GK Rule Clarifications:

Page 3 of 4 Previous  1, 2, 3, 4  Next

View previous topic View next topic Go down

Re: GK Rule Clarifications:

Post by Coyote on Wed Mar 25, 2009 12:19 pm

I thought I read something about this somewhere, but I can't seem to find it.

If I had a GK hero with a psychic hood and unguents of warding could I try to deny a psychic power with the psychic hood and if that failed try to deny it with the Aegis, and if that failed use the 4+ save granted by unguents of warding?

I have very little experience with psychic hoods. Does it require line of site to the model whose power I am trying to deny?

While I'm on this whole psychic thing...Do psychic powers that work like shooting rules require my opponent test for shrouding?

Sorry about all the questions, but one question seemed to lead to another Wink


Last edited by Coyote on Wed Mar 25, 2009 12:26 pm; edited 1 time in total (Reason for editing : typos)

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Wed Mar 25, 2009 3:09 pm

@Coyote: You can use either the psychic hood or aegis to try to block a psychic power, not both. However, if you weren't able to block it, your unguents of warding still gives you a 4+ save vs. whatever effect the psychic power had.

And yes, to use psychic powers that function like shooting, they must first get past shrouding. If they make their shrouding roll, you can still try block their psychic power w/ aegis or hood. Hope this helps...

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Thu Mar 26, 2009 12:55 pm

yes it it does


Thanks

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Zealadin on Thu Mar 26, 2009 6:42 pm

Or grab a null rod and just laugh in their psychers face Razz

Zealadin
Grand Master
Grand Master

Number of posts : 3279
Age : 29
Location : Sydney Australia
Army : Retired Eldar, Puritan Grey Knights, Dark Eldar
Registration date : 2008-09-14

Grey knight
stats:

View user profile http://kael-din.com/

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Thu Mar 26, 2009 7:05 pm

Definitely...my psyquisitor w/ shooty retinue always takes one when I know I'm playing eldar Smile

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Tue Apr 07, 2009 3:57 pm

Brothers, I was just going over the rules on SL again and correct me if I'm wrong but even if a vehicle can't shoot any of it's weapons on the same turn as triggering it's smoke launchers, embarked units can still fire out of the fire points right?

...example: chimera zooms 12" to stop alongside an enemy tank, triggers smoke launchers, and 2 embarked IST pop out of the top hatch and unload melta gun shots.

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Tue Apr 07, 2009 4:47 pm

Thats a tough one. I would say YES. I see it at as being on the same line of thinking as an embarked unit being able to shoot at something different than the transport. Also there are no rules that say an embarked unit can't shoot when SL's are used.

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by NemesisForce on Tue Apr 07, 2009 5:26 pm

Fudgey. But as Coyote said there's no rule against. Strange that one has never come up before.

NemesisForce
Inquisitor
Inquisitor

Number of posts : 1945
Age : 55
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Tue Apr 07, 2009 6:12 pm

I know. I was just thinking it can be a really good tactic while keeping an embarked unit temporarily safe from enemy shooting and give the transport some defense.

I was drafting 2 alternate lists that I can have fun with to actually use some of the models I've spent a lot of time on w/ conversions and stuff... 1 list has SoB allies. Imagine an immolator w/ 6 celestians inside that has a melta gun and a heavy flamer. immolator speeds up 12" and either fires TL heavy flamers at infantry or pops smoke, and one celestian pops out to shoot (either HF or MG depending on target)

The other list has the example I gave above w/ the chimera...Smile

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Zealadin on Tue Apr 07, 2009 9:43 pm

Out of interest, if a weapon is destroyed on your vehicle, can you chose which one?

Zealadin
Grand Master
Grand Master

Number of posts : 3279
Age : 29
Location : Sydney Australia
Army : Retired Eldar, Puritan Grey Knights, Dark Eldar
Registration date : 2008-09-14

Grey knight
stats:

View user profile http://kael-din.com/

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Tue Apr 07, 2009 10:37 pm

I believe your opponent gets to nominate w/c weapon is destroyed.

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Wed Apr 08, 2009 3:57 am

I like the way you think Rivan

Zealadin I mainly play pick up games but that is how everyone I've ever played as well as myself has done it.

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Wed Apr 08, 2009 3:31 pm

Brothers, I haven't received the official reply from the GW rulesboyz but a couple of GW stores told me that embarked units CAN'T shoot either on the turn that a vehicle triggers smoke launchers...simply because they can't see through the smoke either. I guess it does make sense w/ the smoke.

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Thu Apr 09, 2009 6:13 am

Brothers, got the official word from GW Rulesboyz: yes, embarked units can still shoot on the turn that their vehicle triggers smoke launchers Very Happy cheers

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Thu Apr 09, 2009 6:37 am

Be careful with those rulesboys Rivan. I once got one of them to say that GK Dreads benefit from the shrouding. Nonetheless I agree with them this time Wink

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Thu Apr 09, 2009 6:40 am

Hmmm, out of curiosity, if the Rulesboyz say one thing and the staff at a GW store say a different thing, who's correct? Aren't the Rulesboyz the department that work on FAQs and Errata also?

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Coyote on Thu Apr 09, 2009 6:52 pm

I cant answer that....usually I get a consesus of 3 sources and go with that

Coyote
Grey Knight
Grey Knight

Number of posts : 316
Age : 34
Location : Secret lair located underneath a volcano on a remote tropical island somewhere in the Pacific
Army : GK/IG
Registration date : 2008-11-22

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by NemesisForce on Thu Apr 09, 2009 8:06 pm

No offense to the hard-working redshirt grunt, but I think the Rulesboyz might be a tier higher when it comes to things like that. Just my personal opinion though.

NemesisForce
Inquisitor
Inquisitor

Number of posts : 1945
Age : 55
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Thu Apr 09, 2009 8:20 pm

I'm inclined to agree w/ you there Brother NF.

You know what's funny? Being an Admin Officer and working in the world of HR and Admin, I'm a "documentation" kind of guy. My GW binder has not only my army lists but also hard copy print outs of answers I get from the GW rulesboyz Very Happy That way, during a game, if there are any disputes, I just pull out the answers the rulesboyz gave me LOL

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by NemesisForce on Fri Apr 10, 2009 11:25 pm

I hear ya. With our out-of-date codex I make sure the first thing I pack is both the DH and B&CS 'Gotcha' FAQ's. It's getting to the point where I need a binder for it as well. Hell, I just might get one, draw a sword on it and hang it over my chest just like my own personal GK Liber Rulemonica.

NemesisForce
Inquisitor
Inquisitor

Number of posts : 1945
Age : 55
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Andarius the Red on Sat Apr 11, 2009 9:12 pm

hmm what is this "Gotcha" FAQs you speak of NemesisForce? My interest has been peaked.

Andarius the Red
Grey Knight
Grey Knight

Number of posts : 396
Age : 32
Location : Hamilton Ontario
Army : Grey Knights
Registration date : 2008-07-28

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by NemesisForce on Sat Apr 11, 2009 9:52 pm

The boys at the Bolter and Chainsword forum just compiled under one roof all the quirky rules differences our DH codex has. It's handy and nicely organized and makes it easier for reference.

There's a PDF. file at the bottom of the first post:

http://www.bolterandchainsword.com/index.php?s=4b7a6b3b82c3573bba59217c8c7ea097&showtopic=150103&st=0&start=0

NemesisForce
Inquisitor
Inquisitor

Number of posts : 1945
Age : 55
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Constantine on Sat Apr 11, 2009 10:26 pm

Thank you for that link Brother NF. That will be a valuable resource. study

_________________
+++"There is nothing in the arcane and blasphemous arsenal of the forces of Chaos that can compare to faith. With the power of faith, our weapons become shining instruments of deliverance that can cleave the mightiest daemon in twain. With the power of faith, our minds appear as slivers of pure agony to the daemon, driving into the wretched forms of those who would dare stand before us. With the power of faith, our words become commands that cause the daemon to cower and cringe in terror. I could meet my enemies unarmed without a shred of fear in my chest, for I know that the Emperor watches over me and guides my hand. So let them come. We shall show them what the power of faith can do."+++ (Brother Captain Stern)

Constantine
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 5793
Age : 41
Location : The British Columbia Sector
Army : Grand Master Mordrak's Brotherhood, Deathwing...Pretty much any first company! I LOVE terminators!!!
Registration date : 2008-05-26

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Rivan on Sun Apr 12, 2009 6:26 pm

Yup. Thanks Brother! Another document to go into my binder Very Happy

Holy crap! I didn't even realize how the new initiative rules w/ difficult terrain affected our Rites of exorcism. So demons not only have to roll for difficult terrain to assault our GK's, they also attack at initiative 1 unless they have assault grenades or equivalent. I checked out my Chaos demons codex and only demons that have access to Aura of Acquiescence (Slaanesh) and Cloud of Flies (Nurgle) can attack us at normal initiative. So the rest like bloodletters will always strike at initiative 1. Cool!!! cheers

_________________
"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

"It is said that if you know your enemies and know yourself, you will not be imperiled in a hundred battles; if you do not know your enemies but do know yourself, you will win one and lose one; if you do not know your enemies nor yourself, you will be imperiled in every single battle." --Sun Tzu (from ancient Earth)

Rivan
Adeptus Moderatus
Adeptus Moderatus

Number of posts : 4389
Age : 47
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Klomster on Mon Apr 13, 2009 2:23 pm

Hehehe, that is an awesome rule.

But alot of the other stuff. WTF?

Very interesting, i will play my assult cannon as 4 shots anyway.

And i don't use much of the other stuff anyway.

Hehe, our thunderhammers are fun, not too mention a deamonhammer versus a deaomn.

Imagine grand master with demaonhammer vs bloodthirster, what's the thirsters I? 5? If so, the grand master migh survive the onslaught (espescially with the other wargear he might have like grimoire and such)

BANG, hit the bloodthirster and he's out, may never hit again as long as we keep hiting him.
OOohh how i love weird stuff some times.

And i just realised something.

Technically, you can equip your grand master with thunder hammer NFW, it should work, replace stormbolter with deamon hammer/thunder hammer and you are good to go, correct me if i'm wrong..

Klomster
Adeptus Administratum
Adeptus Administratum

Number of posts : 4194
Age : 28
Location : -Data lost-
Army : Think positive, it will soon get worse. (Mechanicus)
Registration date : 2007-12-21

Grey knight
stats:

View user profile

Back to top Go down

Re: GK Rule Clarifications:

Post by Sponsored content Today at 7:42 am


Sponsored content


Back to top Go down

Page 3 of 4 Previous  1, 2, 3, 4  Next

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum