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1750 pts all GK army

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Post by Rivan Tue Aug 25, 2009 1:08 pm

Brothers, here's a 1750 list I'm planning as a tournament list (scaled down version of my 2000 pt list).

HQ - GM w/ MC-NFW, psycannon, SI, PH & Hammerhand plus retinue of 3 GKTs (1 psycannon) (393)

ELITES - BC w/ psycannon plus 3 GKTs (1 psycannon). Squad has Holocaust (274)

TR - 6 PAGKs (1 targeter)
TR - 6 PAGKs (1 targeter, melta bombs, 1 incinerator)
TR - 6 PAGKs (1 incinerator, melta bombs)

HS - LR w/ EA, DB & SL
HS - LR w/ EA, DB & SL

I think the list has potential against most opponents, be it psyker heavy or horde heavy. Please let me know what you guys think of the list. Below are some options I'm thinking of:
>take out ELITES squad and add 1 GKT to HQ's retinue (46 pts) (I didn't want more than 5 models for the HQ so I have the option of embarking them in the LR)
>with the remaining 228 pts, either add a dreadnought (TWLLC, CCW w/ incinerator, EA for 150 pts) and beef up the PAGK squads to 7 models each, or
>beef up the PAGK squads to 9 models each

Aside from these, I welcome other suggestions. Just note that this is meant to be an all GK army. Thanks!!!
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Post by NemesisForce Tue Aug 25, 2009 1:52 pm

I think the GK squads could definitely use some beefing up. I'd probably go the Dread road option in that case. Oddly enough I also have a 1750 point tournie coming up in September. Not to steal your thunder Brother Rivan, but I'll post the two lists I've been contemplating so as to bounce a few ideas around.

#1:
GM w/psycannon, 4 x GKT ret w/'cinnie
3 squads: Justicar, 6 x GK w/'cinnie, psycannon
Dread w/tllc and hf
2 x LR's w/pmsb and ea

#2:
B-C Stern, 3 x GKT ret w/psycannon
B-C w/psycannon, 3 x GKT ret w/'cinnie
2 squads: Justicar, 7 x GK w/'cinnie, psycannon
Dread w/tllc, 'cinnie and ea
2 x LR's w/pmsb and ea

No candy for either list unfortunately. Second list will need to concentrate on contesting a lot with only 2 Troops but two Termie squads should help. The GM may be a better option over Stern but Stern frees a few extra points so I can take ea on my Dread (which I seem to always need lately).
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Post by Rivan Tue Aug 25, 2009 4:17 pm

I like list #1, although I can see we think along the same lines even with your list #2.

I have been contemplating giving a 'cinnie instead of a psycannon to one of the GKT's in the retinue because it gives me enough reason to put them in a LR (I thought it a waste of a few shooting turns if I had a squad that had 2 psycannons sitting in a LR).

I actually have a 1750 game in a few hours vs. a Chaos army (not sure what kind yet) so I'll get to test the list. I'll probably do the dreadnought plus added PAGK route. I'll let you know how it works out. Thanks!
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Post by NemesisForce Tue Aug 25, 2009 4:21 pm

Good luck on the match. Looking forward to one more of your thorough well-written/detailed batreps. Smile
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Post by gil galed Thu Aug 27, 2009 8:12 am

why would you ever run a list with both an incinerator and a psycannon in one PAGK squad? i was always of the opinion that if you run two special weapons they should both be the same, otherwise one is being wasted, and at their cost that shouldn't be happening.
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Post by NemesisForce Thu Aug 27, 2009 9:10 am

For Tournie lists I always do the mix of both since I never know wether I'm going up against a Horde or Power-armored army at any given time. This way I feel my squads can multi-task for any situation. I used to run two 'cinnies in a GK squad with LR for taking objectives. I found though that after taking the objective I ending up sitting on it for the rest of the game with the 'cinnies doing nothing afterwards. Personally, I feel wether you do the same weapons in a squad or otherwise it all balances out in the end. If I knew beforehand what army I was going up against though I might not mix them in that case.
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Post by Rivan Thu Aug 27, 2009 1:46 pm

Well, I played against a 1750 Chaos Marine army and I didn't have enough time to prepare some of the changes I wanted (like the GKT w/ incinerator) so I used my original 1750 pt list (listed above).

I'm in the process of putting the batrep together Very Happy
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Post by Zealadin Fri Aug 28, 2009 3:02 am

Two of the same in a squad limit the squad flexibility, two different make the squad more versatile but limit its effectiveness.
Its a personal choice really and depends situationaly and strategically.
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