Sterns Strands of Fate?
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Grey Therion
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Sterns Strands of Fate?
How does Captain sterns ability "Strands of fate" actually work?
Does your opponent have to use the re rolls in their next turn or your current turn? also how many time can you actually use this ability?
Does your opponent have to use the re rolls in their next turn or your current turn? also how many time can you actually use this ability?
madbakery- Henchmen
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Re: Sterns Strands of Fate?
Stern can re-roll once per phase(movement, shooting, assault, etc). His opponent may rerool any rolls once per time stern rolls. Any rerolls gained by opponent not used by the end of the PLAYER TURN is lost. So your opponent loses the re-rolls if not used by the end of Sterns turn. Your opponent doesnt have to use the rerolls at all.
Titus- Grey Knight
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Re: Sterns Strands of Fate?
Cool thanks
You wrote rerool, lol
You wrote rerool, lol
madbakery- Henchmen
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Re: Sterns Strands of Fate?
Equally you can use Stern's re-rolls in the opponent's player turn phases as well. Handy for absorbing the occaisional shot on Stern. Likewise the opponent would have to use thier accumulated re-rolls by the end of their turn.
fa11en- Henchmen
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Re: Sterns Strands of Fate?
Can it be used for stealing initiative?
Zealadin- Grand Master
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Re: Sterns Strands of Fate?
No, he gets one reroll per phase and stealing initiative happens before first turn so there are no phases.Zealadin wrote:Can it be used for stealing initiative?
bigbri- Justicar
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Re: Sterns Strands of Fate?
Unfortunate really.
Still quite cool however!
Still quite cool however!
Zealadin- Grand Master
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Re: Sterns Strands of Fate?
Question that came up in my game today:
0. Stern has a retinue of 5 Terminators with him.
1. The squad takes 2 wounds.
2. Two wounds are allocated on two identical Terminators and rolled together.
3. Double 1's, bother terminators die.
4. Stern re-rolls, both live.
Was that legal?
I know most people agree that for the sake of keeping everyone sanity when dealing with the rules Stern can re-roll only things that somehow concern him. His retinue got shot, which I would imagine does concern him, but at the same time he himself is not personally making either of the saves, so I can see it being argued both ways!
Any thoughts?
0. Stern has a retinue of 5 Terminators with him.
1. The squad takes 2 wounds.
2. Two wounds are allocated on two identical Terminators and rolled together.
3. Double 1's, bother terminators die.
4. Stern re-rolls, both live.
Was that legal?
I know most people agree that for the sake of keeping everyone sanity when dealing with the rules Stern can re-roll only things that somehow concern him. His retinue got shot, which I would imagine does concern him, but at the same time he himself is not personally making either of the saves, so I can see it being argued both ways!
Any thoughts?
Grey Therion- Stormtrooper
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Re: Sterns Strands of Fate?
But doesn't he only get one reroll per phase?If so,he couldn't possibly save them both even if you can use those rerolls on those saves.
Brother Ezekiel- Justicar
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Re: Sterns Strands of Fate?
Brother Ezekiel wrote:But doesn't he only get one reroll per phase?If so,he couldn't possibly save them both even if you can use those rerolls on those saves.
The rules for 'The Strands of Fate' say that Stern may reroll one dice roll per phase. So the number of dice involved in the one reroll doesnt matter.
Titus- Grey Knight
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Re: Sterns Strands of Fate?
The first Point of the rule is that it mentions "stern gets a reroll" meaning it has be one of "his dice". (a wound allocated to him, one of his attacks, his deep strike, etc. Only rolls given to the player can be used anywhere.
However, even if you had two wounds on stern you were saving, wounds and hitting and saving and all that stuff consider each die a "Separate dice roll", the rulebook says you may roll these together for convenience.
The way you are arguing it, someone could just save a bunch of unrelated die rolls, roll them together, and as long as they were all physically rolled at once, they could reroll them all.
Where the "Dice roll" would affect more than one die is for thinks like scatter and leadership and etc - then all dice must be rerolled, as they are all part of "one roll"
It is VERY poor wording and welcome to playing one of the oldest of GW's codexs! lol
However, even if you had two wounds on stern you were saving, wounds and hitting and saving and all that stuff consider each die a "Separate dice roll", the rulebook says you may roll these together for convenience.
The way you are arguing it, someone could just save a bunch of unrelated die rolls, roll them together, and as long as they were all physically rolled at once, they could reroll them all.
Where the "Dice roll" would affect more than one die is for thinks like scatter and leadership and etc - then all dice must be rerolled, as they are all part of "one roll"
It is VERY poor wording and welcome to playing one of the oldest of GW's codexs! lol
MJSwasey- Justicar
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Re: Sterns Strands of Fate?
Aha, I am beginning to see the light! So in my example, what I could have done is allocate one wound to Stern, on which he can get a re-roll (for the very heavy price of allowing the opponent a re-roll which has messed me up in one game already), and then the other wound would have gone a retinue terminator, and he would not have gotten a re-roll.
Thank you guys! Being able talk to someone about this insane codex really helps!
Thank you guys! Being able talk to someone about this insane codex really helps!
Grey Therion- Stormtrooper
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Re: Sterns Strands of Fate?
Yup, and we'll be here to puzzle out the new codex when it comes out as well
On a note, I find myself using BC Sterns rerolls best in my assault phase, as I can just choose to do BC sterns combat last, in which case the opponent doesn't have much left to roll.
On a note, I find myself using BC Sterns rerolls best in my assault phase, as I can just choose to do BC sterns combat last, in which case the opponent doesn't have much left to roll.
MJSwasey- Justicar
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Re: Sterns Strands of Fate?
Stern is better initiative than normal GKT's, so thats still a bit of a tradeoff.
Rolling two dice is a no-no though.
I still wouldn't limit it to just Stern unless a FAQ says so though, I mean alot of other similar powers work for the entire army because the individual is capable of pulling people from the line of fire, or warning them of incoming danger.
Easier to just play it as Sterns dice only though if arguement is created.
Rolling two dice is a no-no though.
I still wouldn't limit it to just Stern unless a FAQ says so though, I mean alot of other similar powers work for the entire army because the individual is capable of pulling people from the line of fire, or warning them of incoming danger.
Easier to just play it as Sterns dice only though if arguement is created.
Zealadin- Grand Master
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Re: Sterns Strands of Fate?
BC stern has a long list of reasons why he's a great option, including he's a second GK hero, he's a cheap multiwound force weapon guy with two psychic powers and other bonuses, etc. Strands of fate is just another bonus that is sometimes useful, sometimes isn't.
Mastercrafting says "you may reroll one failed roll to hit per turn." Strands of fate says "Brother captain Stern may reroll once dice roll per phase". So unless you either play that Master crafting any one weapon allows ANYONE ELSE in the army to use the reroll, or can think of a reason why "Brother Captain Stern" would refer to anyone but 'you' would still only refer to that one model, I'm going to have to respectfully disagree.
Perhaps thats because those powers SAY they can work for other people while BC stern says "BC Stern" gets a reroll? Just a thought
Zealadin wrote: I still wouldn't limit it to just Stern unless a FAQ says so though.
Mastercrafting says "you may reroll one failed roll to hit per turn." Strands of fate says "Brother captain Stern may reroll once dice roll per phase". So unless you either play that Master crafting any one weapon allows ANYONE ELSE in the army to use the reroll, or can think of a reason why "Brother Captain Stern" would refer to anyone but 'you' would still only refer to that one model, I'm going to have to respectfully disagree.
Zealadin wrote:I mean alot of other similar powers work for the entire army because the individual is capable of pulling people from the line of fire, or warning them of incoming danger.
Perhaps thats because those powers SAY they can work for other people while BC stern says "BC Stern" gets a reroll? Just a thought
MJSwasey- Justicar
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Re: Sterns Strands of Fate?
You obviously take greater pleasure in just disagreeing with everything I say, and I'm really not in the mood.
Zealadin- Grand Master
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Re: Sterns Strands of Fate?
So far, every venue I've played in, including 2 GT's, Stern's re-roll only worked for him and no one else.
Rivan- Adeptus Moderatus
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Re: Sterns Strands of Fate?
Zealadin wrote:You obviously take greater pleasure in just disagreeing with everything I say, and I'm really not in the mood.
Rivan wrote:So far, every venue I've played in, including 2 GT's, Stern's re-roll only worked for him and no one else.
Its not that i just want to disagree with you, it's that this is how it's played in most places, and what is (IMO) the most logical deduction of the rules. I don't just respond to rules issues with what I think, and i rarely look to the left for names (I'm actually really bad at that, I was responding to my brothers thread for a while and without realizing it was him until he brought it up in person). Instead I actually go back an reread the applicable rules, look at a few FAQ's/Online Threads/Tournament Rules, etc. and make sure i'm fully informed before i decide what I think and post it. I just want to make sure the other GK players aren't getting information that will land them on the 'losing' side of a rules debate when they go play - casually or in a tournament - so they aren't cheating other players, or being cheated, and won't be surprised if they play somewhere besides locally.
Debate is what helps settle how these issues are played, and the side that can present a stronger case generally wins out. I don't begrudge others a different opinion, but i believe opposing opinions should be brought up and debated so all the revelant points/arguments can be brought up and they can be hashed out and a consensus can be reached. I think thats a reasonable way to do things.
MJSwasey- Justicar
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Re: Sterns Strands of Fate?
From what was posted in the other discussionsabout the new codex, BC Stern is like a GM with boosted WS and Initiative and Invuln save. Some other site said he rivals or equals Mephiston's stats. Isn't it by having MC weapons reroll, the roll is for the bearer of the MC weapon and just not anyone else? Unless I misread the post Brothers.
GMKDynamis- Justicar
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Re: Sterns Strands of Fate?
New codex isn't out yet, so those stay firmly in the rumors thread. We were actually discussing him of how he currently is.
And yes, mastercrafting is only the bearer. Thats part of the point of that post.
And yes, mastercrafting is only the bearer. Thats part of the point of that post.
MJSwasey- Justicar
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