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Post by OSO88 Tue Sep 02, 2008 11:21 am

I've posted these lists and questions on 2 other sites with only 1 response so please will someone help?:

Questions:
1) Is the so called water warrior army stil usable in 5th edition?
2)Is orbital lance strike a good way to deny a enemy the objective close to him?
3)Does shrouding count for dreads?

My 2 lists:

1)

Grand master + 4 termies:

-1*psy cannon

-word of the emperor

-nfw + psy canon

-auspex, holy relic, master crafted weapons



441 points



Land Raider (*2):

-Dozer blade, extra armour, pintle SB, psy bolts, search light, smoke, HK missile



598 points



Grey knight PA sqd of 5 (*2):

-Incinerator *1

-psy bolts, teleport homers, master crafted weapon



390 points



Orbital lance strike: (70 points)




Total: 1499 points

2)


-GM+4termies:
-NFW+Psy cannon
-Bionics,holy relic,MC weapons
-word of the emperror

449

-Dreadnaught *3:
-TLLC,DML,HK misile
-Extra armor,searchlight,smoke

492

-PAGK(sqd of 5)*3:
-Incinirator
-Teleport homer

510

Total: 1451




The 1st army is my own version of the water warrior list. The 2d army the idea is to have 3 smaller armies that are independent on the field and the GM teleports to where is needed most, stil have 49 points left , thinking of swapping incinirators for psy cannons. All comments/advice welcome!
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Post by Inquisitor Lord Tue Sep 02, 2008 11:32 am

Hi and welcome brother
ref the three qustions
first qustion is no and the new rules will show why
secound defo str8 ap1 yes plz would you go stand by it hmmm nooo brother i thought not
third ref shrouding i would personaly say yes has the dread is a GK born and bread and still has the powers of one but on the other hand i would ask the person your playing against if they are happy with this or not
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Post by Inquisitor Lord Tue Sep 02, 2008 11:44 am

this is only my opinion brother
list one drop the word of the emporer and holy relic give a term psy and the gm a psy and deffinatly the master crafted

lanraider drop the hk missil and the search light but the rest is spot on

troops give each one two two psy and sort the justicars armoure out but thats all you need for that unit maybe frags

orbital with a ordance yes plz

with the points you have spare larger troops or more terms

list 2 brother
drop bionics on the gm

dreads
drop search light and hk missile rest is ok

troops drop incinarator and replace with psycannons with remaining points

this is just my point of view brother and im sure others will have there own input

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Post by OSO88 Tue Sep 02, 2008 1:11 pm

Thank you so much for the help! Can I bug you some more?:

1)Would shrouding count for LR then 2?

2)My idea with the 1st army is to have the PAGK's start in the LR's and the GM out behind the LR's or in cover shooting with psy cannon's, is this a good deployment?

3) I would like to keep the incinirators in the 1st army incase the hordes pitch up, but if I take your advice on dropping some gear and then adding more PAGK's wil that be a good trade?

4) Can't HK misiles be usefull to get rid of targets in the 1st round, like tau broadsides?

sorry if the questions are obvious but i'm real new to 40k , use to play mechwarrior.
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Post by Inquisitor Lord Tue Sep 02, 2008 2:58 pm

OSO88 wrote:Thank you so much for the help! Can I bug you some more?:

1)Would shrouding count for LR then 2?

2)My idea with the 1st army is to have the PAGK's start in the LR's and the GM out behind the LR's or in cover shooting with psy cannon's, is this a good deployment?

3) I would like to keep the incinirators in the 1st army incase the hordes pitch up, but if I take your advice on dropping some gear and then adding more PAGK's wil that be a good trade?

4) Can't HK misiles be usefull to get rid of targets in the 1st round, like tau broadsides?

sorry if the questions are obvious but i'm real new to 40k , use to play mechwarrior.

no worries , its better to ask then not ask brother , causing problems later on

once again i would say yes it does count but personally i would dicuss this with your opponent at the time

2 . no this is not a good tactic the gm and his bodyguards should be inside the lr's where they will be safe and get into hand to hand as quick as possible and the troops should be behind the vehicles providing covering fire and they are cheaper to loose

3. yes as there is strenght in numbers plus each man you gain is strengh 6 and fires two storm bolter rounds. but this will depend on terrain if in the city and the fighting is going to be close up then yes why not take incinerators, if more spaced out then take psycannons

4.yes they can but brother you must remember we are a expensive army and every point counts and to take the chance of having it miss is a waste of points that we cant afford to loose

once again this is my opinion and others may advise you differently

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Post by OSO88 Tue Sep 02, 2008 3:26 pm

Great thanks , this helps a lot, I'm on a student budget so wil have to go for the basics first and I get the feeling 5th edition is much more objective based so I think il try to keep those basic troops safe and as many as possible. Thanks again for all the help like I said at other forums I got almost no response.
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Post by OSO88 Tue Sep 02, 2008 11:18 pm

Oh 1 last question which of these 2 lists would be more competitve?
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Post by NemesisForce Wed Sep 03, 2008 12:57 am

In order to be even remotely competitive in 5th, IMHO you'll have to have at least three Troop choices and with squads larger than 5 models. Unless of course you're a master at tactics or are willing to play for a lot of draws. Water Warrior is still viable but much more difficult to apply with so many units not counting as scoring anymore. As IL suggested, less gear and more troops is in order. Especially for your first list. The GK squads definitely have too few models. I'm thinking also that Orbital Strike seems too much of an 'unreactive' choice for a Water Warrior-style list.
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Post by OSO88 Wed Sep 03, 2008 2:09 am

Ok so which list do I choose? I aprciate the help because if it was up to me the squad size would have been 5 each Embarassed I'll rework both lists to iclude more troops but I'm on a student budget so wil be tough, but stil not sure which 1 wil be better suited to 5th?
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Post by Spartan Wed Sep 03, 2008 4:02 am

Ok this is the list I would probably take which is blend of both lists:

HQ
Grand Master with psycannon

Elite
Brother Captain with psycannon
Terminator with psycannon
Terminator

Join the GM with the elites straight away so you now have 4 terminator squad with 3 of them carrying psycannons.

Troops
3 x Justicar with targeter and 6 PAGK

2 x Land Raider with Extra Armour

Thats 1496 points
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Post by OSO88 Wed Sep 03, 2008 4:31 am

Thanks for the input, but now I really cant make up my mind Crying or Very sad At least it looks like the semi water warrior army is the way to go and a I'm pretty sure I'll have to buy 2*LR, 1*Termy sqd and then a not sure how many regular troops? So no one thinks the dread threesome is going to be a better option in 5th ed?
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Post by Spartan Wed Sep 03, 2008 4:35 am

Well the dreads will work but remeber at the start shrouding will prob hid your troops but LR and Dread don't get it which makes them prime targets, and they are your only anti armour, if you have 3 Dreads I would suggest try it with them and see if it works great stick with it if not then think about buying a Land Raider, also try usil Vassal software with a friend to run a demo army to see how it gets on, you can find out about it https://greyknights.forumotion.com/40k-general-discussion-f15/ever-wanted-to-play-40k-onlinenow-you-can-t518.htm?highlight=online
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Post by OSO88 Wed Sep 03, 2008 4:50 am

I haven't got anything yet, besides the big rule book, that is why im asking so many questions , the army or stuff I'm going to buy in nov is going to have to last me a while Smile But thanks again for the help!
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Post by NemesisForce Wed Sep 03, 2008 9:07 am

As Spartan said, a three Dread army is perfectly viable. They're one of the few vehicle-types that can move full and still shoot all their weapons. Looks to me as since you're on a tight budget you'll have to decide early wether you want a more mobile (2 LR's) or foot-slogging (3 Dread's) style army. Any way you can proxy a half dozen games or so to see which type you might like better?
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