Pure GK on 1500

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Pure GK on 1500

Post by Shannar on Tue Mar 10, 2009 3:02 pm

HQ:
1xGrey Knight Brother-Captain (291) - Nemesis Force Halberd; Storm Bolter
+5xGrey Knight Terminator Retinue - Nemesis & Storm Bolter (x4); Thunder Hm. & Storm Sh. (x1)

Troops:
7xGrey Knights(227) - Nemesis & Storm Bolter
1xGrey Knight Justicar - Nemesis Force Halberd; Storm Bolter, Frag Grenades, Targeter

7xGrey Knights(227) - Nemesis & Storm Bolter
1xGrey Knight Justicar - Nemesis Force Halberd; Storm Bolter, Frag Grenades, Targeter

Heavy support:
1xGrey Knight Land Raider(250)
1xGrey Knight Land Raider(250)
1XGrey Knight Land Raider 'Crusader'(255)

Models in Army: 25
Total Army Cost: 1500

What do you think about this list?

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Re: Pure GK on 1500

Post by NemesisForce on Tue Mar 10, 2009 4:37 pm

Classic 'Water Warrior' list. Looks good and I can't see any need for changes. Gotta git me a Crusader so I can run lists like this. Welcome to the forum Shannar.

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Re: Pure GK on 1500

Post by Coyote on Fri Mar 13, 2009 4:32 pm

I'm not a huge fan of the BC and I almost always take holocaust these days, but nonetheless it's a pretty solid list.

Welcome to the forum.

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Re: Pure GK on 1500

Post by Rivan on Fri Mar 13, 2009 4:45 pm

I agree, that's a solid list for 1500 pts. Having 3 of the heaviest tanks in a standard game (that can fire at 2 different targets) will definitely present a challenge for any opponent.

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"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

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Re: Pure GK on 1500

Post by Zealadin on Sat Mar 14, 2009 12:05 am

Awesome looking list, very water warriorly, as stated above Razz

Would be very interested to see some batreps of your games.
I've had a few people tell me that many LR's are "cheesy" (seriously we play GK people really are clueless at times) have you had any issues with this?

Also how do you find the low troop count for most games?

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Re: Pure GK on 1500

Post by For the Emperor on Sun Mar 15, 2009 11:29 am

It's a strong list.

You might want to consider Incinerators, It can make the difference between jumping out and flaming harlequins, genestealers, Banshees etc and having to use another turn of shooting.

If your not too convinced first just try it on your GKT, you won't lose any CC bonuses.

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Re: Pure GK on 1500

Post by Rivan on Sun Mar 15, 2009 6:44 pm

for the emperor: good call there. an incinerator w/ the unit charging out of the LRC would be very effective.


Last edited by Rivan on Sun Mar 15, 2009 6:44 pm; edited 1 time in total (Reason for editing : grammar)

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

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Re: Pure GK on 1500

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