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1750 Grand Master Idea

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1750 Grand Master Idea Empty 1750 Grand Master Idea

Post by Corennus Fri Nov 04, 2011 5:29 am

Bashed out this list after being annihilated by Daemons when using a deep strike list that lacked firepower and manpower. Never again am I deepstriking!

HQ

Grand Master Corennus
Terminator Armour
Iron Halo
Frag/Krak/Psyk-out Grenades
Storm Bolter
Nemesis Force Sword (“Heaven’s Blade”)
Rad & Psychotroke Grenades
Blind Grenades
Hammerhand / Psychic Communion
Grand Strategy: Unyielding Anvil (D3 units count as troops)
210

Brotherhood Champion Garrus
Artificer Armour
Iron Halo
Frag/Krak/Psyk-out Grenades
Storm Bolter
Anointed Blade “Bane of Daemons” (reroll failed rolls to wound)
Titan’s Herald (him and squad re-roll failed rolls to hit when assaulting)
The Perfect Warrior (choose stance each combat phase)
Heroic Sacrifice
100

ELITES

Purifier Squad Iridius(5 man)
Halberds x 2
Psycannons x 2
Hammerhand
Frag/Krak/Psyk-Out Grenades
Nemesis Force Sword
Cleansing Flame / Hammerhand
DT: Rhino
Fortitude, Storm Bolter
178

Purifier Squad Valen(5 man)
Halberds x 2
Psycannons x 2
Hammerhand
Frag/Krak/Psyk-Out Grenades
Nemesis Force Sword
Cleansing Flame / Hammerhand
DT: Rhino
Fortitude, Storm Bolter
178

Paladin Squad Alaric(5 man)
Apothecary Nemon
Nemesis Warding Stave
X 2 Incinerators
X 3 Halberds
X 1 Daemonhammer
Frag/Krak/Psyk-out Grenades
X 2 Storm Bolters
Hammerhand / Holocaust (12” St 5 AP- Large Blast)
385

TROOPS

Strike Squad Vorth(5 man)
Psycannon
X 4 Storm Bolters
X 4 Nemesis Force Swords
Warp Quake, Hammerhand
DT: Rhino
Fortitude, Storm Bolter
145

Strike Squad Caralan (5 man)
Psycannon
X 4 Storm Bolters
X 4 Nemesis Force Swords
Warp Quake, Hammerhand
DT: Rhino
Fortitude, Storm Bolter
145

Strike Squad Uric (5 man)
Psycannon
X 4 Storm Bolters
X 4 Nemesis Force Swords
Warp Quake, Hammerhand
DT: Rhino
Fortitude, Storm Bolter
145

HEAVY SUPPORT

Land Raider Crusader “Judge of Damnation”
Multi-Melta
Hurricane Bolters x 2
T-L Assault Cannon
Frag Launchers
Power of the Machine Spirit
Fortitude
265

1751


Grand Master and Brotherhood Champion join the Paladin Squad in the Land Raider. Grand Master uses Grand Strategy to make AT LEAST the Paladin Squad able to take and hold objectives (hopefully both purifiers as well!)
Rhinos flank the Land Raider, acting as ablative armour. The three strike squad rhinos go in front and on first turn (12" move) deploy smoke to screen land raider and purifier rhinos.
Turn 2 all move 6" and fire in assault mode. Land Raider moves to deploy Paladins in either this turn or next.

Paladin Squad is, IMO nearly unbeatable. Brotherhood Champion can take on Inv Saves, Grand Master has 4+ save, increased to 3+ in CC. Apothecary is giving Feel No Pain. and Squad is hitting first on an I6...

The rest of the army stays in their rhinos as long as possible firing psycannons on heavy setting and storm bolters.
Corennus
Corennus
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Number of posts : 664
Age : 45
Location : UK
Army : Ex player from 5th ed.
Registration date : 2011-02-11

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1750 Grand Master Idea Empty Re: 1750 Grand Master Idea

Post by MJSwasey Fri Nov 04, 2011 10:18 am

Deep striking is still a good option Deep striking against daemons often doesn't turn out well at all, though.

MJSwasey
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