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Brotherhood Champion - 5 points spare

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Brotherhood Champion - 5 points spare Empty Brotherhood Champion - 5 points spare

Post by PurityinFlames Fri Jan 11, 2013 3:30 pm


I have 5 points spare for a list tomorrow - I'm torn between giving my Brotherhood Champion psybolt ammo or digital weapons.

Can you please provide your opinions on these choices

I won't be changing my HQ choice, unless someone can provide a definitive Inquisitor choice that I can field, I'm just looking for advice on the options of psybolt and digital weapons

Although, thinking about it...I might run Coteaz...

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Post by Guest Fri Jan 11, 2013 4:51 pm

Ordo malleus inquisitor in TDAwith psyker upgrade (take prescience) daemon hammer and psycannon, with servo skulls.

Or Ordo Xenos inquisitor with psyker upgrade (take prescience) with PA, plasma syphon, rad grenades. And some servo skulls or any other grenade you want.

Both options are better the the brotherhood champion imo

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Post by bigbri Fri Jan 11, 2013 5:15 pm

Well given one of those upgrades(digital weapons) literally does nothing for a Brotherhood Champion I'd say it's an easy question lol
Also Coteaz and the malleus Gm mentioned by Arratak are waaaaay better. Brotherhood Champions are essentially worthless in 6th edition with the inclusion of prescience and the changes to psychic hoods.

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Post by Souba Fri Jan 11, 2013 5:17 pm

digital weapons of course. nothing is better than extra *bling bling* on the battlefield. even though it has no use Very Happy
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Post by Sai Fri Jan 11, 2013 5:28 pm

If you have a second character you'd possibly be better off with a servoskull rather than a psyammo upgrade. Or maybe mastercraft a justicar weapon somewhere?

The champion is useful for challenges because his defensive skills either shut down the enemy HQ or possibly eliminate them with heroic sacrifice.

Also, Herald of Titan always works, there's no 1 in 12 chance of failure. I'd say he's a secondary option if you want to be competitive, but he has character and makes a good bodyguard for another HQ choice what with the challenges and interventions.
He actually seems to operate as the background suggests in that regard.
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Post by Guest Fri Jan 11, 2013 11:39 pm

Yeah coteaz is also are far better choice.

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Post by Aubec le noir Sat Jan 12, 2013 12:54 am

except if you want to pack a full GK army... as i want myself too... Wink
It's maybe th case of brother PiF too ! Wink
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Post by Zealadin Sun Jan 13, 2013 2:11 am

Coteaz can still have a place in a GK army, he provides several boons to the squad he joins.
But he does work better adding cheap troops.
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Post by DonFer Mon Jan 14, 2013 12:17 pm

I like the BC, is a great Cheap HQ. Much better in 6th. Look out Sir, and his ability to reroll failed saves make him a wound sponge, almost impossible to kill. Moreover, attach him to a hard hitting unit and watch the unit survive AP1 wounds over and over again.

Anways, no need for Psybolt ammo or diital weapons on the BC, as others said use those points elsewhere.
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