First 2000 Point Match
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First 2000 Point Match
So we normally play 1500 at my LGS, but I told the manager there that I now have actually got just over 2000 points of Grey Knights! He was very happy and immediately challenged me to a 2000 point match next week. Here is the list I have at the moment.
Grand Master 175
Blind Grenades 5
Servo Skull 5
Coteaz 100
Vindicare Assassin 145
Callidus Assassin 145
10 Purifiers 240
1 Hammer 5
4 Psycannons 40
5 Halberds 10
5 Terminators 200
1 Psycannon 25
10 Strike 200
1 Hammer 10
2 Psycannons 20
Psybolt Ammo 20
9 Interceptors 234
1 Hammer 10
1 Psycannon 10
1 Dreadnought 115
2 TL AC 15
Psybolt Ammo 5
1 Dreadnought 115
2 TL AC 15
Psybolt Ammo 5
1 Dreadnought 115
1 Assault Cannon 10
Psybolt Ammo 5
Now, I'm happy with this as it is because it allows me to use all of the cool toys I got over Christmas - but I have just one question regarding the Interceptors.
I have 4 options with these: 9 Interceptors - 1 Hammer and 1 Psycannon, 8 Interceptors - 1 Hammer, 1 Psycannon and Psybolt Ammo, 8 Interceptors - 1 Hammer and 1 Incinerator, or 8 Interceptors - 1 Hammer, 1 Incinerator and Psybolt Ammo. In order to do the last one I'd need to drop the Blind Grenades off the Grand Master but this isn't really a problem as my opponent plays a shooty Imperial Fists force. On the other hand, leaving off the Psybolt Ammo and going with an Incinerator gives me some extra points for Rad / Psychotroke on the GM (as I want him in combat) or some extra servo skulls for DS goodness.
It's a small thing but I can't decide, and I really want this force to gel together as well as my 1500 all comers does.
Grand Master 175
Blind Grenades 5
Servo Skull 5
Coteaz 100
Vindicare Assassin 145
Callidus Assassin 145
10 Purifiers 240
1 Hammer 5
4 Psycannons 40
5 Halberds 10
5 Terminators 200
1 Psycannon 25
10 Strike 200
1 Hammer 10
2 Psycannons 20
Psybolt Ammo 20
9 Interceptors 234
1 Hammer 10
1 Psycannon 10
1 Dreadnought 115
2 TL AC 15
Psybolt Ammo 5
1 Dreadnought 115
2 TL AC 15
Psybolt Ammo 5
1 Dreadnought 115
1 Assault Cannon 10
Psybolt Ammo 5
Now, I'm happy with this as it is because it allows me to use all of the cool toys I got over Christmas - but I have just one question regarding the Interceptors.
I have 4 options with these: 9 Interceptors - 1 Hammer and 1 Psycannon, 8 Interceptors - 1 Hammer, 1 Psycannon and Psybolt Ammo, 8 Interceptors - 1 Hammer and 1 Incinerator, or 8 Interceptors - 1 Hammer, 1 Incinerator and Psybolt Ammo. In order to do the last one I'd need to drop the Blind Grenades off the Grand Master but this isn't really a problem as my opponent plays a shooty Imperial Fists force. On the other hand, leaving off the Psybolt Ammo and going with an Incinerator gives me some extra points for Rad / Psychotroke on the GM (as I want him in combat) or some extra servo skulls for DS goodness.
It's a small thing but I can't decide, and I really want this force to gel together as well as my 1500 all comers does.
Valten- Justicar
- Number of posts : 552
Age : 39
Location : Warrington, UK
Army : Grey Knights
Registration date : 2011-02-14
Grey knight
stats:
Re: First 2000 Point Match
I think the incinerator option would give you something your force doesnt have, though prob without the psybolt - it would only benefit 7 models in the unit and and the grenades may be more useful too you. Or another Incinerator if you have it.
Are you footslogging the Purifiers? And how do you see Cortaez working?
Are you footslogging the Purifiers? And how do you see Cortaez working?
DOMIN4TRIX- Justicar
- Number of posts : 642
Age : 42
Army : Knights, Nids and Necs
Registration date : 2011-08-09
Grey knight
stats:
Re: First 2000 Point Match
I personally prefer the 8 GKIS w/ incinerator, hammer and psybolts. You essentially have the equivalent of 14 mobile heavy bolter shots (12" move plus 24" range).
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
Grey knight
stats:
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