1500pt. starter for a new 40k player
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1500pt. starter for a new 40k player
Hello Brothers I am new to 40k and Grey knights and i am trying to making a 1500pts list to play against my friends and i just need to know if I'm on the right track.
HQ
Grey Knight Grand Master 185
-Psybolt 10
Elite
Paladin Squad 515
-9 Paladins
-Psybolt
Vindicare Assassin 145
Troops
Grey Knight Strike Squad 130
-Hammer
-Incinerator
Grey Knight Strike Squad 110
-Psycannon
Dedicated Transport
Razorback 80
-Lascannon
Razorback 80
-Lascannon
Heavy Support
Landraider Redeemer 255
-Multi-melta
What i want to do is put the GKGM and the Paladins in the Landraider and the 2 GKSS in the 2 Razorbacks and then have the Assassin sit pretty in the back causing trouble. This is what i plan on doing just wanted to know if I'm on the right track or if i need to scrap the list and start over. thank you in advance.
HQ
Grey Knight Grand Master 185
-Psybolt 10
Elite
Paladin Squad 515
-9 Paladins
-Psybolt
Vindicare Assassin 145
Troops
Grey Knight Strike Squad 130
-Hammer
-Incinerator
Grey Knight Strike Squad 110
-Psycannon
Dedicated Transport
Razorback 80
-Lascannon
Razorback 80
-Lascannon
Heavy Support
Landraider Redeemer 255
-Multi-melta
What i want to do is put the GKGM and the Paladins in the Landraider and the 2 GKSS in the 2 Razorbacks and then have the Assassin sit pretty in the back causing trouble. This is what i plan on doing just wanted to know if I'm on the right track or if i need to scrap the list and start over. thank you in advance.
curiousgeorge- Stormtrooper
- Number of posts : 1
Age : 41
Registration date : 2012-05-31
Re: 1500pt. starter for a new 40k player
Welcome to the forums Brother!
A few things about your list:
- psybolts for the GM is a waste. Rad grenades would be a better choice.
- why only 9 paladins? If you really want to spend that much for paladins, might as well get a 10-man squad so you can combat squad them if you have to. And what makes them really badd-ass is they can get 4 psycannons. Also, the redeemer can only fit up to 12 models. However, models in terminator armor counts as 2. So, you can only fit the GM + 5 paladins in there. If you really want the GM/paladins in the redeemer, I suggest you reduce paladins to 5, give them 2 psycannons (no more psybolts since they're not worth it for small squads). Or, you can go with 1 psycannon and 1 incinerator if you want since they'll be in a LRR and charging close to opponents anyway. You save 200 pts that you can do something else with.
Enjoy your stay!
A few things about your list:
- psybolts for the GM is a waste. Rad grenades would be a better choice.
- why only 9 paladins? If you really want to spend that much for paladins, might as well get a 10-man squad so you can combat squad them if you have to. And what makes them really badd-ass is they can get 4 psycannons. Also, the redeemer can only fit up to 12 models. However, models in terminator armor counts as 2. So, you can only fit the GM + 5 paladins in there. If you really want the GM/paladins in the redeemer, I suggest you reduce paladins to 5, give them 2 psycannons (no more psybolts since they're not worth it for small squads). Or, you can go with 1 psycannon and 1 incinerator if you want since they'll be in a LRR and charging close to opponents anyway. You save 200 pts that you can do something else with.
Enjoy your stay!
Rivan- Adeptus Moderatus
- Number of posts : 4404
Age : 55
Location : Currently on Titan
Army : Grey Knights 7th Brotherhood, Salamanders
Registration date : 2009-03-05
Grey knight
stats:
Re: 1500pt. starter for a new 40k player
Hello brother,
I agree with brother Rivan, upgrading to 10 paladins would add a lot of flexibility. You could combat squad 5 in the LRR and the other 5 could DS or walk.
Pyscotroke grenades can be a combat winner sometimes so I would give them a thought too. You could add an incinerator to the Grandmaster to give him a good punch before combat.
I agree with brother Rivan, upgrading to 10 paladins would add a lot of flexibility. You could combat squad 5 in the LRR and the other 5 could DS or walk.
Pyscotroke grenades can be a combat winner sometimes so I would give them a thought too. You could add an incinerator to the Grandmaster to give him a good punch before combat.
stormknight- Grey Knight
- Number of posts : 331
Age : 32
Location : England, stoke on trent
Army : Grey Knights
Registration date : 2010-09-03
Grey knight
stats:
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