Laying down the gauntlet

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Laying down the gauntlet

Post by DOMIN4TRIX on Fri Sep 16, 2011 4:36 pm

I love Interceptors. Choose your battles wisely and you cant lose - there is no scatter, you can reserve them, avoid getting shot up then bring them in where they will be most effective, safe in the knowledge you have 20 shots before you take a hit. Im increasingly conviced an army based around these and personal teleporter equiped NDK's could be the way forward for me. And I need your help making this premise into a coherent list brothers.

Im thinking ill need a GM for grand strategy and communion to get everyone on together and take some objectives and as many jump troops as i can afford. The problem comes in choosing troops that wont get shot to bits being the only models on the board at the start (or do I go full deepstrike) and having enough penetration for dealing with tanks. I want to get from nothing on the table to complete overkill on turns 2/3

So the challenge - your best interceptor list @ 2000pts

p.s if i have multiple GM's do i get multiple grand strategies?

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Re: Laying down the gauntlet

Post by shadow on Sat Sep 17, 2011 2:46 am

Yes you do get multiple grand strategies but you can only a unit can only have 1 "bonus", in other words you can 't give a unit scout from one GM and scoring from the other GM.

PS: I've been thinking of this also , especially the part of starting with no-one on the board.

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Re: Laying down the gauntlet

Post by Zealadin on Sat Sep 17, 2011 5:26 am

If you are arriving by deepstrike they DO scatter....
I honestly don't think deepstrike is all that competitive baring a Mordrak build with Lib.

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Re: Laying down the gauntlet

Post by slayer18 on Sat Sep 17, 2011 1:32 pm

I'm already working on an interceptor based list. I will post it here when I'm done with it( needed to get a purgation squad based list out of my head and on paper first or it may have killed me!)

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Re: Laying down the gauntlet

Post by shadow on Sat Sep 17, 2011 2:25 pm

They won't scatter to much with loads of Servo-skulls

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Re: Laying down the gauntlet

Post by DOMIN4TRIX on Sat Sep 17, 2011 2:39 pm

Zeal, they would enter from my table edge and jump into position to avoid the scatter. Terminators would use skull's

This is where im at.....

GM, Orbital, Halberd - 230 (Only model starting on the table for Communion)

Lib, 3 Skulls, 3 Powers, Halberd - 185

5 Terminators, Psycannon - 225

5 Terminators, Psycannon - 225

10 Interceptors, 2 Psycannons, Hammer - 290

10 Interceptors, 2 Psycannons, Hammer - 290

NDK, Heavy Incinerator, Personal teleporter - 235

NDK, Heavy Incinerator, Personal teleporter - 235

1915 pts

Points cost from memory so might be slightly off, suggestions welcome

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Re: Laying down the gauntlet

Post by slayer18 on Sun Sep 18, 2011 12:21 pm

The skulls have been fickle with me in the past( enemies deactivating them!!!) so I am going to try for something without them. By the way, same cost as 3 skulls, you can get a teleport homer on the librarian eliminating scatter. Yay!!! I'm going to use this idea.

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Re: Laying down the gauntlet

Post by DOMIN4TRIX on Sun Sep 18, 2011 1:18 pm

I know what your saying, skulls are prob more usefull to keep infiltrators out than rely on for deepstriking. Homer on the Lib would mean that you either have to start him on the table and get him into position or bring him in early from deepstrike making him vulnerable. Like using him with Mordrak - its great if you only want to strike one place on the board with deepstrikers. I still think the best homers are Mystics.


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Re: Laying down the gauntlet

Post by slayer18 on Sun Sep 18, 2011 2:10 pm

I could envision using the teleport homer on a Storm Raven, too. Right now, I don't have a way to test these theories in practice due to a logistical handicap. Can you deepstrike a librarian with Mordak? That would open up possibilites....On a side note, I think that starting the interceptors and dreadknights on the board would be the best way to go. With the teleporters they would be plenty fast and would give your opponent fits trying to figure out where to commit his heritics, I mean assets.

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Re: Laying down the gauntlet

Post by DOMIN4TRIX on Sun Sep 18, 2011 4:57 pm

Yeah, I\'ve played that before. Multiple Interceptor squads on the table from the start in cover and Mordrak/Ghostknights/Librarian dropping T1. You have the potential to ruin your opponent in one turn. Expensive though

Mordrak/Ghostknights - 400

Librarian, homer, 3 powers, halberd - 185

10 Interceptors, 2 psyc, hammer - 290

10 Interceptors, 2 psyc, hammer - 290

Dreadknight, incin, teleporter - 235

Thats 1400 before troops and with no real anti-tank

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Re: Laying down the gauntlet

Post by Chaplain Thrace on Sun Sep 18, 2011 9:38 pm

By "real anti-tank" I guess you mean ranged anti-tank, as hammers (with hammerhand) are potentially brutal.

That list would make a great basis for a 2,000 pt army.
Just add say;

10 GKSS, 2 psyc, hammer - 230

10 GKSS, 2 psyc, hammer - 230

5 Purgation, 2 psyc, teleport homer - 145

and drop the halberd on the libby.

Purgation sit back in cover (near objective), and both GKSS deep strike where needed in true GK hero style. cheers

If only I could get a game and give it a go. Sad


Last edited by Chaplain Thrace on Mon Sep 19, 2011 2:22 am; edited 1 time in total

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Re: Laying down the gauntlet

Post by slayer18 on Mon Sep 19, 2011 1:22 am

This has been a rough concept for me. Just the minimum(my minimum may seem a little drastic) for this concept is approx. 1400. 700-1000 just on interceptors that I could see winning combat in one or two rounds against similar or larger units. Throw in the NDKs and there is very little room for HQs, elites, or troops. Here is a couple of rough(see also-sleep deprived) concepts:
Interceptor Maximus
HQ-225-GM with orbital strike relay(he's taking it easy on the home objective or fighting in the shade)
Troops-250-5xGKSS, Justicar with MC Hammer and 1 psycannon
5xGKSS, Justicar with MC Hammer(His music will never die!)and 1 psycannon
F/A-1065-10x Interceptors, Justicar with MC Hammer, 2x Psycannons and 7x Halberds
10x Interceptors, Justicar with MC Hammer, 2x Psycannons and 7x Halberds
10x Interceptors, Justicar with MC Hammer, 2x Psycannons and 7x Halberds
H/S-490-NDK with Hammer and Heavy Incinerator and personal teleporter
NDK with Hammer and Heavy Incinerator and personal teleporter
That's about 1919(unless I'm mistaken). Main idea would be to use the OSR(orbital strike relay) to cause enemy squads to go to ground then focus on that unit. The OSR could also assist the NDK in opening up the cans the enemy are hiding in. GKSS are there because there isn't a HQ that makes Interceptors a troop choice and also they could hold down near by objectives. On that note, Grand stategy an interceptor squad or two or a NDK into an objective sitter and hit the enemy where he is weakest. I could see this list having some trouble in a kill point match, but it is just a rough list. I will have a better one in a couple of days provided I can get some sleep.

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Re: Laying down the gauntlet

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