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Draigo/Coteaz battle group - 1850pts

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Post by Udunai Sat Aug 18, 2012 8:42 am

Hi brothers,

here is my list with these two IC in HQ slots, so what do you think bout this list?

HQ

Draigo....................................................275pts
Inq. Torquemada Coteaz............................100pts

TROOPS

"Divine hand of the Emperor"
10x Paladin squad.....................................655pts
4x psycannon
2x NDH
4x halberd
3x sword
1x BHB

"Malleus Hereticus" CoteazĀ“s battle formation

Henchmen warband 1st. squad.....................90pts
6x warrior acolyte
5x boltgun
1x meltagun
razorback w/TLHB
psybolt ammo
searchlight

Henchmen warband 2st. squad.....................90pts
6x warrior acolyte
5x boltgun
1x meltagun
razorback w/TLHB
psybolt ammo
searchlight

Henchmen warband 2st. squad.....................85pts
5x warrior acolyte
4x boltgun
1x meltagun
razorback w/TLHB
psybolt ammo
searchlight

ELITE

"Flame of Purification"

Purifier squad...........................................145pts
2x psycannon
1x NDH
1x halberd
1x sword

HEAVY

"MalcadorĀ“s revenge"

1x Psyfledread.........................................135pts
2x TLAC w/psy ammo
searchlight

1x Psyfledread.........................................135pts
2x TLAC w/psy ammo
searchlight

1850pts
1x Psyfledread.........................................135pts
2x TLAC w/psy ammo


Tactics: Coteaz+draigo with paladin squad will be bulletmagnet for enemy attack, coteaz change 2 fo his powers for divination combo.
psyfeldreads + razorbcks as some middlelong/long fire support and purifiers will camp backfield objective, if there will be one.

Any critics and hints how to improve my list are welcome. Arrow



Last edited by Udunai on Sat Aug 25, 2012 5:06 am; edited 2 times in total (Reason for editing : Roster editing)
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Post by Aubec le noir Sat Aug 18, 2012 10:18 am

3 hammers for the pallies seems too much for me ... i'd rather put 1 or 2 (if you're an unlucky guy Wink ) the others with Halberds... imho.
and maybe one melta in every henchmen unit ... if you get the points could be useful... scratch
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Post by Udunai Sat Aug 18, 2012 10:45 am

I change the number of NDH to 2 pcs, thx for the hint... i know that melta in henchmen group will be fine, but how to get points for them ....only put down the carapace armour from acolyties or drop psycannons fropm purifi squad.....purifiers has better BS so psycannons are more effective in this group as meltas in 3BS henchmen warband i think, i must try first if carapace is better then meltas with these squads and then i will finaly change gear for them.
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Post by Overlord Wed Aug 22, 2012 8:08 am

I agree with brother Aubec, I would drop the carapace in favor of the melta... with only 4 guys in the unit, if they are standing outside their vehicle; they are pretty dead anyway so you want to maximize their damage. Popping any vehicle with a melta at least makes their points back.

Also I would consider changing your warding staff to a BHB. Since both Coteaz and Draigo are in this squad you will probably be accepting challenges with one of them and I think the 10 extra attacks with auto activated NFW's for the whole squad is much better than the upgraded inv save for one guy. Draigo is already at 3++ so this isn't nearly as valuable.
Just my opinion though.
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Post by Aubec le noir Wed Aug 22, 2012 9:37 am

i know that Purifiers have good BS... but look at what they really are : A CC UNIT !! particularly against hordes so in my armies their loadout is really basic : halberds and 1 hammer (or 2) that's it. I know that they can have 4 psycannons but i think that their role is not to be a shooty unit... well imho of course ! Razz
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Post by Udunai Thu Aug 23, 2012 12:22 pm

I know that they are CC unit, but they are here for holding objectiv in my deployment zone, they are fearless and 2x psycannon isnt bad for 5men squad.

But many thx for advices and hints, ill take bnner instead of stave and also drop carapace armours for meltaguy.
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Post by DonFer Thu Aug 23, 2012 3:16 pm

I also think that your warbands should pack either meltas or plasmas. They are more effective that way. I dunno about the Purifier Squad. Perhaps dropping it for another henchman unit could be better. You can also get another tank in, which also increases your firepower. Always a good thing.
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Post by Udunai Sat Aug 25, 2012 5:07 am

I made some changes in list
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Post by Newtpow Sat Aug 25, 2012 5:25 am

i wouldnt play 5 man marine squads without transport. Even for backdoor objective holder they re too squishy. Rolling Eyes

Also i d split your paladin squad. Its just too many points in one unit. But that depends on your enemy. Gainst horde armys 2*5 man is better imo.
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