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New 2k list, possible advice

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New 2k list, possible advice Empty New 2k list, possible advice

Post by Vanderson Thu Apr 12, 2012 9:22 am

hello all, I am new to the forum and wanted to post a new list i am currently working (got a good deal on 2 stormraven and 2 dreadnoughs so i wanted to use them) on and get the opinion/ideas of my fellow Grey Knights players. I typically play against Necrons, Space Wolves, Dark Eldar & Blood Angels.

Please take a look and let me know what you think.
Thanks for your help in advance.
V.

+++ 2000pt Grey Knights 5th Edition Roster (Standard) +++

Selections:

+ HQ +

* Grey Knight Grand Master
(And They Shall Know No Fear, Grand Strategy, Independent Character, Preferred Enemy (Daemons), Psyker (Mastery Level 1), The Aegis)
Blind Grenades , Frag, Krak and Psyk-out Grenades, Hammerhand, Mastery Level 1, Nemesis Force Halberd , Psybolt Ammunition (5pts), Psycannon (45pts), Psychic Communion, Rad Grenades


+ Elites +

* Assassin
* Vindicare Assassin
(Deadshot, Fearless, Fleet, Infiltrate, Lightning Reflexes, Move Through Cover, Stealth)
Blind Grenades, Exitus Pistol, Exitus Rifle, Frag Grenades, Synskin


* Venerable Dreadnought
(Preferred Enemy (Daemons), Psychic Pilot, Reinforced Aegis, The Aegis, Venerable)
Fortitude, Psybolt Ammunition , Smoke Launchers, Twin Linked Autocannon , Twin Linked Lascannon

+ Troops +

* Grey Knight Terminator Squad
(And They Shall Know No Fear, Brotherhood of Psykers, Combat Squads, Preferred Enemy (Daemons), The Aegis)
Hammerhand, 5x Nemesis Force Halberd, Psybolt Ammunition , Psycannon , 4x Storm Bolter, 5x Terminators
* Terminator Justicar
Nemesis Force Daemonhammer, Storm Bolter


* Grey Knight Terminator Squad
(And They Shall Know No Fear, Brotherhood of Psykers, Combat Squads, Preferred Enemy (Daemons), The Aegis)
Hammerhand, 4x Nemesis Force Halberd, Psybolt Ammunition , Psycannon , 3x Storm Bolter, 4x Terminators
* Terminator Justicar
Nemesis Force Daemonhammer, Storm Bolter


+ Fast Attack +
* Stormraven Gunship
(Assault Vehicle, Deep Strike, Power of the Machine Spirit, Psychic Pilot, Shadow Skies, The Aegis)
Fortitude, Twin Linked Lascannons, Typhoon Missile Launcher


* Stormraven Gunship
(Assault Vehicle, Deep Strike, Power of the Machine Spirit, Psychic Pilot, Shadow Skies, The Aegis)
Fortitude, Twin Linked Lascannons, Typhoon Missile Launcher


+ Heavy Support +

* Nemesis Dreadknight
(And They Shall Know No Fear, Preferred Enemy (Daemons), Psyker (Mastery Level 1), The Aegis)
Dark Excommunication, Hammerhand, Heavy Incinerator , Heavy Psycannon , Two Nemesis Doomfists


* Nemesis Dreadknight
(And They Shall Know No Fear, Preferred Enemy (Daemons), Psyker (Mastery Level 1), The Aegis)
Dark Excommunication, Hammerhand, Heavy Incinerator , Heavy Psycannon , Two Nemesis Doomfists




Last edited by Vanderson on Thu Apr 12, 2012 10:14 am; edited 1 time in total
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New 2k list, possible advice Empty Re: New 2k list, possible advice

Post by flaxis Thu Apr 12, 2012 10:05 am

Brother Vanderson,

Welcome to the forums

Please try to avoid putting individual upgrades point costs, as GW see that as an infriment of their copyright or some such and can attempt to close the forum or like.

Psybolt ammo does not work on Psycannons so no point in buying that for your GM if he has the Heavy weapon. have a look at Psychotroke grenades and see what you think of their effects... worth the points in my opinion.

Again Psybolt ammo on the terminators you are paying 20pts to give 4 guys +1 str - so that equatates to 5pts a model - that is expensive - so often not worth it unless you are fielding a unit of 10
Even more so on the smaller unit.
Gunships can carry 6 terminators so try maximising your units out.

With your NDK's you have a close range weapon and a longer range one (that scatters) you need to change them so they are focused either on shotting at range (which psyriflemen are a lot better at doing.) or becoming CC monsters. Swap the Hvy psycannon out for Greatswords - those rerolls are good.

I would say you need to look at getting more MEN on the board at the moment your list has 11 and one of those you don't want in combat. How are you planning to deal with taking an objective and keeping it?

I hope that helps, I am sure there will be more comments from the Grand Masters on this forum...

Brother Flaxis

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Post by Vanderson Thu Apr 12, 2012 10:18 am

Brother Flaxis,
Thanks for the advice. also, got rid of the point values in original post.

Now, what are your thoughts on the following:

With NDK, do the 2 doomfist, as you get the +1 attack during assault for the additonal hand weapon (do you feel the additional points to allow a reroll, but minus 1 attack is worth it? or would i still get the additional attack)

Also, with the NDK, should i drop the psycannon, keep the incinerator, and add the personal teleporter (def get him into combat fast then )

also, i was thinking for the units do 5 in 1 raven, 5 plus Lib in the other, good, bad idea?
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Post by Aubec le noir Thu Apr 12, 2012 11:02 am

welcome brother
interesting list even though you got a very small body count ... could be a difficulty in 2/3 of the scenarios that are objective based
Aubec pirat


Last edited by Aubec le noir on Fri Apr 13, 2012 3:44 am; edited 1 time in total
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Post by Vanderson Thu Apr 12, 2012 11:10 am

true true, does great at kill points though haha... but with the Grandmaster, i am able to make some of my units scoring, which helps, but more troops probably would be helpful.. Maybe drop one dreadknight, and one stormraven, and go with 2 strike squads in rhinos? or would more terminators be better?
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Post by flaxis Thu Apr 12, 2012 3:14 pm

Brother Vanderson,

Well you get an extra attack verses rerolls on to hit and rerolls on to wound and rerolls on AP... but it costs you points...
If you want a combat monster with NDK do use a PT - that 30" move really will scare your opponent even more so if you back it up with incinerator wielding interceptors.

Using 2x SR to deliver 2 units of 5 terminators and a GM will work - however nothing to stop you from buying them as 1 unit of 10men and getting the upgrades etc for them and then combat squading them into the SR's as those are not Dedicated transports anyway, and adding the GM to one. You just need to be sure to buy another troop choice unit (GKSS in a rhino as you suggest). Maybe our Brothers can confirm if that is possible or not? (the combat squad into 2x SR)

You could change from a SR to a LRC and get a 8 man Termi squad into that. then put a PA in the SR - purifiers... there are so many options. Have a look at the other lists on this forum and formulate a plan... use what you want and have for models and try it, that is the best way to find out what works... expect to loose some games to start, but you will soon get into the swing of it and find out what works for you.

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