2000 pts crowe list
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Rivan
shadow
DonFer
piquedram
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2000 pts crowe list
EDIT: New and improved list (after comments):
HQ (150 pts)
Crowe
Troops (796 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Razorback with psybolt ammo
Elite (285 pts)
5 paladins with 2 incinerators, 4 halberds, 1 nemesis Daemon hammer
Heavy (760 pts)
Nemesis dreadknight with heavy psycannon, teleporter and greatsword
Nemesis dreadknight with heavy incinerator, teleporter
Land Raider Redeemer with multimelta and psybolt ammo for its TL assault cannon
Total: 1996 points
Alright, plan for an in-your-face army that can hopefully handle all comers, it's fairly low on model count, but all models are fairly protected.
I currently do not yet own all of the models needed for this army, but it's a plan i've been mulling over in my head that I think might just work...
HQ (150 pts)
Crowe
Troops (756 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Rhino
Elite (340)
5 paladins with 2 psycannons, 4 halberds, 1 brotherhood banner
Fast (235)
Stormraven with Hurricane bolters, TL multimelta and TL Lascannon
Heavy (505)
Nemesis dreadknight with heavy psycannon, teleporter
Nemesis dreadknight with heavy incinerator, teleporter and greatsword
Total points count: 1986 (my year of birth, yay!)
Plan and thoughts:
HQ
crowe follows behind the troops in their rhinos, which supply him with cover and make sure the enemy can't charge him, he'll be ready behind the purifiers, ready to countercharge
Troops
race forward in their rhinos, psycannons firing away at anything strong (in a transport they can always fire their heavy option). Popping smoke if on a map with little terrain or other view-obstructing stuff, jumping out and charging whatever comes too close (too bad they're not assault vehicles, hehe)
Elite + Fast
The Paladins mount the Stormraven, stormraven lands in cover as much as it can while racing forwards, using its lascannons and multimelta to take out vehicles where needed, and delivers the Paladins up in the enemy's face. The paladins are the main close combat force vs enemy HQ and high T and S units (mainly because of their great saves and multiple wounds).
Heavy
the DK with 2 fists and heavy psycannon shoots at larger enemy squads while rushing up to enemy vehicles and pounding them into the ground (2 fists = +1 attack in close combat, monstrous creature makes it able to take out vehicles)
the DK with sword and incinerator makes for larger enemy squads, burning them down. If opportune he'll then charge into the enemy as well to finish him off (the sword means his 4 attacks will probably all hit and kill). Might also hunt down vehicles depending on the enemy army composition.
Both DK's will try to get out of close combat near the end of the game in objective games, to use their 30" shunt to contest objectives. If the game lasts a round longer they should have enough staying power to stay in place.
Where I see this army struggle is probably against hordes. I am wondering if it might be better to replace the stormraven with a land raider redeemer for his awesome flamers, which will put me at 1996 points. I also might replace the brotherhood banner with another daemon hammer, giving me even more anti-vehicle close combat prowess, and another 25 points to invest elsewhere.
HQ (150 pts)
Crowe
Troops (796 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Razorback with psybolt ammo
Elite (285 pts)
5 paladins with 2 incinerators, 4 halberds, 1 nemesis Daemon hammer
Heavy (760 pts)
Nemesis dreadknight with heavy psycannon, teleporter and greatsword
Nemesis dreadknight with heavy incinerator, teleporter
Land Raider Redeemer with multimelta and psybolt ammo for its TL assault cannon
Total: 1996 points
Alright, plan for an in-your-face army that can hopefully handle all comers, it's fairly low on model count, but all models are fairly protected.
I currently do not yet own all of the models needed for this army, but it's a plan i've been mulling over in my head that I think might just work...
HQ (150 pts)
Crowe
Troops (756 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Rhino
Elite (340)
5 paladins with 2 psycannons, 4 halberds, 1 brotherhood banner
Fast (235)
Stormraven with Hurricane bolters, TL multimelta and TL Lascannon
Heavy (505)
Nemesis dreadknight with heavy psycannon, teleporter
Nemesis dreadknight with heavy incinerator, teleporter and greatsword
Total points count: 1986 (my year of birth, yay!)
Plan and thoughts:
HQ
crowe follows behind the troops in their rhinos, which supply him with cover and make sure the enemy can't charge him, he'll be ready behind the purifiers, ready to countercharge
Troops
race forward in their rhinos, psycannons firing away at anything strong (in a transport they can always fire their heavy option). Popping smoke if on a map with little terrain or other view-obstructing stuff, jumping out and charging whatever comes too close (too bad they're not assault vehicles, hehe)
Elite + Fast
The Paladins mount the Stormraven, stormraven lands in cover as much as it can while racing forwards, using its lascannons and multimelta to take out vehicles where needed, and delivers the Paladins up in the enemy's face. The paladins are the main close combat force vs enemy HQ and high T and S units (mainly because of their great saves and multiple wounds).
Heavy
the DK with 2 fists and heavy psycannon shoots at larger enemy squads while rushing up to enemy vehicles and pounding them into the ground (2 fists = +1 attack in close combat, monstrous creature makes it able to take out vehicles)
the DK with sword and incinerator makes for larger enemy squads, burning them down. If opportune he'll then charge into the enemy as well to finish him off (the sword means his 4 attacks will probably all hit and kill). Might also hunt down vehicles depending on the enemy army composition.
Both DK's will try to get out of close combat near the end of the game in objective games, to use their 30" shunt to contest objectives. If the game lasts a round longer they should have enough staying power to stay in place.
Where I see this army struggle is probably against hordes. I am wondering if it might be better to replace the stormraven with a land raider redeemer for his awesome flamers, which will put me at 1996 points. I also might replace the brotherhood banner with another daemon hammer, giving me even more anti-vehicle close combat prowess, and another 25 points to invest elsewhere.
Last edited by piquedram on Mon Apr 02, 2012 10:19 am; edited 3 times in total
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
I'd probably loose the personal teleporter on the NDKs and perhaps try to squeeze in a Librarian instead. you still have 15 points to buy some Psychic powers.
Also try to make those Rhinos, Razorbacks+Psybolt ammo. You won't regret it. I have played a similar list @ 1750 and the support firepower the RB provide is awesome.
Just my 2c!
Also try to make those Rhinos, Razorbacks+Psybolt ammo. You won't regret it. I have played a similar list @ 1750 and the support firepower the RB provide is awesome.
Just my 2c!
DonFer- Terminator
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Registration date : 2010-10-21
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Re: 2000 pts crowe list
without their teleporters they become slow though, doesn't the personal teleporter allow them to "jump" (ignore intermediate terrain) 12"? That would be the main thing that allows them to keep up with a fully mechanised army.
The RB's don't have firing ports do they? Then the purifiers can't shoot their psycannons while moving up to soften up the enemy.
Think I'll playtest losing the teleporters in favor of a libby. The loss of mobility for the NDK's might be compensated by the increase in power in the pally squad.
The RB's don't have firing ports do they? Then the purifiers can't shoot their psycannons while moving up to soften up the enemy.
Think I'll playtest losing the teleporters in favor of a libby. The loss of mobility for the NDK's might be compensated by the increase in power in the pally squad.
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
Yes, the RBs don't have fire points, you sacrifice them in order to have more shooters on your list. It's a matter of taste and what fits better to your strategy, but 12 additional shots @S6 is something you can't ignore. The added firepower will serve your army well.
As for the teleporter, you're right they can move 12" every turn, but I reckon your Palis and army overall will benefit from a psychic hood and shrouding, and of course Might or Warp Rift.
As for the teleporter, you're right they can move 12" every turn, but I reckon your Palis and army overall will benefit from a psychic hood and shrouding, and of course Might or Warp Rift.
DonFer- Terminator
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Age : 48
Registration date : 2010-10-21
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Re: 2000 pts crowe list
Sorry to thread steal, but is this right:
"race forward in their rhinos, psycannons firing away at anything strong (in a transport they can always fire their heavy option)"
Move up to 12" and shoot?
"race forward in their rhinos, psycannons firing away at anything strong (in a transport they can always fire their heavy option)"
Move up to 12" and shoot?
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000 pts crowe list
@piquedram: Just wanted to point out that your psycannons can only fire in assault mode if your vehicle moves, and only up to combat speed. They can't fire at all if you move cruising speed (12").
I personally would prefer the LRR in lieu of the SR but then again, the SR gives is faster and gives you longer range. Personal preference I guess.
I personally would prefer the LRR in lieu of the SR but then again, the SR gives is faster and gives you longer range. Personal preference I guess.
Rivan- Adeptus Moderatus
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Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
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Re: 2000 pts crowe list
well you can move up to 12" disembark and shoot with the assault mode, i think he ment that
Souba- Brother Captain
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Location : Berlin, Germany
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Registration date : 2009-11-07
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Re: 2000 pts crowe list
Oh ok. My bad, I thought he meant shoot from the hatch
But even if you hop out after the vehicle has moved, you can only shoot in assault mode that turn.
But even if you hop out after the vehicle has moved, you can only shoot in assault mode that turn.
Rivan- Adeptus Moderatus
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Location : Currently on Titan
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Registration date : 2009-03-05
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Re: 2000 pts crowe list
That's what I thought, I was hoping you could move 12" and shoot heavy option but didn't think so
shadow- Henchmen
- Number of posts : 224
Age : 42
Location : UK
Registration date : 2011-03-12
Re: 2000 pts crowe list
Souba wrote:well you can move up to 12" disembark and shoot with the assault mode, i think he ment that
Sorry Brother Souba, I just realized I just repeated exactly what you had written already. I think my eyesight is going w/ old age
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
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Re: 2000 pts crowe list
you could give the NDK that is intended for vehicle killing a daemon hammer to make it strength 10 instead of strength 6, you have the points left over.
Edit:
Also, you mention a brotherhood banner, so does your paladin squad only have 3 halberds??
Edit:
Also, you mention a brotherhood banner, so does your paladin squad only have 3 halberds??
SmokinBrown- Grey Knight
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Army : Grey Knights, Necrons, The Empire
Registration date : 2011-05-09
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Re: 2000 pts crowe list
Rivan wrote:Souba wrote:well you can move up to 12" disembark and shoot with the assault mode, i think he ment that
Sorry Brother Souba, I just realized I just repeated exactly what you had written already. I think my eyesight is going w/ old age
haha, no offense taken there
Souba- Brother Captain
- Number of posts : 1602
Age : 38
Location : Berlin, Germany
Army : Inquisitorial Army, Necrons, Dark Eldar, Daemons of Chaos
Registration date : 2009-11-07
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Re: 2000 pts crowe list
Rivan wrote:@piquedram: Just wanted to point out that your psycannons can only fire in assault mode if your vehicle moves, and only up to combat speed. They can't fire at all if you move cruising speed (12").
I personally would prefer the LRR in lieu of the SR but then again, the SR gives is faster and gives you longer range. Personal preference I guess.
My bad, i got confused by the small rulebook page 58, top left
"In addition, the normal penalties of movement on shooting rapid fire and heavy weapons do not apply - when fired from a vehicle, these weapon types always fire as if the firing model had not moved, regardless of whether it actually did or not"
But this rule talks of heavy and rapid fire weapons attached to the vehicle itself, not those fired from inside. As stated on page 66, bottom left:
"Models firing from a vehicle count as moving if the vehicle moves, and may not fire at all if the vehicle moved at cruising speed that turn"
Guess I was guilty of some heavy wishfull thinking xD
This does render the firing points less useful, and makes me consider razorbacks from a new point of view. A razorback with psyammo is just 10pts more expensive than a Rhino, perhaps I should lighten the paladins load from psycannons to incinerators and thus free up 30 points, maybe drop the brotherhood banner for another 25 points, giving that guy a free hammer. Gives me 55 points to play with razorback-wise...
piquedram- Henchmen
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Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
Stick with the Great Sword. The NDK already has 2d6 armour pen, and wiht the sword you can reroll evereything, so a Daemonhammer is actually not great at all.
DonFer- Terminator
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Registration date : 2010-10-21
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Re: 2000 pts crowe list
the hammer is going to the paladin who just lost his banner
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
Oh, ok... my bad
DonFer- Terminator
- Number of posts : 1398
Age : 48
Registration date : 2010-10-21
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Re: 2000 pts crowe list
New and improved list:
HQ (150 pts)
Crowe
Troops (796 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Razorback with psybolt ammo
Elite (285 pts)
5 paladins with 2 incinerators, 4 halberds, 1 nemesis Daemon hammer
Heavy (760 pts)
Nemesis dreadknight with heavy psycannon, teleporter
Nemesis dreadknight with heavy incinerator, teleporter and greatsword
Land Raider Redeemer with multimelta and psybolt ammo for its TL assault cannon
Total: 1996 points
HQ (150 pts)
Crowe
Troops (796 pts)
4x 5 purifiers with 2 psycannons, 2 halberds,1 Nemesis Daemon Hammer, Razorback with psybolt ammo
Elite (285 pts)
5 paladins with 2 incinerators, 4 halberds, 1 nemesis Daemon hammer
Heavy (760 pts)
Nemesis dreadknight with heavy psycannon, teleporter
Nemesis dreadknight with heavy incinerator, teleporter and greatsword
Land Raider Redeemer with multimelta and psybolt ammo for its TL assault cannon
Total: 1996 points
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
Grey knight
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Re: 2000 pts crowe list
DonFer wrote:Stick with the Great Sword. The NDK already has 2d6 armour pen, and wiht the sword you can reroll evereything, so a Daemonhammer is actually not great at all.
The hammer is great for vehicle killing actually, because it will 80% of the time place a penetrating hit on landraiders, and it's going to utterly break every other vehicle on hit. and also.. i think the hammer is much cooler looking than the sword
Jonathan- Henchmen
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Age : 32
Registration date : 2011-05-21
Re: 2000 pts crowe list
drop the sword on 1 NDK and give both a hammer? All S10 hits but no rerolling... hmmm...
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
The hammer is great for vehicle killing actually, because it will 80% of the time place a penetrating hit on landraiders, and it's going to utterly break every other vehicle on hit. and also.. i think the hammer is much cooler looking than the sword
the hammer is worse for vehicle killing. if a vehicle moves you hit it only on a 4+.. if it moves at cruising speed you hit it on a 6. the sword may deal 3-4 less points of damage but the reroll on hit& penetrade are a bigger bargain.
Souba- Brother Captain
- Number of posts : 1602
Age : 38
Location : Berlin, Germany
Army : Inquisitorial Army, Necrons, Dark Eldar, Daemons of Chaos
Registration date : 2009-11-07
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Re: 2000 pts crowe list
Rerolls are the best.
DonFer- Terminator
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Age : 48
Registration date : 2010-10-21
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Re: 2000 pts crowe list
Definitely stick with the swords. This is actually one of my favorite purifier lists yet.
TheCrimsonGlass- Justicar
- Number of posts : 619
Age : 33
Location : Mississippi, USA
Army : Grey Knights
Registration date : 2011-05-16
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Re: 2000 pts crowe list
Thanks! I just slapped together stuff I loved and thought it might just work
Time to build it, give me a few months... I need 4 more rhinos, an extra 10 marines, 1 NDK and of course crowe...
and I need to re-fit my pally's somehow or buy a new box and make new ones...
ugh, the very thought of all that work hurts my head...
Perhaps i should start out building a 1500 pts list headed this way...
Time to build it, give me a few months... I need 4 more rhinos, an extra 10 marines, 1 NDK and of course crowe...
and I need to re-fit my pally's somehow or buy a new box and make new ones...
ugh, the very thought of all that work hurts my head...
Perhaps i should start out building a 1500 pts list headed this way...
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
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Re: 2000 pts crowe list
You can always just make smaller versions of the list and build it up if you're so inclined. Competitively you should always build a list from scratch, but as far as building the models is concerned, it's a pretty good idea.
TheCrimsonGlass- Justicar
- Number of posts : 619
Age : 33
Location : Mississippi, USA
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Registration date : 2011-05-16
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Re: 2000 pts crowe list
Alright! Not usually a fan of resurrecting threads, but in this case...
Just to let my fellow grey knights know I have just ordered the final boxes I needed to finish this army, don't know when I'll have time to playtest it, when I do I definitely will post results. Of course I am not a great player by a long shot, so expect my battle report to contain its fair share of tactical mistakes
Just to let my fellow grey knights know I have just ordered the final boxes I needed to finish this army, don't know when I'll have time to playtest it, when I do I definitely will post results. Of course I am not a great player by a long shot, so expect my battle report to contain its fair share of tactical mistakes
piquedram- Henchmen
- Number of posts : 71
Age : 38
Location : Antwerp, Belgium
Army : Grey Knights
Registration date : 2011-07-02
Grey knight
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