digging the archeovaults of GW

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Re: digging the archeovaults of GW

Post by Titus on Sat Jun 11, 2011 9:31 am

Aubec le noir wrote:though i despise plastic ... thoses are specials : the first SM plastic sprue in the 1988 catalogue, and frankly except the pose there isn't so much improvment of the plastic SM today !! ... am i insincere ? ... well yes ! Twisted Evil but the scheme was already there.
http://solegends.com/citcat88/0005plastics.jpg

the IG rapier and the IG heavies
http://solegends.com/citcat88/4003imperialguard-01.jpg

and pirats and adventurers ... so much diversity and choice affraid
http://solegends.com/citcat88/4004pirates-01.jpg
http://solegends.com/citcat88/4005adventurers-01.jpg
in the adventurers you can see a scratch of the John Blanche Amazon and one of the first Navigator (for instance...)

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Hey there is a Conversion Beamer in the IG heavy weapons!

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Re: digging the archeovaults of GW

Post by Aubec le noir on Sat Jun 11, 2011 10:49 am

oh yes !
you're right ... i didn't saw that ! Suspect
hard to find though ... Wink
but it gives us an idea if the shape of this weapon, for future conversions ! cheers
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Re: digging the archeovaults of GW

Post by Valten on Sat Jun 11, 2011 11:13 am

Heh, just looks like a plasma cannon with a few knobbly bits on IMO.

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Re: digging the archeovaults of GW

Post by Aubec le noir on Sun Jun 12, 2011 4:09 am

old SM : the one with the sword high is really beautiful and characterful ! cheers
http://solegends.com/citcat88/4101spacemarines-01.jpg
another page ... they are all in motion ... imagine a whole squad with some of them !! Wink
http://solegends.com/citcat88/4102spacemarines-01.jpg
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Last edited by Aubec le noir on Wed Jun 22, 2011 9:01 am; edited 1 time in total

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Re: digging the archeovaults of GW

Post by Constantine on Sun Jun 12, 2011 8:00 am

Aubec le noir wrote:old SM : the one with the sword high is really beautyful and characterful ! cheers
http://solegends.com/citcat88/4101spacemarines-01.jpg
another page ... they are all in motion ... imagine a whole squad with some of them !! Wink
http://solegends.com/citcat88/4102spacemarines-01.jpg
Aubec pirat

So how is your collection comming along Brother?

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Re: digging the archeovaults of GW

Post by Aubec le noir on Sun Jun 12, 2011 8:31 am

i'm too young in 40k (2000) to possess a big collection of 40k models (it's a pity i know) except for GKs ... i've got the 2 inquisitors in TDA and all the GKs in TDA with the stormbolter on the halberd.
what i miss is 1 type of shouder shield (the one with the skull) and the inquisitor with the hat posted a few posts back.

but that's different with WHFB :
i collect dwarves, ogres and mercenaries (with an army of middenheimers created with old norses minis), i don't, ever, collect the injuries so i don't have the 4 wounded dwarves

with dwarves (including pre-slotta models) on about 300 or 400 models i miss about 30 models ( 3 norse dwarves, about 15 imperial dwarves and adventurers and some mob models) but i's been a long time that i didn't check with my catalogues.
i've got nearly all the dwarf's king court and some rarer models (like the dwarf janissaire scupted by the Perry brothers but never sold because of being too much out of the range ... they made some models in metal ... and i was lucky and got one.

with ogres i miss some metal models (particularly the marauder ones including an important one : the marauder ogre with cannon) but it's relatively easy to find them with 2 exceptions : the marauder ogres that came expensive and the multipart giant ogre that is rarer.
note that i don't collect Chaos ogre with mutations and so on ... only Ogres from the Ogre realm.

with norses and barbarians over maybe 200 models i miss maybe 15 or 20 models ... it's now the core of my middenheim army with the Ulrik priests and so on ... a real pleasure.

with mercenaries : it depends of the unit ... but i can still make an army Wink

when i finish collecting dwarves and ogres and norses maybe i'll turn my "geekness" to the 40k models Twisted Evil Razz

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Re: digging the archeovaults of GW

Post by Aubec le noir on Tue Jun 14, 2011 9:52 am

the first Eldars from the Legend Jes Goodwin ... they are all based on them !! Wink
http://solegends.com/citcat88/4301eldar-01.jpg
http://solegends.com/citcat88/4302eldar-01.jpg
http://solegends.com/citcat88/4303eldar-02.jpg
http://solegends.com/citcat88/4304eldar-01.jpg

idon't exactly know what D-cannon is though ... scratch
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Re: digging the archeovaults of GW

Post by jerbat123 on Tue Jun 14, 2011 8:04 pm

According to the 1994 eldar codex it is a distort weapon "ie D-cannon" if you have a hit,you have to do a DISTORT TEST CHART(1-6), (1-4) vehicle is destroyed (5) displaced unharmed see displacement chart (6) moved unharmed in a random direction. It basically moves the target.Now the DISPLACEMENT CHART,on a roll of the dice (1-6) for the result (1)target moved any random table edge (2)target moved 4D6" any direction (3)target moved 6D6"any direction (4)target moved D6" inverted upside down unharmed any weapons on top can't be used weapons on sides may be used as normal (5)target moved 2D6" any direction up 10' in the air then dropped sustaining an automatic strength 10 D6 damage any thing under when it lands take a strength 10 hit also on a 4,5,6 roll (6)target is moved 2D6" UNDERGROUND any direction as the target attempts to warp into a space occupied by solid rock causes a massive explosion a 2' blast marker is placed over the spot any thing under is hit automatically strength 6D6 damage with a -2 save modifier.
Now this was a fun and awesome weapon to use in the game at the time cheers


Last edited by jerbat123 on Tue Jun 14, 2011 11:32 pm; edited 1 time in total

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Re: digging the archeovaults of GW

Post by Zealadin on Tue Jun 14, 2011 8:28 pm

The new D cannon rules aren't nearly so good.

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Re: digging the archeovaults of GW

Post by jerbat123 on Tue Jun 14, 2011 11:57 pm

Zealadin wrote:The new D cannon rules aren't nearly so good.

I know,I wish they could use some of the old rules,The RT days.....But alas it was just to powerful for one army and people cried and stomped there little feet and now you have this...this... little stepchild of a weapon Razz Can you imagine.....so sorry but your land raider is now underground Twisted Evil Laughing

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Re: digging the archeovaults of GW

Post by Zealadin on Tue Jun 14, 2011 11:58 pm

Haha yea pretty amazing :p

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Re: digging the archeovaults of GW

Post by Aubec le noir on Wed Jun 15, 2011 7:12 am

ok
it was indeed a fun weapon at that time !! Razz
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Re: digging the archeovaults of GW

Post by TheCrimsonGlass on Wed Jun 15, 2011 8:01 am

Maybe so, but 4 our of 6 times it's just going to explode as normal... but on those games that it doesn't... bet that was exciting!

I wonder how many people actually held up their weapons and DROPPED it Razz
--I like to think at least a few people did it...

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Re: digging the archeovaults of GW

Post by Klomster on Thu Jun 16, 2011 8:54 am

I've heard that ork transports could take as many models as you could fit on them.

And if a model fell off the model took a hit.

This let people in my gaming community into the thought patterns of....
A battlewagon made from a bowl.
Shaking the table, and other nice questions.

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Re: digging the archeovaults of GW

Post by Aubec le noir on Fri Jun 17, 2011 8:33 am

imperial beastmen !! affraid and some original guardsmen (by Mark Copplestone... they have the look of maccharius) and commisars
http://solegends.com/citcat89/c894010impguard.jpg
very old Mechanicus magi and servitors (including a squat servitor !!) by Bob Olley himself cheers cheers
http://solegends.com/citcat89/c894011impguard.jpg
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Re: digging the archeovaults of GW

Post by DonFer on Fri Jun 17, 2011 8:54 am

Man, they had a potpurri of races all over 40k. Well, I won't complain if they ever, ever re-release the Mechanicum stuff (without those cartoony faces of course).

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Re: digging the archeovaults of GW

Post by Aubec le noir on Fri Jun 17, 2011 9:13 am

the cartoon face is bob Olley signature ... works well with Ogres and Ogryns (his speciality) but less than well with mechanicum adeptus, i concur ! Wink Razz
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Re: digging the archeovaults of GW

Post by jerbat123 on Fri Jun 17, 2011 3:10 pm

That's the only part of my old collection I do still have,mostly In part to the old style servitors/commissars. I do miss his style of casting/sculpting,especially Helga the servitor......Man what a woman Razz Laughing

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Re: digging the archeovaults of GW

Post by Aubec le noir on Sat Jun 18, 2011 1:10 am

oh yes i didn't remark her ... gosh ! she's one of the ugliest thing i ever see !! affraid Razz Razz
but i've a soft spot for his particular style... especially for the ogres and ogryns
continuing on the ugly things ... the chaplains from Coppelstone and Perry Razz Razz
http://solegends.com/citcat89/c894106marines.jpg
but at the bottom of the page you can see original terminators ... it was a time where GW was searching the style of their marines ... now the things are clear but in 1989 it wasn't so clear ... Wink
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Re: digging the archeovaults of GW

Post by TheCrimsonGlass on Sat Jun 18, 2011 1:32 am

Wow talk about experimental with those terminator models! It would appear as though they went with essentially the top left of those 3. The one to the right of that looks pretty awesome though; I wish they had something that followed that model design.

That bottom one though... Gosh that thing looks silly. I'm glad they didn't run with that.

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Re: digging the archeovaults of GW

Post by Aubec le noir on Sat Jun 18, 2011 2:41 am

i totally agree with you in every points brother
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Re: digging the archeovaults of GW

Post by Constantine on Sat Jun 18, 2011 7:46 am

I think this thread is great.
I also think it is timed well with the FW releases of the Heresy SM stuff, now you can make modern equivilants of the classics!

You could use these:
http://www.forgeworld.co.uk/New_Stuff/SPACE_MARINE_HEAVY_WEAPONS_SET.html
on either marines OR Imperial guard Twisted Evil

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Re: digging the archeovaults of GW

Post by GMKDynamis on Mon Jun 20, 2011 6:08 pm

Wow, were the SM's with mech limbs Iron warriors? The artificer armor adds nostalgia and relates well with the Horus heresy novels. Sort of solidifies or makes more tangible one's imagination when reading the books.

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Re: digging the archeovaults of GW

Post by Valten on Tue Jun 21, 2011 12:59 am

I miss Space Marine jetbikes...

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Re: digging the archeovaults of GW

Post by Aubec le noir on Tue Jun 21, 2011 1:38 am

Constantine wrote:I think this thread is great.
I also think it is timed well with the FW releases of the Heresy SM stuff, now you can make modern equivilants of the classics!

You could use these:
http://www.forgeworld.co.uk/New_Stuff/SPACE_MARINE_HEAVY_WEAPONS_SET.html
on either marines OR Imperial guard Twisted Evil
that's a good idea... the old minis are somewhat hard to find though ! Very Happy
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Re: digging the archeovaults of GW

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