new player +-1500
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new player +-1500
I've posted these lists and questions on 2 other sites with only 1 response so please will someone help?:
Questions:
1) Is the so called water warrior army stil usable in 5th edition?
2)Is orbital lance strike a good way to deny a enemy the objective close to him?
3)Does shrouding count for dreads?
My 2 lists:
1)
Grand master + 4 termies:
-1*psy cannon
-word of the emperor
-nfw + psy canon
-auspex, holy relic, master crafted weapons
441 points
Land Raider (*2):
-Dozer blade, extra armour, pintle SB, psy bolts, search light, smoke, HK missile
598 points
Grey knight PA sqd of 5 (*2):
-Incinerator *1
-psy bolts, teleport homers, master crafted weapon
390 points
Orbital lance strike: (70 points)
Total: 1499 points
2)
-GM+4termies:
-NFW+Psy cannon
-Bionics,holy relic,MC weapons
-word of the emperror
449
-Dreadnaught *3:
-TLLC,DML,HK misile
-Extra armor,searchlight,smoke
492
-PAGK(sqd of 5)*3:
-Incinirator
-Teleport homer
510
Total: 1451
The 1st army is my own version of the water warrior list. The 2d army the idea is to have 3 smaller armies that are independent on the field and the GM teleports to where is needed most, stil have 49 points left , thinking of swapping incinirators for psy cannons. All comments/advice welcome!
Questions:
1) Is the so called water warrior army stil usable in 5th edition?
2)Is orbital lance strike a good way to deny a enemy the objective close to him?
3)Does shrouding count for dreads?
My 2 lists:
1)
Grand master + 4 termies:
-1*psy cannon
-word of the emperor
-nfw + psy canon
-auspex, holy relic, master crafted weapons
441 points
Land Raider (*2):
-Dozer blade, extra armour, pintle SB, psy bolts, search light, smoke, HK missile
598 points
Grey knight PA sqd of 5 (*2):
-Incinerator *1
-psy bolts, teleport homers, master crafted weapon
390 points
Orbital lance strike: (70 points)
Total: 1499 points
2)
-GM+4termies:
-NFW+Psy cannon
-Bionics,holy relic,MC weapons
-word of the emperror
449
-Dreadnaught *3:
-TLLC,DML,HK misile
-Extra armor,searchlight,smoke
492
-PAGK(sqd of 5)*3:
-Incinirator
-Teleport homer
510
Total: 1451
The 1st army is my own version of the water warrior list. The 2d army the idea is to have 3 smaller armies that are independent on the field and the GM teleports to where is needed most, stil have 49 points left , thinking of swapping incinirators for psy cannons. All comments/advice welcome!
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
Hi and welcome brother
ref the three qustions
first qustion is no and the new rules will show why
secound defo str8 ap1 yes plz would you go stand by it hmmm nooo brother i thought not
third ref shrouding i would personaly say yes has the dread is a GK born and bread and still has the powers of one but on the other hand i would ask the person your playing against if they are happy with this or not
ref the three qustions
first qustion is no and the new rules will show why
secound defo str8 ap1 yes plz would you go stand by it hmmm nooo brother i thought not
third ref shrouding i would personaly say yes has the dread is a GK born and bread and still has the powers of one but on the other hand i would ask the person your playing against if they are happy with this or not
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: new player +-1500
this is only my opinion brother
list one drop the word of the emporer and holy relic give a term psy and the gm a psy and deffinatly the master crafted
lanraider drop the hk missil and the search light but the rest is spot on
troops give each one two two psy and sort the justicars armoure out but thats all you need for that unit maybe frags
orbital with a ordance yes plz
with the points you have spare larger troops or more terms
list 2 brother
drop bionics on the gm
dreads
drop search light and hk missile rest is ok
troops drop incinarator and replace with psycannons with remaining points
this is just my point of view brother and im sure others will have there own input
inquisitor lord
=I=
Data +54654511674+
list one drop the word of the emporer and holy relic give a term psy and the gm a psy and deffinatly the master crafted
lanraider drop the hk missil and the search light but the rest is spot on
troops give each one two two psy and sort the justicars armoure out but thats all you need for that unit maybe frags
orbital with a ordance yes plz
with the points you have spare larger troops or more terms
list 2 brother
drop bionics on the gm
dreads
drop search light and hk missile rest is ok
troops drop incinarator and replace with psycannons with remaining points
this is just my point of view brother and im sure others will have there own input
inquisitor lord
=I=
Data +54654511674+
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: new player +-1500
Thank you so much for the help! Can I bug you some more?:
1)Would shrouding count for LR then 2?
2)My idea with the 1st army is to have the PAGK's start in the LR's and the GM out behind the LR's or in cover shooting with psy cannon's, is this a good deployment?
3) I would like to keep the incinirators in the 1st army incase the hordes pitch up, but if I take your advice on dropping some gear and then adding more PAGK's wil that be a good trade?
4) Can't HK misiles be usefull to get rid of targets in the 1st round, like tau broadsides?
sorry if the questions are obvious but i'm real new to 40k , use to play mechwarrior.
1)Would shrouding count for LR then 2?
2)My idea with the 1st army is to have the PAGK's start in the LR's and the GM out behind the LR's or in cover shooting with psy cannon's, is this a good deployment?
3) I would like to keep the incinirators in the 1st army incase the hordes pitch up, but if I take your advice on dropping some gear and then adding more PAGK's wil that be a good trade?
4) Can't HK misiles be usefull to get rid of targets in the 1st round, like tau broadsides?
sorry if the questions are obvious but i'm real new to 40k , use to play mechwarrior.
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
OSO88 wrote:Thank you so much for the help! Can I bug you some more?:
1)Would shrouding count for LR then 2?
2)My idea with the 1st army is to have the PAGK's start in the LR's and the GM out behind the LR's or in cover shooting with psy cannon's, is this a good deployment?
3) I would like to keep the incinirators in the 1st army incase the hordes pitch up, but if I take your advice on dropping some gear and then adding more PAGK's wil that be a good trade?
4) Can't HK misiles be usefull to get rid of targets in the 1st round, like tau broadsides?
sorry if the questions are obvious but i'm real new to 40k , use to play mechwarrior.
no worries , its better to ask then not ask brother , causing problems later on
once again i would say yes it does count but personally i would dicuss this with your opponent at the time
2 . no this is not a good tactic the gm and his bodyguards should be inside the lr's where they will be safe and get into hand to hand as quick as possible and the troops should be behind the vehicles providing covering fire and they are cheaper to loose
3. yes as there is strenght in numbers plus each man you gain is strengh 6 and fires two storm bolter rounds. but this will depend on terrain if in the city and the fighting is going to be close up then yes why not take incinerators, if more spaced out then take psycannons
4.yes they can but brother you must remember we are a expensive army and every point counts and to take the chance of having it miss is a waste of points that we cant afford to loose
once again this is my opinion and others may advise you differently
Inquisitor Lord
=I=
Data + 5355365+
Inquisitor Lord- Adeptus Administratum
- Number of posts : 454
Age : 43
Location : Liverpool UK
Army : 1st company pure grey Knights to the bone
Registration date : 2007-10-16
Grey knight
stats:
Re: new player +-1500
Great thanks , this helps a lot, I'm on a student budget so wil have to go for the basics first and I get the feeling 5th edition is much more objective based so I think il try to keep those basic troops safe and as many as possible. Thanks again for all the help like I said at other forums I got almost no response.
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
Oh 1 last question which of these 2 lists would be more competitve?
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
In order to be even remotely competitive in 5th, IMHO you'll have to have at least three Troop choices and with squads larger than 5 models. Unless of course you're a master at tactics or are willing to play for a lot of draws. Water Warrior is still viable but much more difficult to apply with so many units not counting as scoring anymore. As IL suggested, less gear and more troops is in order. Especially for your first list. The GK squads definitely have too few models. I'm thinking also that Orbital Strike seems too much of an 'unreactive' choice for a Water Warrior-style list.
NemesisForce- Inquisitor
- Number of posts : 1945
Age : 63
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07
Re: new player +-1500
Ok so which list do I choose? I aprciate the help because if it was up to me the squad size would have been 5 each I'll rework both lists to iclude more troops but I'm on a student budget so wil be tough, but stil not sure which 1 wil be better suited to 5th?
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
Ok this is the list I would probably take which is blend of both lists:
HQ
Grand Master with psycannon
Elite
Brother Captain with psycannon
Terminator with psycannon
Terminator
Join the GM with the elites straight away so you now have 4 terminator squad with 3 of them carrying psycannons.
Troops
3 x Justicar with targeter and 6 PAGK
2 x Land Raider with Extra Armour
Thats 1496 points
HQ
Grand Master with psycannon
Elite
Brother Captain with psycannon
Terminator with psycannon
Terminator
Join the GM with the elites straight away so you now have 4 terminator squad with 3 of them carrying psycannons.
Troops
3 x Justicar with targeter and 6 PAGK
2 x Land Raider with Extra Armour
Thats 1496 points
Spartan- Grey Knight
- Number of posts : 319
Age : 42
Location : Hunting down and destroying daemonic taint wherever it may be found.
Army : Pure Grey Knights and thats Grey Knights Only
Registration date : 2008-03-04
Grey knight
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Re: new player +-1500
Thanks for the input, but now I really cant make up my mind At least it looks like the semi water warrior army is the way to go and a I'm pretty sure I'll have to buy 2*LR, 1*Termy sqd and then a not sure how many regular troops? So no one thinks the dread threesome is going to be a better option in 5th ed?
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
Well the dreads will work but remeber at the start shrouding will prob hid your troops but LR and Dread don't get it which makes them prime targets, and they are your only anti armour, if you have 3 Dreads I would suggest try it with them and see if it works great stick with it if not then think about buying a Land Raider, also try usil Vassal software with a friend to run a demo army to see how it gets on, you can find out about it https://greyknights.forumotion.com/40k-general-discussion-f15/ever-wanted-to-play-40k-onlinenow-you-can-t518.htm?highlight=online
Spartan- Grey Knight
- Number of posts : 319
Age : 42
Location : Hunting down and destroying daemonic taint wherever it may be found.
Army : Pure Grey Knights and thats Grey Knights Only
Registration date : 2008-03-04
Grey knight
stats:
Re: new player +-1500
I haven't got anything yet, besides the big rule book, that is why im asking so many questions , the army or stuff I'm going to buy in nov is going to have to last me a while But thanks again for the help!
OSO88- Stormtrooper
- Number of posts : 7
Age : 38
Location : Pretoria, South Africa
Registration date : 2008-09-02
Re: new player +-1500
As Spartan said, a three Dread army is perfectly viable. They're one of the few vehicle-types that can move full and still shoot all their weapons. Looks to me as since you're on a tight budget you'll have to decide early wether you want a more mobile (2 LR's) or foot-slogging (3 Dread's) style army. Any way you can proxy a half dozen games or so to see which type you might like better?
NemesisForce- Inquisitor
- Number of posts : 1945
Age : 63
Location : British Columbia, Canada
Army : Grey Knight, Black Templar, Chaos Space Marine, Tau Empire
Registration date : 2008-02-07
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