750 winner stays on - need advice

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750 winner stays on - need advice

Post by Valten on Fri Aug 05, 2011 2:00 am

So it's my local GW Birthday tomorrow (Stockport store is 18 years old!) and we're doing a 750 points winner stays on mini tournament in the afternoon. It's WYSIWYG and we're not allowed to borrow anything from the store - which means I won't be fielding any TLAC Dreadnoughts Sad

Now, I have the following models:

Librarian / GM - NFS & Storm Bolter
Inquisitor
Vindicare Assassin
Eversor Assassin
5 Terminators (1 NDH, 4 NFH (1 with Psycannon))
25 Power Armour Grey Knights (3 NDH, 3 NFH, 4 Psycannons, 1 Incinerator, rest NFS) - 10 of these (1 hammer, 1 psycannon, 1 incinerator, 7 swords) have loose backpacks so can be interceptors if required.
Dreadnought with the following arms - Assault Cannon, DCCW with Storm Bolter, TLLC, Missile Launcher.
2 Servo Skulls

I need to use these to come up with a decent all comers 750 point list. We've got a good mix at the store - SM, CSM, Tyranids, Eldar, GK, IG, Orks so it needs to be varied enough to do well against everything. The minimum requirements are min 1 HQ, min 1 Troops.

I've come up with the following so far:
OX =][=, Rad & Psychotroke Grenades, Power Weapon, Servo Skull - 68
6 man Purifier Squad, 2 Psycannons, 1 Hammer, 3 Halberds - 175
10 man Strike Squad, 2 Psycannons, 1 Hammer - 230
Vindicare Assassin - 145
Dreadnought, Assault Cannon + Psybolts - 130

Now, you all know what I have available (above) - could you please give C&C on the above list and possibly give me some alternatives?

Valten
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Re: 750 winner stays on - need advice

Post by Corennus on Fri Aug 05, 2011 2:58 am

Ok alternative idea for 1750:

You have no transports so you need to deepstrike your strike squads.

HQ

Inquisitor (Xenos)
Psychic Communion
Servo Skull x 3
64

(hide him out of LOS first turn and wait the first turn out, then on turn 2 bring everything you can in on a 3+ roll!)


TROOPS

Strike Squad (5 man)
Psycannon
Daemonhammer
120
Strike Squad (5 man)
Psycannon
Daemonhammer
120

Strike Squad (5 man)
Psycannon
110

Strike Squad (5 man)
Psycannon
Daemonhammer
120

FAST ASSAULT

Interceptor Squad (7 man)
Incinerator
Nemesis Daemon Hammer
212


I'll admit this list relies on good dice rolls and luck....
5 man squads may get overrun by hoarde armies but if you can get your psycannons on heavy setting then you have 16 Str 7 Ap4 Rending shots each turn...
Careful placement of your strike squads will be key. Get them high up on buildings if possible and have your interceptor squad hang back to give you objective grabbing shunt move near end of the game.

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Re: 750 winner stays on - need advice

Post by Corennus on Fri Aug 05, 2011 3:12 am

Ok another idea:

HQ

Ordo Xenos Inquisitor
Conversion Beamer
70

ELITES

Vindicare Assassin
145

Eversor Assassin
130

Venerable Dreadnought
Assault Cannon
Heavy Flamer
Psyammo, Psyflame Ammo
205

TROOPS

Strike Squad (5 man)
100

Strike Squad (5 man)
100

Ven Dread and Assassins try and take out as much as possible before Strike Squads deep strike in....

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Re: 750 winner stays on - need advice

Post by Souba on Fri Aug 05, 2011 4:50 am

seeing your units i would switch:
ordo xenos inquisitors power weapon to psyker mastery 1 with hammerhand, it costs 20 points more you however get also a powerweapon/forceweapon and the possibility to buff the attached squad another hammerhand. put him to purifiers and they strike at S6 or you strike at S5 and can still use cleansing flame. also dont use servo skulls if you wont using blast weapons, alone for deepstriking they are not worth it because enemys can get rid of them fast.

make 6 purifiers with 3 halberds, 1 hammer and 2 incinerators. stick the inquisitor to them.

i would run them like this:
Ordo Xenos inquisitor, rad/psychostroke grenades, psyker mastery level1 (hammerhand) -85

vindicare assassin - 145

6 purifiers, 3 halberds 1 hammer 2 incinerators - 155

dread, assault cannon, psybolt ammunition -130

740 points. you may want to give the inquisitor a power armor for 8 points or a plasma siphon for 10 points as you will see plasmaguns at 750 prolly more often than meltas


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Re: 750 winner stays on - need advice

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