First Attempt at 1500

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First Attempt at 1500

Post by Scraphound on Sun Mar 17, 2013 5:34 pm

Greetings Brothers,

I've hammered out a quick 1500 point list and I'd appreciate your comments. I don't have my 40K rulebook yet, so I'm actually not positive this list is legal...

HQ
Crowe - 150

Troops

Purifiers - 120
Psycannonx2 - 20
Halberdx4 - 8
Psybolt - 20
Transport
Razorback - 45
LasPlas - 35

Purifiers - 120
Psycannonx2 - 20
Halberdx3 - 6
Psybolt - 20
Transport
Razorback - 45
LasPlas - 35

Terminators - 200
Troopsx5 - 200
Psycannonx2 - 50
Psybolt - 20

Heavy Support

Dreadknight - 130
Incinerator - 30
Psycannon - 40

Dreadknight - 130
Incinerator - 30
Greatsword - 25

Total - 1499

I'm not sure about the Psycannon or the greatsword on my DKs. I'll be honest, I just want a greatsword because I think it looks really cool. Heh. What's the drawback on psycannons? I looked at a lot of other 1500pt lists here and almost none of them included psycannons. They're great for infantry from what I've gathered, so I figured a heavy one would be even better.

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Re: First Attempt at 1500

Post by alter359 on Sun Mar 17, 2013 6:10 pm

Too many psycannons in your terminators, 1 per 5 unless they are paladins. I've not ram the sword or the heavy psycannon but seem them used to great effect. A malleus inquisitor with TDA and psycannon with mastery level 1 is cheap (80ISH I believe) and can cast prescience Smile

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Re: First Attempt at 1500

Post by Scraphound on Sun Mar 17, 2013 6:17 pm

I have 10 terminators. Sorry if I made it overly confusing.

Terminators at 200 points. + 5 more terminator troops for an additional 200. So 2 Psycannons in one squad of 10.

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Re: First Attempt at 1500

Post by alter359 on Sun Mar 17, 2013 6:59 pm

Ah I see what you did, right on. Then it looks legit to me lol. Although the Psybolt on the purifiers is probably not ideal. Its 20 points to buff 3 storm boomers per squad so 40 points wasted imho.

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Re: First Attempt at 1500

Post by first strike on Sun Mar 17, 2013 7:37 pm

The list is a bit 5th ed, no twin linked weapons (for shoting flyers). 5 man squads would drop the psy bolts, could look at a psy rifle dread, drop one dreadkinght and add the jump to the other (drop the one with the Heavy Psy cannon). A hammer in each squad would be better as well.

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Re: First Attempt at 1500

Post by Scraphound on Sun Mar 17, 2013 8:02 pm

Okay, I've reworked the list a bit, but I had some points left over and wasn't quite sure what to do with them.

Crowe - 150

Purifiers - 120
Psycannonx2 - 20
Daemon Hammer - 5

Razorback - 45
LasPlas - 35

Purifiers - 120
Psycannonx2 - 20
Daemon Hammer - 5

Razorback - 45
LasPlas - 35


Terminators - 200
Troopsx5 - 200
Psycannonx2 - 50
Psybolt - 20

Dreadnought - 115
TL AC - 10
TL AC -5
Psybolt - 5

Dreadknight - 130
Incinerator - 30
Greatsword - 25
Teleporter - 75

This comes out to 1465. How would you recommend I use that extra 35 points?

I figured I could add storm bolters to the Razorbacks for 10 points each. The storm bolter is in addition to the laser/plasma cannon, right?

Then with the remaining 15 points I could give my Dreadnought extra armor.

With the termies I planned to give them at least one, possibly two Daemon Hammers, and halberds for the rest. Is it good for the Purifiers to carry two psycannons each? Should I consider dropping a psycannon for an incinerator?

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Re: First Attempt at 1500

Post by alter359 on Sun Mar 17, 2013 8:47 pm

Extra armor is a waste. I personally love the incinerators, strength 6 templates ftw

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Re: First Attempt at 1500

Post by Scraphound on Sun Mar 17, 2013 8:56 pm

Hmm. Any idea what I should do with my leftover points if not extra armor?

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Re: First Attempt at 1500

Post by alter359 on Sun Mar 17, 2013 8:58 pm

brotherhood banner is awesome, Itry to run one when I run 10 terms

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Re: First Attempt at 1500

Post by first strike on Wed Apr 10, 2013 4:35 pm

Sorry for the late reply on this,
Stormbolters on the razorback, Nope, you have 2 weapons at the moment so a 3rd is not going to help
Extra Armour, Nope, G.Ks dont need it
Terminator Squad, 1 hammer every 5 men, as many psycannons as you can, and a mix of swords and halbards for that better save.
Purifiers, pick a roll and stick to it, for a 5 man squad then the psy cannons would be a better option as getting up close and personal with 5 man is not a good idea, but I love incins as well, on the right units.
Banner is not a bad choice if you have the points, the extra attacks on a 10 man squad can be usefull at times but you will normaly find you have killed everything without the extra attacks, so the real bonus is not having to roll for instant death. So it can be usefull on a smaller squad to kill the big nids.

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