The Fall of a Planet
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The Fall of a Planet
Here my long awaited Grey Knight RPG.
It is entirely play by post so play post.
Note this campaign is a crossover between Warhammer 40,000 and the Elder Scrolls
Now for the plot 50 years after the event of the Elder Scrolls V: Skyrim in the planet of Nirn. The Evil deadra are invading and want to turn into a dark image. In the continent of Tamriel the people of all races human or not are fighting to defend their homeland with their lives. Fortunately this conflict has come under the notice of the inquisition and they have a different idea invade themselves sending an elite killing team of Grey Knights (where the players come in) bringing these petty deadra AND the people to justice for failure to fallow the emperor then create a research station.
stats
Malee(ML), Shooting(SH), Enderance(ED), hitpoints(HP), Courage(CR), Speed(SP), Armor(Arm), Psychic mastery(PM)
Paladin
ML 8
SH 7
ED 7
HP 150
CR *
SP 7
Arm 10
PM 8
Librarian
ML 6
SH 6
ED 7
HP 120
CR *
SP 6
Arm 10
PM 8
Purifier
ML 6
SH 6
ED 7
HP 150
CR *
SP 8
Arm 7
PM 9
Techmarine
ML 6
SH 6
ED 6
HP 100
CR *
SP 6
Arm 7
PM 8
See codex for equipment notes techmarines take one inquisitorial servitor
Servitor
ML 5
SH 6
ED 5
HP 80
CR *
SP 5
Arm 5
PM N/A
*Nothing in this campaign will scare the Grey Knights or the servitors for different reasons.
Enemies and their stats will be introduced upon appearance.
Close combat. The fastest character will always strike first. (if two or more characters have the same speed they will role one six sided dice and the order is determined in of highest to lowest rolls) Roll two six sides dice and if the rolls are lower than or equal to the malee they hit and wound on two d6 if under. Then the unit being wounded will do endurance save and armor saves. Trying to get 2d6 lower than their stats for both.
Ranged combat
The fastest character like in melee always shoots first and if two or more character have the same speed they will roll to see who first in the same fashion. However weapons don’t fire at the same rate. Characters in terminator armor always fire the full rate of fire even when moving. Roll two D6 is the roll is under the shooting skill it wounds.
Movement:
All character can move as far as they want unless they are locked into combat.
Equipment rules
Force Sword: adds 1 to melee
Force Halberd: Add 1 to Speed
Force Falchions: Attacks a second time.
Force Hammer: is hit with speed 3 but the player rolls three times
Force Staff: Adds 1 to endurance.
All deal 70 damage, ignore armor, and can be activated causing death
Guns:
Stormbolter fires 2 times dealing 50 damage each shot
Psycannon: Fires 4 times while standing and 2 times while moving dealing 60 damage the last shot ignores armor.
Incinerator: fires once dealing 110 damage
Psilencer: fires six time dealing 40 damage
For the story you are deployed into a grassy field filled with some wicked looking deadras that you are have not encounter and golden skinned xenos in elegant but flimsy but your standards armor. The xenos notice you and scream in utter terror. Running in fright the xenos trip over each other. While the deadra nervously advance to you finally feeling fear.
To play just give this information
Name:
class:
Age:
psychic powers:
equipment:
Background:
Notes:
ENJOY
It is entirely play by post so play post.
Note this campaign is a crossover between Warhammer 40,000 and the Elder Scrolls
Now for the plot 50 years after the event of the Elder Scrolls V: Skyrim in the planet of Nirn. The Evil deadra are invading and want to turn into a dark image. In the continent of Tamriel the people of all races human or not are fighting to defend their homeland with their lives. Fortunately this conflict has come under the notice of the inquisition and they have a different idea invade themselves sending an elite killing team of Grey Knights (where the players come in) bringing these petty deadra AND the people to justice for failure to fallow the emperor then create a research station.
stats
Malee(ML), Shooting(SH), Enderance(ED), hitpoints(HP), Courage(CR), Speed(SP), Armor(Arm), Psychic mastery(PM)
Paladin
ML 8
SH 7
ED 7
HP 150
CR *
SP 7
Arm 10
PM 8
Librarian
ML 6
SH 6
ED 7
HP 120
CR *
SP 6
Arm 10
PM 8
Purifier
ML 6
SH 6
ED 7
HP 150
CR *
SP 8
Arm 7
PM 9
Techmarine
ML 6
SH 6
ED 6
HP 100
CR *
SP 6
Arm 7
PM 8
See codex for equipment notes techmarines take one inquisitorial servitor
Servitor
ML 5
SH 6
ED 5
HP 80
CR *
SP 5
Arm 5
PM N/A
*Nothing in this campaign will scare the Grey Knights or the servitors for different reasons.
Enemies and their stats will be introduced upon appearance.
Close combat. The fastest character will always strike first. (if two or more characters have the same speed they will role one six sided dice and the order is determined in of highest to lowest rolls) Roll two six sides dice and if the rolls are lower than or equal to the malee they hit and wound on two d6 if under. Then the unit being wounded will do endurance save and armor saves. Trying to get 2d6 lower than their stats for both.
Ranged combat
The fastest character like in melee always shoots first and if two or more character have the same speed they will roll to see who first in the same fashion. However weapons don’t fire at the same rate. Characters in terminator armor always fire the full rate of fire even when moving. Roll two D6 is the roll is under the shooting skill it wounds.
Movement:
All character can move as far as they want unless they are locked into combat.
Equipment rules
Force Sword: adds 1 to melee
Force Halberd: Add 1 to Speed
Force Falchions: Attacks a second time.
Force Hammer: is hit with speed 3 but the player rolls three times
Force Staff: Adds 1 to endurance.
All deal 70 damage, ignore armor, and can be activated causing death
Guns:
Stormbolter fires 2 times dealing 50 damage each shot
Psycannon: Fires 4 times while standing and 2 times while moving dealing 60 damage the last shot ignores armor.
Incinerator: fires once dealing 110 damage
Psilencer: fires six time dealing 40 damage
For the story you are deployed into a grassy field filled with some wicked looking deadras that you are have not encounter and golden skinned xenos in elegant but flimsy but your standards armor. The xenos notice you and scream in utter terror. Running in fright the xenos trip over each other. While the deadra nervously advance to you finally feeling fear.
To play just give this information
Name:
class:
Age:
psychic powers:
equipment:
Background:
Notes:
ENJOY
Last edited by Thunder Shark on Wed Apr 09, 2014 4:24 pm; edited 2 times in total (Reason for editing : Clarification)
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Name: Brother Librarian Epistolary Constantine
Age: 300 +/-
psychic powers: Holocaust, Hammer hand, Warp Rift, The Shrouding
Wargear: Terminator armour, Nemesis Force Sword/Storm Bolter (Relic blade), Frag-Krak-Psychout grenades. Psychic hood
Background: Despite all of his Brothers possessing psychic abilities Brother Constantine's powerful mind and supernatural abilities set him apart from his gifted brethren, an isolation that some say he welcomes and encourages.
Age: 300 +/-
psychic powers: Holocaust, Hammer hand, Warp Rift, The Shrouding
Wargear: Terminator armour, Nemesis Force Sword/Storm Bolter (Relic blade), Frag-Krak-Psychout grenades. Psychic hood
Background: Despite all of his Brothers possessing psychic abilities Brother Constantine's powerful mind and supernatural abilities set him apart from his gifted brethren, an isolation that some say he welcomes and encourages.
Constantine- Adeptus Moderatus
- Number of posts : 5819
Age : 49
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26
Grey knight
stats:
Re: The Fall of a Planet
Name: Battle brother Seratos.
Class: Paladin. (Actually regular terminator, but paladin is closer, he is as sturdy as a paladin anyway.)
Age: 24
Psychic powers: None of his own
Equipment: Incinerator, nemesis force halberd.
Background: A rather young knight, large and sturdily built, he has proven to be quite dependable. Having moved through his training quite fast.
Saratos squad was sadly wiped out, but in that very fight Saratos himself earned his terminator honours.
His psychic potential is rather weak, so instead of fighting along a regular terminator squadron, he was to join a senior librarian in any tasks that fit.
For the moment that is Epistolary Constantine, and the mission is a purge of a site, and establish a control zone for the construction of a research station.
Apparently the deamonic is deeply rooted in this planet so the best deamon hunters were brought in to deal with the problem.
Notes: Having no psychic powers of his own, he can lend some energy to others should they request it. This is equal to casting a power himself, but instead he helps the other with his power. What actually happens is up to the gm.
Melee 8
Shooting 7
Endurance 7
HP 150
Courage * *
Speed 7 (8 )
Armour 10
Psychic mastery 8
_____________________________________________
As brother paladin Seratos turned towards the deamons closing in upon them, he spoke to his Epistolary.
-"Brother Constantine, deamons!" As he turned towards them and fired his incinerator in a wide burst, drenching several of them in holy promethium.
-"Cleanse and purify." Seratos said while raising his weapon, the fires glinting on his visors as he watched his enemies burn.
[OOC: Bam, 110 damage bitches! Oh, and does the incinerator actually have a cone effect? Just curious.]
Class: Paladin. (Actually regular terminator, but paladin is closer, he is as sturdy as a paladin anyway.)
Age: 24
Psychic powers: None of his own
Equipment: Incinerator, nemesis force halberd.
Background: A rather young knight, large and sturdily built, he has proven to be quite dependable. Having moved through his training quite fast.
Saratos squad was sadly wiped out, but in that very fight Saratos himself earned his terminator honours.
His psychic potential is rather weak, so instead of fighting along a regular terminator squadron, he was to join a senior librarian in any tasks that fit.
For the moment that is Epistolary Constantine, and the mission is a purge of a site, and establish a control zone for the construction of a research station.
Apparently the deamonic is deeply rooted in this planet so the best deamon hunters were brought in to deal with the problem.
Notes: Having no psychic powers of his own, he can lend some energy to others should they request it. This is equal to casting a power himself, but instead he helps the other with his power. What actually happens is up to the gm.
Melee 8
Shooting 7
Endurance 7
HP 150
Courage * *
Speed 7 (8 )
Armour 10
Psychic mastery 8
_____________________________________________
As brother paladin Seratos turned towards the deamons closing in upon them, he spoke to his Epistolary.
-"Brother Constantine, deamons!" As he turned towards them and fired his incinerator in a wide burst, drenching several of them in holy promethium.
-"Cleanse and purify." Seratos said while raising his weapon, the fires glinting on his visors as he watched his enemies burn.
[OOC: Bam, 110 damage bitches! Oh, and does the incinerator actually have a cone effect? Just curious.]
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
Oops, here are the dice rolls.
To hit ranged. I assume i am first since the deadra's are just slowly advancing, and i have speed 8.
To hit ranged. I assume i am first since the deadra's are just slowly advancing, and i have speed 8.
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
The member 'Klomster' has done the following action : Dice rolls
'D 6' : 2, 3
'D 6' : 2, 3
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
After Brother Seratos' cleansing flames envelop the foul Deadra Brother Constantine levels his relic blade at those still resisting their fate and dispatches of them with holy stormbolter fire.
+++This planet stinks of corruption Brother Seratos! We have much work to do here+++
+++This planet stinks of corruption Brother Seratos! We have much work to do here+++
Constantine- Adeptus Moderatus
- Number of posts : 5819
Age : 49
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26
Grey knight
stats:
Re: The Fall of a Planet
The member 'Constantine' has done the following action : Dice rolls
#1 'D 6' : 5
--------------------------------
#2 'D 6' : 4
#1 'D 6' : 5
--------------------------------
#2 'D 6' : 4
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
Klomster wrote:Oops, here are the dice rolls.
To hit ranged. I assume i am first since the deadra's are just slowly advancing, and i have speed 8.
yes you will hit first.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Klomster wrote:
[OOC: Bam, 110 damage bitches! Oh, and does the incinerator actually have a cone effect? Just curious.]
Excellent question. Yes and no since the tabletop game employs a cone shaped template with the blast is cone shaped but(this is could change) all characters players or not are in range two used any weapon they have. Unless I the GM say otherwise.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Five more deadra come form the hills five are using a sword and shield while one is wearing a black rode and the staff.
trooper:sword deals 10 damage, shield adds 1 to armor.
ML 5
SH 5
ED 5
HP 40
CR 5
SP 4
Arm 3
PM none
Mage: Lighting staff fires two times and does 20 damage.
ML 5
SH 5
ED 5
HP 40
CR 5
SP 4
Arm 3
PM 5
As they advance the mage fires two shots at both knights.
each player must roll against one shot from staff.
trooper:sword deals 10 damage, shield adds 1 to armor.
ML 5
SH 5
ED 5
HP 40
CR 5
SP 4
Arm 3
PM none
Mage: Lighting staff fires two times and does 20 damage.
ML 5
SH 5
ED 5
HP 40
CR 5
SP 4
Arm 3
PM 5
As they advance the mage fires two shots at both knights.
each player must roll against one shot from staff.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Rolling dices.
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
The member 'Klomster' has done the following action : Dice rolls
'D 6' : 1, 1
'D 6' : 1, 1
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
[OOC, if there ever was something like it, that was a critical success.]
As the lightning bolts struck the armour of Seratos, it danced over its surface and eventually grounded with a fizzle.
Seratos turned and faced the new threat, leveling his incinerator preparing to fire. The pilot light burning brightly blue.
[OOC, the real problem with the cone of the incinerator is that stat-wise it is for the moment a single target high damage weapon, which is rather strange..... Also i'll fire as soon as i can. You may roll the dices if you so feel.]
As the lightning bolts struck the armour of Seratos, it danced over its surface and eventually grounded with a fizzle.
Seratos turned and faced the new threat, leveling his incinerator preparing to fire. The pilot light burning brightly blue.
[OOC, the real problem with the cone of the incinerator is that stat-wise it is for the moment a single target high damage weapon, which is rather strange..... Also i'll fire as soon as i can. You may roll the dices if you so feel.]
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
Rolling the die.
Constantine- Adeptus Moderatus
- Number of posts : 5819
Age : 49
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26
Grey knight
stats:
Re: The Fall of a Planet
The member 'Constantine' has done the following action : Dice rolls
'D 6' : 2
'D 6' : 2
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
OOC: Both dice rolls are well under the armor and therefore pass.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Two deadra troops attack each player (Rolls to hit and would should it happen)
The fifth guards the mage and grunts "That other one was bad enough how can we win against two?"
The mage swats the complainer.
The fifth guards the mage and grunts "That other one was bad enough how can we win against two?"
The mage swats the complainer.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
[OOC: A bit confused here, but i'll just take some armour saves and make an attack and call it a day, the turn sequence is a bit confusing. Plus i still haven't got an answer is the incinerator can only fire at one enemy per round.]
Dice rolls, first four rolls are the armour saves against the theoretical enemy hits against me.
The last is my shooting.
Dice rolls, first four rolls are the armour saves against the theoretical enemy hits against me.
The last is my shooting.
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
The member 'Klomster' has done the following action : Dice rolls
'D 6' : 6, 1, 3, 6, 1, 1
'D 6' : 6, 1, 3, 6, 1, 1
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
I am also pretty confused as to how this works
Perhaps we should go over the rules a little more to clarify things...
Perhaps we should go over the rules a little more to clarify things...
Constantine- Adeptus Moderatus
- Number of posts : 5819
Age : 49
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26
Grey knight
stats:
Re: The Fall of a Planet
Klomster wrote:[OOC: A bit confused here, but i'll just take some armour saves and make an attack and call it a day, the turn sequence is a bit confusing. Plus i still haven't got an answer is the incinerator can only fire at one enemy per round.]
Dice rolls, first four rolls are the armour saves against the theoretical enemy hits against me.
The last is my shooting.
It can damage two enemies unless it a large target which I will give notice if that is the case.
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
Re: The Fall of a Planet
Here are my armour saves and attack roles in the same order as Klomster's
Constantine- Adeptus Moderatus
- Number of posts : 5819
Age : 49
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26
Grey knight
stats:
Re: The Fall of a Planet
The member 'Constantine' has done the following action : Dice rolls
#1 'D 6' : 4
--------------------------------
#2 'D 6' : 3
--------------------------------
#3 'D 6' : 3
--------------------------------
#4 'D 6' : 6
--------------------------------
#5 'D 6' : 5
--------------------------------
#6 'D 6' : 3
#1 'D 6' : 4
--------------------------------
#2 'D 6' : 3
--------------------------------
#3 'D 6' : 3
--------------------------------
#4 'D 6' : 6
--------------------------------
#5 'D 6' : 5
--------------------------------
#6 'D 6' : 3
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: The Fall of a Planet
[OOC: Brother constantine, i'm curious as to how your dice rolls look different to mine?]
After the mage swatted the complaining daedra, brother Seratos realigned his incinerator to purge the attacking daedra, while simultaneously looking at the one who had complained.
-"The answer to that is simple, you cannot!" Brother Seratos finished the sentence with pulling the trigger...
After the mage swatted the complaining daedra, brother Seratos realigned his incinerator to purge the attacking daedra, while simultaneously looking at the one who had complained.
-"The answer to that is simple, you cannot!" Brother Seratos finished the sentence with pulling the trigger...
Klomster- Adeptus Administratum
- Number of posts : 4321
Age : 35
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21
Grey knight
stats:
Re: The Fall of a Planet
I've made a decision to futher motive me to post and as well giving our pathictic enemie a harder time I shall join in.
Name:Techmarine Axxon
Age:70
psychic powers: Reconstruction, Hammerhand
equipment:Force Sword, Conversion Beamer, digital weapons, Servitor Armed with Plasma Cannon
Background:A fresh form Mars Techmarine.
Notes:favors the chapter ideals to that of the Machine Cult.
new weapons introduced
digital weapon allow rolls to wound to be rerolled
plasma cannon does 80 damage owner can't fire while moving
conversion beamer does 60 damage to standard targets, 120 to medium targets, and 240 damage to large targets. Like with plasma cannon the techmarine cannot fire while moving.
Without further ado
Techmarine Axxon and his servitor companion approach his brothers ready to commend them on their victory. When they see another Platoon of ten troopers and a Xivilai armed with a bloody ax all black which advance slow toward the Terminator and Librarian It roared "Lord Dagon has granted a new type of enemies. Your comrade were soft and cowardly we are not."
As the enemies advance a shout "lokzii do dinok"
Axxon ordered his trusty servitor to record the shout and says "After we defeat this scum I will have that noise translated." The Techmarine is too fatigued to assault and his weapon is two heavy to operate after a movement however he can still defend himself.
Deadra troopers 10x
(see previous entries)
Xivilai equipped with ebony mace dealing 50 damage.
ML 6
SH 4
ED 5
HP 40
CR 8
SP 5
Arm none
PM N/A
PM 8
Name:Techmarine Axxon
Age:70
psychic powers: Reconstruction, Hammerhand
equipment:Force Sword, Conversion Beamer, digital weapons, Servitor Armed with Plasma Cannon
Background:A fresh form Mars Techmarine.
Notes:favors the chapter ideals to that of the Machine Cult.
new weapons introduced
digital weapon allow rolls to wound to be rerolled
plasma cannon does 80 damage owner can't fire while moving
conversion beamer does 60 damage to standard targets, 120 to medium targets, and 240 damage to large targets. Like with plasma cannon the techmarine cannot fire while moving.
Without further ado
Techmarine Axxon and his servitor companion approach his brothers ready to commend them on their victory. When they see another Platoon of ten troopers and a Xivilai armed with a bloody ax all black which advance slow toward the Terminator and Librarian It roared "Lord Dagon has granted a new type of enemies. Your comrade were soft and cowardly we are not."
As the enemies advance a shout "lokzii do dinok"
Axxon ordered his trusty servitor to record the shout and says "After we defeat this scum I will have that noise translated." The Techmarine is too fatigued to assault and his weapon is two heavy to operate after a movement however he can still defend himself.
Deadra troopers 10x
(see previous entries)
Xivilai equipped with ebony mace dealing 50 damage.
ML 6
SH 4
ED 5
HP 40
CR 8
SP 5
Arm none
PM N/A
PM 8
Thunder Shark- Grey Knight
- Number of posts : 376
Age : 31
Army : Grey Knights(growing and current)/Imperial Guard(retired)/Dwarfs(retired)/Lizardmen(Collection purposes)
Registration date : 2014-03-04
Grey knight
stats:
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