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Beginner GK list

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Post by gil galed Mon Aug 10, 2009 5:35 am

HQ:
Brother Captain ~ Psychic Hood / Psycannon = 111
Retinue - 4x GKT = 184

Elite:

Callidus = 120

Inquisitor = 35?



Troops:

Grey Knight Squad:
Justicar (targetter / melta bombs)
7 x GK / 2 Incinerators = 252

Grey Knight Squad:
Justicar (targetter / melta bombs)
7 x GK / 2 Psycannons = 282

Heavy Support:

Land Raider Pheobos = 258
Smoke/EA

Land Raider Crusader =258
Smoke/EA

1500pts
gil galed
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Post by Zealadin Mon Aug 10, 2009 8:47 am

Your going to be very short on models, but would be an interesting list, the assassin/inquisitor could be better spent elsewhere, but it adds flavour,

I wouldn't give the GKT a psycannon unless they aren;t inside a land raider crusader assaulting from it, an incin would be more effective there

I'd also try and have the incinerator GK squad with more models, since I'm assuming its in the normal LR assaulting from it
Zealadin
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Post by gil galed Mon Aug 10, 2009 9:40 am

yeh the callidus with inq was just for a bit of a change, would be easy to add bodies to the squads, or even a third home base saver
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Number of posts : 55
Age : 34
Location : Durham
Army : Space Marines, Tau, Wood Elves, Grey Knights
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Post by NemesisForce Mon Aug 10, 2009 10:19 am

A normal Inquisitor I believe costs 20 points. Personally, I'd drop the Hood (rely on Aegis armor), smokes and melta bombs. Add these points to the 15 from the Inquistor and this will get you another Termie. If your fielding a Crusader then you'll want as many GKT's as you can possibly cram into it.
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Post by gil galed Mon Aug 10, 2009 12:30 pm

the alternative is of course to spend 150pts on a nice IG inducted unit with two 10 man squads and a command squad, would be a useful home base keeper.
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Post by Zealadin Tue Aug 11, 2009 3:00 am

If your into IG thats certainly an option, although as issue I have with them is their lack of backbone, nothing is worse than losing an objective due to models running away
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