Planning the grey knights rpg.

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Planning the grey knights rpg.

Post by Klomster on Thu May 01, 2014 2:22 pm

A kill team is being assembled to take down a rather complicated and dangerous foe believed to be heavily deamonic. Since all others have failed it is time to assemble he imperiums finest for taking down the deamonic!

Inquisitor Germahim Ect of the ordo malleus is responsible of the discovery of this foe, and have tried many different approaches but all so far has failed. He now plan to annihilate the threat with the order of the hammers own militant arm.
Something that he tries to avoid, but now unfortunately is forced to do...

You are one of the members of this newly assembled kill-team, and you need to work closely with the others to primarily vanquish this evil. Survival is not guaranteed.

-------------------------------------------
I'm gonna do a favorite in replay and steal a character sheet that is already made. With modifications of course.

So here's how it will work.
It is a play by post type of game, which gives a lot of freedom but also a lot of responsibility.

Rules:
1) No God Modding. (That means dictating important actions of other people, spawning hard enemies and generally do stuff only the GM is allowed to do.)
2) Respect your fellow role-players.
3) I want a minimum of 3 sentences for each post. (The original rule was one paragraph, as in 10 sentences, while this is encouraged it's not necesary.)
4) Roleplay battles will last a minimum of 2 updates when you fight one vs one with difficult or large enemies (such as dreadnoughts or other biggies)
5) Follow the Character sheet exactly.
6) Post atleast once per update.
7) Have Fun and warn me if you canít post.
Cool Stay IC. (Only OOC if there is important info you feel that needs to be conveyed. If you are dying to discuss something from the game start a new thread.)


Players: Im currently looking for between three and five players to become Grey knights of the most holy inquisition. Positions will be first come first serve so you wonít be able to reserve them, if you want them get a character sheet up as soon as you can. Any questions then feel free to PM me or take it here in the thread.

Updates: Updates will be done every _______________ (up for suggestions) if everyone posts before the deadline then the update can be done earlier.



Character Creation:

Name: What is the name of your Character? Try not to give to fancy titles, ask me if you want a fancy title.

Age: How old is your character?

Physical Appearance: What does your character look like? Is he tall for an Astartes? Short? Slim? Well muscled? †Im looking for atleast a few sentences here for your appearance.

Armour Appearance: Grey knight Armour is highly decorated. I want to see atleast the same amount of description in your armors appearance as your Physical appearance.

Personality: What is your personality like? Are you calm and collected? A blood crazed lunatic? I do not want to see any Ďsilentí types in the roleplay. Once again looking for atleast a few sentences.

Marine Class: What are you? A regular battle brother? A terminator? A dreadnought?
Remember that everything that is not a "regular" grey knight in power armour / terminator armour is considered a specialist and as such should be asked for permission before you create such a character. But i'll be rather forgiving Very Happy
Only one of each though so first come first served.

Background: Did you follow a specific path in the chapter? How did you become a member of this strike squad? This is pretty much open in terms of what you write here by remember to follow the fluff. I would like to see atleast five sentences of a good length here for your background which is to include as much of the above as you can. Remember more is better when it comes to character creation.

Weapons: What weapons do you wield? Perhaps a long halberd? Or a master crafted longsword? Or perhaps a psycannon?
Remember that anything that is not allowed by your standard template in the codex is up for discussion, but as always i can be forgiving.

Equipment: Do you carry certain specialised equipment? Bionic replacements? Or perhaps upgrades? A rare piece of non-weapon wargear? Or one or more specialised grenades?


So that is the plan so far, please be open with what you want to see in this game, how often you want to update, and what the scenario should be about.
The plan is that you are an elite kill-team gathered together to kill certain baddies by orders of a certain inquisitor. I guess i'll use the name of one of my models Razz


Character list: † Player - Character.
- Thunder Shark - Synthro Snakke, Paladin.
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Last edited by Klomster on Sat May 03, 2014 9:31 am; edited 3 times in total

Klomster
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Re: Planning the grey knights rpg.

Post by Thunder Shark on Thu May 01, 2014 7:17 pm

Name Synthro Snakke
Age 102
Psychical appearance: Very tall and strong. Has dirty blond hair and a young clear face giving a very good looking appearance.
Armor appearance: The terminator armor is actually quite simple by Grey Knight standards with in Inquisition symbol entirely bronze on the chest, bronze shoulders the left bearing a green shield, and various chapter symbols all copper.
Personality: While many Grey Knights are passionate and serious Snakke is friendly and has a since of humor. However after becoming a Grey Knight he grew benevolent and puts others before himself. Finally also seems to simply hate demons of chaos not jsut very them as an enemy.
Class: Paladin if allowed. Terminator if not.
Background: Born on a cold death world. He is the illegitimate son of a heartless and king of a non imperial city-state. Having suffering horrific abuse and malnourishment (despite the affluence of his father) until a joint Space Marine and Imperial Guard invasion of the state took place and he escaped in the snowy wilderness. Shortly after was admitted into an imperial tribe by marriage. In the tirbe he lived a happy life. However in his teens a hoard of cultists attack and after escaping the psyker was found by the Gatherers and selected despite his dubious history to train as a Grey Knight. Note: he claims to have dreams of his past but this he has proven not to be tainted by it.
Weapons: Force Sword inherited from his dead justicar and psycannon. Frag, kark, and Pysk Out
Equipment: combat knife, bag of sweets and jerky(being nice to Chapter Serfs pays off), Snowglobe This was an award for helping find an STC that makes well snowglobes that are hard to break. Please note: The Imperium has benefited little form the discovery and despite the Martianís insistence it was worth it the high cost of lives, lost vehicle, and the nearly ruined relics suggest otherwise.

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Re: Planning the grey knights rpg.

Post by Klomster on Sat May 03, 2014 9:22 am

Lol, hard to break snowglobes.
I dunno, might be a bit op. Razz

I see no problem with your character, Paladin also seems fine.

As for your question on timeline in the Pm i cannot really answer.
I plan on not having this being affected by any storylin events at all. Making it rather stand alone and could happen over a long span of time.
Mostly since i've never involved myself in the numbers of 40k.


We have one character ready to go, do we have any other contenders?

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Re: Planning the grey knights rpg.

Post by Thunder Shark on Sat May 03, 2014 11:54 am



OCC: Hey don't worry about the PM. Now about the Snowglobe, it was joke to make fun of the AM's search for STCs. It would not affect the gameplay besides looking nice. I could always say he has it in his cell in Titan.

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Re: Planning the grey knights rpg.

Post by Klomster on Sat May 03, 2014 1:33 pm

Sarcasm is a hard one to convey on the internet.

You can of course have a snowglobe, and i doubt it will be very dangerous compared to your rapid firing holy cannon, fragmentation, armour piercing and anti-psyche grenades or your magic sword of deamon smiting.

Compared to those, the snowglobe isn't as dangerous. But not to be denied, it is not far behind Razz

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Re: Planning the grey knights rpg.

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