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1850 GK-Nec

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1850 GK-Nec Empty 1850 GK-Nec

Post by Mozes Wed Nov 07, 2012 2:24 pm

Well.. I had some games with my Nec-GK army and now IM heading for an army that'll be able to compete with tournament-lists (well, i dont think i'll win, but i dont want to be an easy-win for them^^). So I ended up using this list:

*************** 2 HQ + 1 Verbündeter ***************
Inquisitor des Ordo Malleus, Meisterschaftsgrad 1, Psionischer Bund
- - - > 55 Punkte

Inquisitor Coteaz
- - - > 100 Punkte

[Necrons] Hochlord, Warscythe, Mindshacklescarabs
- - - > 115 Punkte

[Necrons] Herrscherrat
+ Bote des Sturms -> 25 Pkt.
+ Bote des Sturms -> 25 Pkt.
- - - > 50 Punkte

*************** 4 Standard + 2 Verbündete ***************
Terminatortrupp
10 Terminatoren, 6 x Nemesis-Psischwert, 1 x Nemesis-Psihellebarde, 2 x Nemesis-Dämonenhammer, 7 x Sturmbolter, 2 x Psibolter
+ Upgrade zum Justicar, Nemesis-Psihellebarde, Sturmbolter -> 0 Pkt.
- - - > 450 Punkte
due to point problems without psi-ammo, depending on the enemy, theyll DS or start at the field..

Angriffstrupp
10 Grey Knights, 6 x Nemesis-Psischwert, 1 x Nemesis-Dämonenhammer, 7 x Sturmbolter, 2 x Psibolter
+ Upgrade zum Justicar, Nemesis-Psihellebarde, Sturmbolter -> 5 Pkt.
- - - > 235 Punkte
due to point-problems, without psi-ammo, but with two psi-bolters..

Gefolge des Inquisitors
+ 3 Inquisitions-Servitoren, 3 x Plasmakanone -> 60 Pkt.
+ 2 Jokaero-Waffenschmiede -> 70 Pkt.
+ 5 Krieger-Akolythen, 2 x Plasmawerfer, 5 x Armaplastrüstung -> 40 Pkt.
- - - > 170 Punkte
squad for coteaz

Gefolge des Inquisitors
+ 3 Inquisitions-Servitoren, 3 x Plasmakanone -> 60 Pkt.
+ 2 Jokaero-Waffenschmiede -> 70 Pkt.
+ 5 Krieger-Akolythen, 5 x Armaplastrüstung -> 20 Pkt.
- - - > 150 Punkte
the suqad for the IOM

[Necrons] 5 Necron-Krieger
+ Nachtsichel -> 100 Pkt.
- - - > 165 Punkte
[Necrons] 5 Necron-Krieger
+ Nachtsichel -> 100 Pkt.
- - - > 165 Punkte
together with a stormtec in each squad and a nightscythe they'll be easily where i need them, just in case, the scarabs wont make it there also with this mobility, they'll be able to grab some objectives that are far off the rest of my army

*************** kein Sturm + 1 Verbündeter ***************
[Necrons] 3 Kanoptech-Skarabäen
- - - > 45 Punkte
with support of the spiders they should be another great help with dealing with mec-armys, after 2 turns there'll be 9 scarabs, enough to kill every tank or to take a nice unit of the enemy out of play for some time^^
*************** keine Unterstützung + 1 Verbündeter ***************
[Necrons] Kanoptech-Spinnen
+ Kanoptech-Spinne -> 50 Pkt.
+ Kanoptech-Spinne -> 50 Pkt.
+ Kanoptech-Spinne -> 50 Pkt.
- - - > 150 Punkte
3 spiders to produce more scarabs Very Happy

Gesamtpunkte Grey Knights : 1850

Wellt, tactic is easy: drown the enemy in the scarabs (which will take some time..), so I need to push him towards me with coteaz and iom-squad. as soon as they reach the 24", the rest of the GK will join the firebattle. The Scythes should take care of of the backfield, Termis of the middfield and coteaz+iom should take care of my quarters...what do you say?

Mozes
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Number of posts : 40
Age : 33
Registration date : 2012-11-01

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Post by DOMIN4TRIX Wed Nov 07, 2012 11:21 pm

Nice list, The spiders are a really cheap option and you can get 3 for the support slot which is a bonus, a definate consideration for allies.

Love to hear how you do at the tournament
DOMIN4TRIX
DOMIN4TRIX
Justicar
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Number of posts : 642
Age : 42
Army : Knights, Nids and Necs
Registration date : 2011-08-09

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Post by Mozes Thu Nov 08, 2012 3:02 am

hopefully good, but on the next tournament im not allowed to bring in allys, so i'll play tyranids^^

another idea that came up my mind was to kick spiders+scarabs and to take tomb blades with particle-weapons and stealth.. 200p for 5 Models is quite expensive, but 1. they have T5 and get back up and 2. they have both speed and damage-ability to be worth it, I mean... 5 shots with 3" S6... as long as you are a marine you wont bother too much about it, since you have your 3+ (but since i wound on 2+, there should be enough saves to take so that even a marine would struggle) and as soon as your are a xenos you'll get in trouble, since they have their ap5, so they could also help me with dealing with mass-squads... need to check, but i think most of the time, the spiders will be better, though i'd like to give the blades a shot, since noone tried them in austria yet...could be a surprise Very Happy

Mozes
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