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REVISED list i'm building 1750 points

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REVISED list i'm building 1750 points Empty REVISED list i'm building 1750 points

Post by Corennus Tue Apr 12, 2011 2:30 am

Main point of contention this list hangs around is:

Can the librarian cast summoning after deep striking? Cause if not he'll cast Shrouding and Santuary on the Terminator units and Mordrak.

The main focus of this list is a sucker punch move whereby the librarian summons the land raider crusader to him (filled with Purifiers). The Purifiers disembark from the land raider and incinerate whatever they're up against then charge (using either Cleansing Flame or Hammerhand depending on foe) into action with Nemesis Halberds giving them I6.

Meanwhile the servo skulls are deployed on (or very near) the objectives, allowing me to deep strike the strike squads in to claim them (the 5 man squad will be for objectives in my half of the table).
The 2 dreadnoughts provide long range support with Str 8 Autocannons taking out transports, tanks (hopefully!), Monstrous Creatures etc.

Grand Master Mordrak’s Force 1750

HQ

Grand Master Mordrak
Master Crafted Nemesis Daemon Hammer
Storm Bolter
Frag/Krak/Psyk-out grenades
Iron Halo
200

Ghost Knights (4 man)
160

Librarian
Psychic Hood
Nemesis Force Sword
Servo Skulls x 2
The Summoning
Sanctuary
Quicksilver
The Shrouding
180

ELITES

Purifiers (10 man)
Incinerators x 3
Nemesis Force Halberds x 6
Nemesis Daemon Hammer
Psybolt Ammunition
280


TROOPS

Grey Knight Strike Squad (10 man)
Psycannons x 2
Nemesis Halberds x 7
Nemesis Daemon Hammer
Psybolt Ammunition
285

Grey Knight Strike Squad (5 man)
Psilencer
100

HEAVY SUPPORT

Land Raider Cruasader
Multi-Melta
Psybolt Ammo
Warp Stabilisation Field
275
Dreadnought
T-L Autocannons x 2
Psybolt Ammunition
135

Dreadnought
T-L Autocannons x 2
Psybolt Ammunition
135

1750


Mordrak has Grand Strategy so technically whole infantry could claim objectives..
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Post by Spartan Tue Apr 12, 2011 5:44 am

Corennus wrote:The Purifiers disembark from the land raider and incinerate whatever they're up against then charge (using either Cleansing Flame or Hammerhand depending on foe) into action with Nemesis Halberds giving them I6.

Note you can only use 1 psy power so as I understand it it is Cleansing Flame or Hammerhand or Force Weapon for the unit of Purifiers unless the Lib casts Hammerhand on them for you in that case just Cleansing FLame or Fore Weapon.
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Post by Valten Tue Apr 12, 2011 6:05 am

If I'm not mistaken (not got the Codex in front of me), isn't it 140 points for a dreadnought in that configuration?
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Post by Spartan Tue Apr 12, 2011 7:11 am

Valten wrote:If I'm not mistaken (not got the Codex in front of me), isn't it 140 points for a dreadnought in that configuration?

Nope it is 135pts cant post the points for obvious reasons.
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Post by Corennus Tue Apr 12, 2011 7:46 am

little bit of a change since I'm liking this list even if I can't summon a land raider first turn:

HQ

Grand Master Mordrak
Master Crafted Nemesis Daemon Hammer
Storm Bolter
Frag/Krak/Psyk-out grenades
Iron Halo
200

Ghost Knights (4 man)
Nemesis Force Halberds x 3
Brotherhood Banner
185

Librarian
Psychic Hood
Master Crafted Nemesis Force Halberd
Servo Skulls x 2
The Summoning
Sanctuary
Might of Titan
The Shrouding
Warp Rift
195

ELITES

Purifiers (8 man)
Incinerators x 2
Nemesis Force Halberds x 4
Nemesis Warding Stave
Nemesis Daemon Hammer
Psybolt Ammunition
250


TROOPS

Grey Knight Strike Squad (10 man)
Psycannons x 2
Nemesis Halberds x 7
Nemesis Daemon Hammer
265

Grey Knight Strike Squad (5 man)
Psycannon
110

HEAVY SUPPORT

Land Raider Cruasader
Multi-Melta
Psybolt Ammo
Warp Stabilisation Field
275

Dreadnought
T-L Autocannons x 2
Psybolt Ammunition
135

Dreadnought
T-L Autocannons x 2
Psybolt Ammunition
135


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