Grey Knights (New Codex Build)
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Grey Knights (New Codex Build)
So, after breaking down the points and rebuilding a list based on models I currently have built and ready to play, this would be my preliminary list. Your thoughts?
Grey Knights (1744)
HQ (145)
145 - Librarian
• Psyker (Mastery Level 3)
• Storm bolter
• Teleport Homer
• Melta bomb
TROOPS (406)
203 - 5 Terminators
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• 1x Psycannon
203 - 5 Terminators
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• 1x Psycannon
ELITE (563)
418 - 6 Paladins
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• Apothecary
• 2x Psycannon
145 - Dreadnought
• (2) Twin-linked Autocannons
FAST ATTACK (200)
200 - Stormraven
HEAVY SUPPORT (430)
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
Grey Knights (1744)
HQ (145)
145 - Librarian
• Psyker (Mastery Level 3)
• Storm bolter
• Teleport Homer
• Melta bomb
TROOPS (406)
203 - 5 Terminators
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• 1x Psycannon
203 - 5 Terminators
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• 1x Psycannon
ELITE (563)
418 - 6 Paladins
• 1x Nemesis Daemon Hammer
• 4x Nemesis Force Halberd
• Apothecary
• 2x Psycannon
145 - Dreadnought
• (2) Twin-linked Autocannons
FAST ATTACK (200)
200 - Stormraven
HEAVY SUPPORT (430)
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
Akoni- Justicar
- Number of posts : 688
Age : 50
Location : California
Army : Grey Knights
Registration date : 2011-05-17
Grey knight
stats:
Re: Grey Knights (New Codex Build)
I could also drop the Paladins and use those models, minus the Apothecary, and field them as Terminators and kit them out as the other two squads. This would allow me to field an additional Dreadnought.
All my weapons have the potential to be magnetized. I would just need to magnetized and paint those weapons still on sprues.
Your input is appreciated.
All my weapons have the potential to be magnetized. I would just need to magnetized and paint those weapons still on sprues.
Your input is appreciated.
Akoni- Justicar
- Number of posts : 688
Age : 50
Location : California
Army : Grey Knights
Registration date : 2011-05-17
Grey knight
stats:
Re: Grey Knights (New Codex Build)
Nineteen73 wrote:I could also drop the Paladins and use those models, minus the Apothecary, and field them as Terminators and kit them out as the other two squads. This would allow me to field an additional Dreadnought.
All my weapons have the potential to be magnetized. I would just need to magnetized and paint those weapons still on sprues.
Your input is appreciated.
I'd go with that option personally. 1. you get more bodies on the table. 2. More dakka never hurt.
Rion- Justicar
- Number of posts : 627
Age : 34
Army : Grey Knights, Knights Camlann (Space Marine)
Registration date : 2012-03-30
Grey knight
stats:
Re: Grey Knights (New Codex Build)
I like your suggestion Brother Rion.
One day when I build my PAGK models, I was thinking of running this list.
Grey Knights (1750)
HQ (150)
150 - Brotherhood Champion
TROOPS (510)
255 - 10 Strike Squad
• 8x Nemesis Force Sword
• 2x Incinerator
• Dedicated Transport: Rhino
255 - 10 Strike Squad
• 8x Nemesis Force Sword
• 2x Incinerator
• Dedicated Transport: Rhino
ELITE (170)
170 - Venerable Dreadnought
• (2) Twin-linked Autocannons
FAST ATTACK (490)
230 - Stormraven
• Hurricane Bolters
260 - 10 Interceptors
• 8x Nemesis Force Sword
• 2x Incinerator
HEAVY SUPPORT (430)
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
One day when I build my PAGK models, I was thinking of running this list.
Grey Knights (1750)
HQ (150)
150 - Brotherhood Champion
TROOPS (510)
255 - 10 Strike Squad
• 8x Nemesis Force Sword
• 2x Incinerator
• Dedicated Transport: Rhino
255 - 10 Strike Squad
• 8x Nemesis Force Sword
• 2x Incinerator
• Dedicated Transport: Rhino
ELITE (170)
170 - Venerable Dreadnought
• (2) Twin-linked Autocannons
FAST ATTACK (490)
230 - Stormraven
• Hurricane Bolters
260 - 10 Interceptors
• 8x Nemesis Force Sword
• 2x Incinerator
HEAVY SUPPORT (430)
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
215 - Dreadknight
• Personal Teleporter
• Heavy Incinerator
• Gatling Psilencer
• Nemesis Daemon Hammer
Akoni- Justicar
- Number of posts : 688
Age : 50
Location : California
Army : Grey Knights
Registration date : 2011-05-17
Grey knight
stats:
Re: Grey Knights (New Codex Build)
The lowered cost of termies, combined with the increased cost of GKSS and increased cost of Pallies (since now you have to pay for weapons) makes me think that Pallies are a bit overpriced now. You get 5 termies for the price of 3 pallies, so for the cost of those six pallies you could field 10 Termies, and even have 12 points to spare.
CrisLander- Stormtrooper
- Number of posts : 40
Age : 46
Location : Alicante, Spain
Army : Grey Knights!
Registration date : 2013-05-14
Re: Grey Knights (New Codex Build)
Totally agree Brother CrisLander!
I have 40 unassembled PAGK and have no clue as to how to build them. They'll end up being magnetized, but I don't see myself running nmore than 10 Purifiers. The same goes for Interceptors. I see myself running Stike Squads mainly now.
I have 40 unassembled PAGK and have no clue as to how to build them. They'll end up being magnetized, but I don't see myself running nmore than 10 Purifiers. The same goes for Interceptors. I see myself running Stike Squads mainly now.
Akoni- Justicar
- Number of posts : 688
Age : 50
Location : California
Army : Grey Knights
Registration date : 2011-05-17
Grey knight
stats:
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