Ready your Psycannons for the Daemons arrival

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Ready your Psycannons for the Daemons arrival

Post by belissand on Fri Mar 21, 2008 5:33 am

Psycannos and Incinerators will ROCK! against this new army, only very few units have 3+ save
- bloodthirster
- Heralds
- Demon princes
- feel no pain units

after that every other unit will get obliterated against us

Pack you Anointed weapon to get 2d6 againts the soulgrinder (13/13/11)

And also pack and inquisitor with sanctuary since everything on that list has Demon Rule.

There will be blood... demon blood, I hope that affects the consideration of revising the DH codex (maybe a good selling campaing on daemons will be the thing).

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Re: Ready your Psycannons for the Daemons arrival

Post by NemesisForce on Fri Mar 21, 2008 10:23 am

Well, I like your optimism belissand. DH players on other forums seem to think we'll be less effective against the new Daemons. Another rumor I read (emphasize 'rumor') is since these particular Daemons are not summoned they don't have to take instability tests. I think you're right about dusting off the incinerators and psycannons. Plain ol' cleansing firepower will surely be on the menu.

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Re: Ready your Psycannons for the Daemons arrival

Post by Dvil on Fri Mar 21, 2008 1:16 pm

I've heard that khorne can allow his followers to ignore psycic powers or force weapons on a 2+

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother_Marine on Fri Mar 21, 2008 2:16 pm

IF that happens, that that is bullshit. What's the point of them? then.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Fri Mar 21, 2008 6:54 pm

Blessing of khorne gives a 2+inv save agains psy powers and force weapons. But that works on a very cc oriented army which will have to bypass the difficult terrain test to assault, and it wouldn't be a bad idea to give sancuary to your inquisitor (since everything there has de daemon rule, even the soulgrinder)

BTW soulgrinder 13/13/11 CC oriented, not much range, cost like the normal chaos spider.

An other reason to dust out you anointed weapon (2d6 vs him)[/img]

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Re: Ready your Psycannons for the Daemons arrival

Post by NemesisForce on Sat Mar 22, 2008 9:06 am

It'll be interesting to see how many Daemon armies pop up after the codex release. For a tournie I don't think I'd want to stack up on a bunch of anti-Daemon wargear and have to field less bodies because of it. If you don't actually go up against one or two Daemon armies those would be points well-wasted. Anybody planning to pick up the Daemon codex just know thy enemy?

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother-Captain Validi on Sat Mar 22, 2008 12:07 pm

I don't have the cash, and I'd rather find out as I played against them (if ever!). Might make it more fun/vexing!

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Re: Ready your Psycannons for the Daemons arrival

Post by SIRSEAN on Tue Mar 25, 2008 7:50 am

2+?

WTF is going on?

(sorry, but... I guess you are agree)

But...

we have to give GW a chance...

I still hope that they release soon the new inquisition codex, with all the armies (demon, withc and alien hunters) and I also hope that we can finally have a competitive army.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Tue Mar 25, 2008 5:18 pm

One thing that I haven' t considered is how useless a Psy Hood will be against them, because they don't have Psy powers, they have "Gifts" which doesn' t need a Psy test (lash with no test, Gift of chaos with no test, etc)

I'm reading the 2+ gift of khorne as a "save" which means that he gets 2+ save for every force weapon hit, but if he fails even once there is no stopping the Force weapon to kill outright unless the new " daemon" rule states otherwise (for instance the DP in this new dex don' t have the ethernal warrior rule).

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Re: Ready your Psycannons for the Daemons arrival

Post by Klomster on Wed Mar 26, 2008 3:26 pm

Are they immune to instant death?

If so the roumured force weapon attack becoming instant death will suck.

Even more.

2+ save is everything that is broken, twize.

Bloody enemies.

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother-Captain Validi on Thu Mar 27, 2008 11:10 am

If it is an invulnerable save, then what would Scourging do? (Psychic attack which ignores invulrerable saves.)

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Re: Ready your Psycannons for the Daemons arrival

Post by Justicar Dionitas on Thu Mar 27, 2008 2:05 pm

Are they getting rid of the Collar of Khorne? That's pretty much the same thing as the Blessing of Khorne. I've never heard of a Force weapon being nullified by this. To deal with this, you'll just have to add some shootiness to your army. As it stands, all daemons have inv save. Like said before, beef up on the incinerators and psycannons. Can't asscanns have psybolts too?

I'm pretty much resigned to the fact that Daemonhunters will be among the last to recieve a codex update.

Scourging would be, I assume, RaW If it ingnores invulnerable save then it ignores them. I see your point though. I think then maybe the nullifacation of a pschic power probably takes precedance.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Thu Mar 27, 2008 9:48 pm

Normal daemons won' t be much of a problem, but delaling with Greater daemons and Daemon princes will be like dealing with an army of Carnifexes with wings.

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Re: Ready your Psycannons for the Daemons arrival

Post by NemesisForce on Sat Mar 29, 2008 9:35 pm

Was just taking a boo at the upcoming Daemon models on the GW UK site. Other than the Soulgrinder I thought I was looking at the Warhammer Fantasy section. Even some of the Greater Daemon models are the same ones as for WHF. I guess that's to be expected as Daemons wouldn't really have Dreads, vehicles and the like. Daemonettes on bikes would be cool though.

Edit: Ah, it all makes sense now. Didn't realize GW was releasing a WHF Daemons Codex as well. Very frugal of them. There seems to be more fantasy than 40K in them though.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Sat Mar 29, 2008 11:22 pm

2 birds 1 stone... who was stone? that's 4 you to find out.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Thu Apr 10, 2008 10:47 pm

Bolter and Chainsword has a small 1000 pts battle rep

http://www.bolterandchainsword.com/index.php?showtopic=133565

Very interesting, looks like Inquisitors with astropaths will be mandatory. Unless you want demons withing 18" of your army at the beginning of the game.

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Re: Ready your Psycannons for the Daemons arrival

Post by Snowfire on Fri Apr 11, 2008 2:45 am

Brothers, after reading that B&C battle report, we are in deep.

Armies will need to change, weapons updated, and training increased.

But remember, we fight not only for Humanity's sake, but for the Emperor.

I am getting a copy of the Deamons Codex next week, and will let you know some of the worse points of the army.

Look for it in my regular post.

We stand shoulder to shoulder against this threat. And though out-numbered we may be, we are the Grey Knights. And we shall never surrender.

I am the hammer, I am the sword in His hand...

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother-Captain Validi on Fri Apr 11, 2008 5:41 am

Even though they're fearless, do they still have deamonic instability? If they don't it's kinda pointless having the -1 LD for fighting GK.

So are Force Weapons changed to Instant Death now? If so, that really sucks.

Inquisitors will be needed to take care of those deep strikers. I wonder who a battle would go if I was using my future Legion of the Damned - everything would be deep Striking everywhere!

At least I can deep strike Dreadnaughts...

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Re: Ready your Psycannons for the Daemons arrival

Post by NemesisForce on Fri Apr 11, 2008 9:30 am

Since these new Daemons are not considered summoned they won't have to take instability tests.

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Fri Apr 11, 2008 10:54 am

And The instand Death ruling will be in 5th edition on july. At least they still charge as in dificult terrain. However our "Endless" rule for demons will bite.

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother_Marine on Fri Apr 11, 2008 1:59 pm

Omg..... that sucks for DH, and if GW doesn't make a new codex soon we are screwed for all eternity.

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Re: Ready your Psycannons for the Daemons arrival

Post by Brother-Captain Validi on Fri Apr 11, 2008 2:32 pm

Let them come. We shall fight our losing battle for all eternity, and go to our certain deaths willingly. We have fought and died for Him in the past, and we shall continue to do so. For we are the Grey Knights, most holy and loyal of all his servants. We will never falter, nor give one step to the enemy. Unless we have a kick-ass plan. Wink

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Re: Ready your Psycannons for the Daemons arrival

Post by Klomster on Fri Apr 11, 2008 3:40 pm

The deamon will come in hordes unending, we will be covered by blood and death!

But we will stand!

The deamon will attack us with the most monstrous of beeings!

But we will stand!

Gw might exclude us and our sisters to fight a hopeless battle, exclude us from their galaxy and finish us off in an endless tide of deamonic bodies!

But we will stand! Until the end of mankind!

For We are the hammer crushing the emperors foes!
We are the instrument of his will, the tip of his spear, the edge of his sword!
We are the end, of all our enemies and we shall fight until our last breath or until the galaxy is purged!

Glory to the emperor! He will protect us always!

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Re: Ready your Psycannons for the Daemons arrival

Post by belissand on Fri Apr 11, 2008 9:12 pm

For everything else there is deep investigation, we all should have a copy of this new dex so that nothing can catch us unprepared.

This is no longer Theory

This is for the Chapter HONOUR!!!

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Re: Ready your Psycannons for the Daemons arrival

Post by Doomaflatchi on Sat Apr 12, 2008 11:03 pm

Today, I got to look at the new Chaos Daemons Codex. The place where I play had a copy (don't ask me how; I honestly don't know) so I skimmed through it.

Yes, everything is fearless and deepstrikes, and yes, ALL their saves are Invulnerable -- usually 5+ or 4+. It hurts. There was a lot of Fleet, and lots of Furious Charge as well. To top it all off, a good portion of their heavy melee units have Rending. Melee against these guys is going to hurt. In addition, the models were relatively cheap, considering all the special rules that apply to the whole army.

The models, I must admit, are pretty snazzy looking. My favorite was their walker unit, which looked like a centaur-type thing with a greater daemon of Khorne body and Defiler legs. It had two weapons, which fired random (D6 on a table) blast types.

All in all, my first impression was "Ouch". Psycannon bolts will be great, and if GW doesn't make an errata to change Sanctuary (because even if it's on my side, an invincible army is still stupid and unsportsmanlike), then I'll refuse to use it on general principle. It looks like they're just too fast for us to backpedal and shoot them to death, and Grand Masters are useless due to the daemons immunity to Instant Death, so we might find ourselves looking at a lot of Brother Captain centric melee armies. On the bright side (the slim one that there is), I think this army will give new life to the Dreadnought and Purgation Squads in Grey Knight armies.

Just my two bits; take it for what you will. Wink

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Re: Ready your Psycannons for the Daemons arrival

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