Master Crafted Daemon hammer that's what 15pts more (not got Codex in front of me)? So basically you're paying 10pts for 1 extra wound and 1 extra attack. Now I look at Terminator and I think I have to get them into CC, so that's a GM+5 Terminators+Transport to get across the field ( say a LRC @255)= minimum 630pts, not including the fact that the LRC could get blown up and then loose 1-2 Terminator whilst they walk up the field. If you look at Mordrak that's you across the board 1st turn. You can argue that you get a psycannon on the normal Terminators and they're scoring and you'll get the shots from LRC, and that's good points.
I suppose you could always Deep Strike Mordraks unit in, run&hide for the 1st turn so getting a 3+ cover save and then assault next turn if possible or can you not run after Deep Striking? Not to sure.
I hope this all makes sense.
Corennus, I like the fact you've dropped the list down to 1750, I also see your point with taking Crowe over Mordrak, I am unsure about dropping the DCA down to 3 as I don't think 3 will do enough damage.
I agree with changing the Razorbacks on the Purifiers to Rhinos, might be able to add a couple of Purifiers for the cost of the Assault Cannons, I'll have to check later on that with the Codex.
The main reason I put Mordrak in is to Deep Strike the unit in and assault next turn. I looked at his unit this way: he's 200pts, so that's 25pts more than a GM with the same powers. If you count the Master Crafted Daemon hammer that's what 15pts more (not got Codex in front of me)? So basically you're paying 10pts for 1 extra wound and 1 extra attack. Now I look at Terminator and I think I have to get them into CC, so that's a GM+5 Terminators+Transport to get across the field ( say a LRC @255)= minimum 630pts, not including the fact that the LRC could get blown up and then loose 1-2 Terminator whilst they walk up the field. If you look at Mordrak that's you across the board 1st turn. You can argue that you get a psycannon on the normal Terminators and they're scoring and you'll get the shots from LRC, and that's good points.
I suppose you could always Deep Strike Mordraks unit in, run&hide for the 1st turn so getting a 3+ cover save and then assault next turn if possible or can you not run after Deep Striking? Not to sure.
I hope this all makes sense.
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
how about switching the rhino of the purifiers with the razorbacks of the warband? i dont think its a good idea to bring expensive razorbacks in close range just to drop close combat units.
driving 1" with a razorback already makes 1 of those 2 weapons useless. driving >6" makes both of them useless. as you want those DCA in close combat you move as far as possible most of the time. better switch the 3 rhinos with the 3 razorbacks. the rest is nice.
driving 1" with a razorback already makes 1 of those 2 weapons useless. driving >6" makes both of them useless. as you want those DCA in close combat you move as far as possible most of the time. better switch the 3 rhinos with the 3 razorbacks. the rest is nice.
Souba- Brother Captain
- Number of posts : 1602
Age : 38
Location : Berlin, Germany
Army : Inquisitorial Army, Necrons, Dark Eldar, Daemons of Chaos
Registration date : 2009-11-07
Grey knight
stats:
Re: 2000pts based on the best
or just lose the razorbacks completely. take all rhinos.
but then again it would completely change the list away from the original and make it a full purifier force...
but then again it would completely change the list away from the original and make it a full purifier force...
Corennus- Justicar
- Number of posts : 664
Age : 45
Location : UK
Army : Ex player from 5th ed.
Registration date : 2011-02-11
Grey knight
stats:
Re: 2000pts based on the best
could do this:
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 534
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 173
5x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1988
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 534
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 173
5x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1988
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
Personally, I like this list. However, I would not deep strike the ghost squad in the immediate threat range of the opponent. On turn 2, they'll be the only thing in front of your enemy's army, and without psycannons/warp rift to tear them up when you DS in, you would be losing most, if not all, of the squad before reinforcements arrive. It definitely seems pretty good though as long as you're not too aggressive with your deep striking.
TheCrimsonGlass- Justicar
- Number of posts : 619
Age : 33
Location : Mississippi, USA
Army : Grey Knights
Registration date : 2011-05-16
Grey knight
stats:
Re: 2000pts based on the best
Thanks.
Do you guys have any idea what to spend the 12 remaining points on? Also are the Meltaguns worth it?
Do you guys have any idea what to spend the 12 remaining points on? Also are the Meltaguns worth it?
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
I think the meltaguns are worth it as long as they aren't preventing you from taking something significantly more useful.
If there's not some other manner of upgrade you can grab for your squads, then I would MC 2 weapons. You could then slap a couple searchlight on rhinos if you wanted to.
If there's not some other manner of upgrade you can grab for your squads, then I would MC 2 weapons. You could then slap a couple searchlight on rhinos if you wanted to.
TheCrimsonGlass- Justicar
- Number of posts : 619
Age : 33
Location : Mississippi, USA
Army : Grey Knights
Registration date : 2011-05-16
Grey knight
stats:
Re: 2000pts based on the best
Thanks,
Could master craft a couple of hammers.... would dozer blades be worth it?
Could master craft a couple of hammers.... would dozer blades be worth it?
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
I never really see them used on lists and have never really used them myself. I'm sure plenty of people have their own opinions about them, but I haven't really put any thought into them. That being said, you could always try them out. If you try them and they don't help much, you can always remove them.
TheCrimsonGlass- Justicar
- Number of posts : 619
Age : 33
Location : Mississippi, USA
Army : Grey Knights
Registration date : 2011-05-16
Grey knight
stats:
Re: 2000pts based on the best
dozer blades are almost must haves if you are playing objective based games. making sure that your transport get through cover easier may bring you the edge to grab or contest objectives.
also those DCA may come into combat quicker this way if you can just drive through terrain instead of moving around it.
also those DCA may come into combat quicker this way if you can just drive through terrain instead of moving around it.
Souba- Brother Captain
- Number of posts : 1602
Age : 38
Location : Berlin, Germany
Army : Inquisitorial Army, Necrons, Dark Eldar, Daemons of Chaos
Registration date : 2009-11-07
Grey knight
stats:
Re: 2000pts based on the best
Had a thought today, instead of using warrior acolytes, I might aswell use servitors in the rhino with Coteaz:
Updated list:
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 534
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 165 (Coteaz here)
5x DCA, 2x Crusaders, 2x Servitors with Multi-melta, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1980
So that leaves 20pts, I could change the Multi-meltas for plasma cannons which would help with it's AP2 and lomger range or do you think it'll scatter too much?
Updated list:
HQ: 500
Grand master Mordrak - 400
- 5x Ghost Knights (4x Halberd, 1x Hammer)
Inquistitor Corteaz - 100
Elite: 534
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
8x Purifier - 267
- Rhino, 5x Halberd, 2x psycannon, 1x Daemon Hammer
Troops: 549
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
1x Warband - 165 (Coteaz here)
5x DCA, 2x Crusaders, 2x Servitors with Multi-melta, Rhino
1x Warband - 188
6x DCA, 2x Crusaders, 2x Warrior Acolyte +Meltagun, Rhino
Heavy: 405
Dreadnought - 135.
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Dreadnought - 135
-2 TLAC, Psy Ammo
Total = 1980
So that leaves 20pts, I could change the Multi-meltas for plasma cannons which would help with it's AP2 and lomger range or do you think it'll scatter too much?
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
The Knights who say NI
I love Mordrak and a T1 smash but for me the Ghost Knights lack the minerals (or Psycannons as the case may be)
Maybe this dillutes your list too much - but i prefer non scattering Palladins with psycannons.
For your consideration:
HQ (330)
Psycannon GM (Halberd gives him Initiative 7), Servo Skull 230pts
Corteaz 100pts
Elites (1008)
10 Palladins, 4 Psycannon's (Combat squads) 630pts
5 Purifiers, 2 Psycannon's, 1 Hammer, 2 Halberds, Rhino 189pts
5 Purifiers, 2 Psycannon's, 1 Hammer, 2 Halberds, Rhino 189pts
Troops (390)
Mystic, 5 DCA/Crusader/Arco (whatever combination) Razorback + Psybolt 135pts
Mystic, 5 DCA/Crusader/Arco Razorback + Psybolt 135pts
Mystic, 4 DCA/Crusader/Arco (Corteaz) Razorback + Psybolt 120pts
Support (270)
Dreadnought, 2 TLA, Psybolt 135pts
Dreadnought, 2 TLA, Psybolt 135pts
1998pts Total
You lose one dread and quite a few bodies though you have a similar wound count and gain 20 psycannon shots a turn
We are the Knights who say NI!............ And we like psycannon`s
Maybe this dillutes your list too much - but i prefer non scattering Palladins with psycannons.
For your consideration:
HQ (330)
Psycannon GM (Halberd gives him Initiative 7), Servo Skull 230pts
Corteaz 100pts
Elites (1008)
10 Palladins, 4 Psycannon's (Combat squads) 630pts
5 Purifiers, 2 Psycannon's, 1 Hammer, 2 Halberds, Rhino 189pts
5 Purifiers, 2 Psycannon's, 1 Hammer, 2 Halberds, Rhino 189pts
Troops (390)
Mystic, 5 DCA/Crusader/Arco (whatever combination) Razorback + Psybolt 135pts
Mystic, 5 DCA/Crusader/Arco Razorback + Psybolt 135pts
Mystic, 4 DCA/Crusader/Arco (Corteaz) Razorback + Psybolt 120pts
Support (270)
Dreadnought, 2 TLA, Psybolt 135pts
Dreadnought, 2 TLA, Psybolt 135pts
1998pts Total
You lose one dread and quite a few bodies though you have a similar wound count and gain 20 psycannon shots a turn
We are the Knights who say NI!............ And we like psycannon`s
Last edited by DOMIN4TRIX on Tue Aug 09, 2011 6:28 pm; edited 1 time in total (Reason for editing : I cant count to 5)
DOMIN4TRIX- Justicar
- Number of posts : 642
Age : 42
Army : Knights, Nids and Necs
Registration date : 2011-08-09
Grey knight
stats:
Re: 2000pts based on the best
I actually like this list
And welcome to the forums by the way!
And welcome to the forums by the way!
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
Grey knight
stats:
Re: 2000pts based on the best
Thanks Domin4trix, I like the concept, are you saying keep the Palladins in reserve and DS them?
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000pts based on the best
Yeah drop them in next to the Mystics. They would essentially sure up the scoring units. The only prob is, with that many points spent on them you really want them on the table for as long as possible.
I\'ve only played 6 games with palladins but have never lost a whole combat squad and the way I see it you can guarantee one enemy unit killed a turn. I would never leave Titan without them
Too many kill points maybe?
When I read your initial list i was toying with the idea of 3 man warbands (Mystic, 2 Acolyte's) and flood the battlefield with scoring Razorbacks with teleporter homer's! (68pts each) Where does everyone stand on this as the basis of a deepstrike army?
I\'ve only played 6 games with palladins but have never lost a whole combat squad and the way I see it you can guarantee one enemy unit killed a turn. I would never leave Titan without them
Too many kill points maybe?
When I read your initial list i was toying with the idea of 3 man warbands (Mystic, 2 Acolyte's) and flood the battlefield with scoring Razorbacks with teleporter homer's! (68pts each) Where does everyone stand on this as the basis of a deepstrike army?
DOMIN4TRIX- Justicar
- Number of posts : 642
Age : 42
Army : Knights, Nids and Necs
Registration date : 2011-08-09
Grey knight
stats:
Similar topics
» 2000pts. List, 2nd Take, Let me know what you think!
» 1750 Terminator Based List
» Purgation squad based deepstrike list
» Tau / Necron 2000pts
» 2000pts VS necrons
» 1750 Terminator Based List
» Purgation squad based deepstrike list
» Tau / Necron 2000pts
» 2000pts VS necrons
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|