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2.5k tourney list

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slayer18
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Post by slayer18 Mon Feb 25, 2013 12:45 pm

Here is a list I am considering for a tourney next month. I expect to be facing about two chaos space marine players, a dark angel player, an imperial guard gun line with space wolf allies, a necron player or two and more than likely an Ork bike list. I am expecting brb deployments and probably combos of brb missions or 'Ard Boyz missions. I have an aggressive play style so please keep that in mind. Thanks.
HQ - 325
Grey Knight Grand Master (225) orbital strike relay.
Inquisitor Coteaz (100)
Elites - 545
Vindicare Assassin (145)
5 Paladins (400)
Apothecary; 2× psycannon (2× master-crafted).
Troops - 710
10 Terminators (470)
2× psycannon; 4× Nemesis force sword; psybolt ammunition.
10 Grey Knights (240)
2× psycannon; psybolt ammunition.
Fast Attack - 255
Stormraven Gunship (255)
twin-linked multi-melta; twin-linked assault cannon; side-sponson hurricane bolters; psybolt ammunition.
Blood_Angels allies
HQ - 125
Librarian (125)
Blood Boil; Fear of the Darkness; bolt pistol; jump pack.
Elites - 75
1 Sanguinary Priests (75)
: bolt pistol; chainsword; jump pack.
Troops - 255
10 Assault Marines (255)
Space Marine Sergeant (storm shield; power fist); 2× meltagun; jump packs.
Heavy Support - 200
Stormraven Gunship (200)
Total 2,490 points

slayer18
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Post by first strike Mon Feb 25, 2013 2:34 pm

Ok so it looks like a strong list, but at 2500pts it is hard not to.
First thing I would look at is troops, even with the grand master giving out scoring you only get 3 to 5 units (5 to 7 if you combat squad). Your blood angles will not score as we dont have any good allies.
I would look at Draigo, he will give your palidins scoring.
Coteaz, All good
Vindicare no problem there
Palidins I would not take an Apothecary at 5 men.
If going draigo then I would look to take a couple of solo palidins for deep striking and S5 large blasts.
Terminators, most like the, no me, palidins cost not much more and give more W more firepower and better weapon skill. So it is palidins or strike squads.
Strike squads are always good, give the justicar a halbard, and have a hammer in the squad.
Stormraven, would prob drop the hurricane bolters and I like las cannons over the assult cannons for dealing with flyers.
The Blood angles all look solid
So I would look at something like this
HQ
Grey Knight Grand Master Draigo
Inquisitor Coteaz
Elites -
Vindicare Assassin
Troops
10 Paladins
Apothecary; 4× psycannon (2 hammers and 4 halbards) psy bolt ammo
1 Paladins
1 Paladins
10 Grey Knights
2× psycannon; psybolt ammunition, halbard on justicar and a hammer.
Fast Attack - 255
Stormraven Gunship
twin-linked multi-melta; twin-linked Las cannon
Blood_Angels allies
HQ - 125
Librarian (125)
Blood Boil; Fear of the Darkness; bolt pistol; jump pack.
Elites - 75
1 Sanguinary Priests (75)
: bolt pistol; chainsword; jump pack.
Troops - 255
10 Assault Marines (255)
Space Marine Sergeant (storm shield; power fist); 2× meltagun; jump packs.
Heavy Support - 200
Stormraven Gunship (200)
Should come out to 2470
You can now use the grand strat for scout, so you can move the palidin up field at the begining of the game or outflank something

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Post by DOMIN4TRIX Mon Feb 25, 2013 9:08 pm

I like the idea of Draigo if your using Palladins anyway - he really adds durability to a squad. I think he would be more usefull than an OSR GM

Do you need Cortaez? I only take him when I either want to use henchmen or can't afford a GM - put the 100 points to better use. Perhaps use them to swap your BA Librarian for Dante? You will be able to DS in without scattering and pop a tank or two or flame some squads depending on your loadout. Hit and run is also nice.

Overall I think your lacking range from T1. Your Vindicare and OSR GM are the only units with a range over 24' until the SR's arrive - I think a gunline of any sort will take advantage of this.
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Post by slayer18 Tue Feb 26, 2013 7:41 am

So allies don't score? Drats, that changes things a bit. If that's the case I may consider trying my ravenwing with BA allies. Anyone here try that yet? I am still going to plan for GKs though. Thanks brothers.

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Post by slayer18 Tue Feb 26, 2013 7:50 am

By the way(it is getting increasingly difficult to analyze and respond to posts with my 2 year old getting sneakyer, when she is quiet she is usually breaking something). Cotaez is there to be a divination machine, I see what you are saying about the turn 1 shooting, I could run a psyfleman dread or BA devistators, but to run the devistators I would need to take BA as my primary because the BA storm raven is the best anti hell drake defense I own and I have a feeling that I will see at least 2 people running at least 2 in a list.

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Post by first strike Wed Feb 27, 2013 1:36 pm

I assumed that coteaz is there for that reason,also first turn controll and can still be taken without inquisitorial troops (I would take them if you could but did not include them due to the first post you made).
Also there is a lack of long range firepower but that can be overcome by the stormravens.
Allies can still score just not ours as nobody likes us Sad
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Post by Rivan Wed Feb 27, 2013 2:37 pm

first strike wrote:Allies can still score just not ours as nobody likes us Sad

Yeah, I guess that reputation of mind-wiping or executing our allies doesn't really help Razz
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Post by Constantine Wed Feb 27, 2013 4:18 pm

Rivan wrote:
first strike wrote:Allies can still score just not ours as nobody likes us Sad

Yeah, I guess that reputation of mind-wiping or executing our allies doesn't really help Razz

+1
LOL!!! Razz
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Post by slayer18 Wed Feb 27, 2013 11:06 pm

Dante seemed cool with it. At least in our book.

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Post by slayer18 Wed Feb 27, 2013 11:33 pm

Is there a FAQ that states that allies of convenience are not scoring or denial units, because my rule book states that desperate allies, swarms, and units in vehicles cannot score but nothing about battle bros or convenient allies cannot hold objectives.

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Post by DOMIN4TRIX Thu Feb 28, 2013 12:37 am

I always thought allies of convenience could score - only desperate allies cannot - don't have the BRB in front of me though to confirm.
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Post by Tiberius Thu Feb 28, 2013 7:01 am

I can confirm that allies not scoring is only mentioned under desperate allies. Hence, almost all of our allies are valid if reasoning on those grounds alone. Smile
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Post by slayer18 Thu Feb 28, 2013 7:46 am

Thank you, I think that 2 assault marine squads that only deepstrike D6 will be good for linebreaker and grabbing objective around turn 3 or 4.

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