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Paladin List

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Aubec le noir
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Post by Brother Konrad Mon Jun 27, 2011 12:29 pm

Well i'm back at it guys! Very Happy I'm going to be battling it out with a mechanized ork army soon and this is what i've contructed so far....


Grey Knight Army List:

HQ:
Lord Kaldor Draigo
- 275 Points

Elite:
Vindicare Assassin
- 145 Points

Troops:
8 Man Squad of Paladins with Apothecary, 2x Master Crafted Psycannons, 1x Master Crafted Daemon Hammer, 3x Master crafted Halberds, Brotherhood Banner,
Psybolt ammo
- 620 Points

8 Man Squad of Paladins with Apothecary, 2x Master Crafted Psycannons, 1x Master Crafted Daemon Hammer, 3x Master crafted Halberds, Brotherhood Banner,
Psybolt ammo
- 620 Points

Heavy Support:
2 Dreadnoughts with 2x Tw Auto Cannons, Psybolt ammo
- 270 Points

2 Land Raider Crusader with Psybolt ammo


Total: 2,450 Points

Wish me luck brothers!
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Post by TheCrimsonGlass Thu Jun 30, 2011 9:43 am

The only things I'm particularly concerned with is the fact that you're fighting orks and the apothecaries. Firstly, I'm afraid that the orks may just have too many models at 2500 points for a 22 model army.

That being said, there's no reason to just totally scrap a list as long as it works, and with the paladins in two land raiders, it probably shouldn't be too bad. Especially since it's a mech ork army, so there won't be QUITE as many models as if it were just straight hordey.

The apothecaries are of concern for this same reason. I feel like that 150 points could be better spent. Like upgrading the two dreads to ven dreads. This would significantly improve the survivability of your dreads. Maybe even just take out the apothecary in the unit that will have Draigo with it? Draigo increases the survivability of a paladin unit so much that the apothecary is a bit overkill (especially for 75 points).

Actually, if you drop the mastercrafting and the apothecaries, you would have room for a librarian with lots of goodies. This is probably what I would do if I were going to use this list. The librarian can buff both units if they stay close, and the orks will have a real tough time punching through the unit. It's also recommended that you have the paladins fully wound allocated, as any nobs you face will probably be doing the same thing.

Just my 2 cents. Be sure to let us know how you do/did (sorry for the late response).

EDIT: Forgot to wish you luck, so GOOD LUCK!
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Post by guychr Thu Jun 30, 2011 9:57 am

can you have 4 heavy choices?
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Post by Aubec le noir Thu Jun 30, 2011 10:01 am

problem ... you can't get 4 heavy supports, just 3 ! Wink Razz
so you'll have to put a dread down and change your list a little tongue
maybe with purifiers ... against orks it's quite good.
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Post by TheCrimsonGlass Thu Jun 30, 2011 10:03 am

DERP! I didn't even notice that haha. You can only have 3. What I would do to remedy this is get rid of one of the LRC's and use those points for a libby with a teleport homer. Put the libby in the LRC, and use the teleport homer to DS the other paladin squad.
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Post by Aubec le noir Thu Jun 30, 2011 10:06 am

as i love LRCs i would get rid of 1 dread instead ... each general to his own !! Razz
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Post by TheCrimsonGlass Thu Jun 30, 2011 10:08 am

That is also a very viable option. Heck, you could get rid of the dread and apothecaries. Use the extra points to upgrade the dread you still have to venerable and get that libby that I won't shut the hell up about Razz
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Post by Aubec le noir Thu Jun 30, 2011 10:24 am

i agree that a libbie is a very good option in a FullPal list Twisted Evil
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Post by TheCrimsonGlass Thu Jun 30, 2011 10:27 am

I honestly couldn't imagine taking a FullPal list without both Draigo and a Libby.

Honestly, I would probably drop the whole apothecary models (not just downgrade them). That way you could stick Draigo in one LRC and a Libby in the other. This would save you so many points that you could probably add a second ven dread in there. The best of both worlds! Very Happy
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Post by DonFer Thu Jun 30, 2011 1:10 pm

For the cost of both LRCs you can include 2 Stormravens and load them out accordingly (not to mention you'll be running 2 HS choices and 2 FA choices, and not 4 HS choices -> impossible)

Also the Vindicare is not that useful in high points game, replace it with a Libby, adds a lot to your army.
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Post by GMKDynamis Sun Jul 03, 2011 3:08 pm

True about the SR, but I've seen Vindicare assassins take out LR's with turbo penetrators and take out HQ's with shield breakers. If read correctly, when a shield breaker hit wound from this round is allocated to a model , that model loses any invulnerable saves granted by items of wargear (ie: Terminator armor) immediately, and for the rest of the battle. Pick out vital heavy weapons carrying characters, at your choice.
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Post by Brother Konrad Sun Jul 10, 2011 11:45 pm

Sorry for the late response, i know you can't have 4 heavy choices >.> that was a mistake on my part. I will take in account on losing 1 dread and the MC and the apothecaries for a libby, as for my assassin i cannot tell you how many times that unit has been of value, therefore im really not going to lose him (haters gonna hate, trust me that IG player wasn't very happy when took out a few of his stromtroopers). As adding venerable state to the dreads, i've heard its really not worth the extra points. anyways guys, thanks for the feed back 'ill update this list a.s.a.p
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Post by TheCrimsonGlass Sun Jul 10, 2011 11:57 pm

Venerable is very worth it. As a matter of fact, 2 ven dreads are more efficient than 3 regular ones. Their BS5 allows them to hit more, and they have better survivability. If you run the mathhammer, statistically, 2 ven dreads can dish out more wounds per game than 3 regular dreads. This is due to the fact that they not only hit more often than regular ones, but they also last longer. That being said, when you're planning on running 2 dreads, then you have a slightly different dilemma. I just wanted to put that out there just in case you didn't already know.
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Post by Brother Konrad Mon Jul 11, 2011 12:02 am

Very Happy well its been updated guys! take a look

Grey Knight Army List:

HQ:
Lord Kaldor Draigo
- 275 Points

Librarian with Mastery level 3, warding stave, Might of Titan, Quicksilver, Sanctuary, Smite
- 255 Points

Elite:
Vindicare Assassin
- 145 Points

Venerable Dreadnought with 2x Tw Auto Cannons, Psybolt ammo
- 195 Points

Troops:
8 Man Squad of Paladins with 2x Psycannons, 1x Daemon Hammer, 4x Halberds, Brotherhood Banner, Psybolt ammo
- 505 Points

8 Man Squad of Paladins with 2x Psycannons, 1x Daemon Hammer, 4x Halberds, Brotherhood Banner, Psybolt ammo
- 505 Points

Heavy Support:
2 Land Raider Crusaders with Psybolt ammo
- 520 Points

Total: 2,400 Points

*edit changed the 3x halberds to 4x
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Post by Zealadin Tue Jul 12, 2011 1:29 am

The difference between vens and normal dreads is what 6% better chance to hit. That probably works out as one extra hit per game.
They are more survivable for sure, but at the points cost of two Vens you are able to buy another normal one.
The survivability is definately a boon, but I honestly can't see how 2 vens would ever be better than 3 normal dreads. Plus 3 split fire better than two.
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Post by slayer18 Tue Sep 20, 2011 1:39 pm

I would drop Smite, replace it with warp rift. It's a good anti horde psychic attack that autopens vechicles. By the way, what are the last two paladins armed with(swords or halberds)?

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