First plan: 1750 pts

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First plan: 1750 pts

Post by scarrboros on Sat Mar 26, 2011 5:51 pm

Just my first plan on a list:

HQ: Grand Master w/ Halberd, 3 servo-skulls and Psychotroke Grenades 210 pts

Elites: Techmarine w/ Orbital strike relay and 3 servo-skulls 149 pts

Elites: 10 Purifiers w/ 4 psycannons, a Daemon Hammer, 2 pairs of falchions and 3 Halberds Riding in razorback w/ Psybolt ammunition 351 pts

Elites: Vindicare Assassin 145 pts

Troops: 7 Terminators w/ 5 halberds, a psycannon, Brotherhood Banner and Daemon Hammer 330 pts

Troops: 10 Grey Knights w/ 4 Halberds, Justicar with hammer, 2 pairs of Falchions, a stave and psybolt ammunition 295 pts

Heavy Support: Land Raider Crusader w/ Psybolt ammunition and Multi-melta 270 pts

1750 pts

I know that there are very many things stuffed in but who wants swords when you can have halberds and other things?

Does it look good or should I fit in a Nought of any kind?

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Re: First plan: 1750 pts

Post by madbakery on Sat Mar 26, 2011 7:02 pm

I like the list Very Happy I can't believe you don't have a DK

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Re: First plan: 1750 pts

Post by DarkRonin on Sat Mar 26, 2011 7:17 pm

It's entirely a personal preference with swords, but the advantages for them are quite noticeable for all models that are wearing Terminator Armor or have an Icon of the Just (Old Skool GK Iron Halo). Especially when it gives them a +1 to their invulnerable save in Close-Combat: 5+ becomes 4+ and 4+ becomes 3+.

I can definitely understand why you'd take halberds. There are so many choices available now for GK players. It just blows my mind with how many things we now have.

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Re: First plan: 1750 pts

Post by NemesisForce on Sat Mar 26, 2011 8:19 pm

Looks good. IMHO, falchions on Purifiers will probably be overkill as even without them they'll still eat anything they come up against. Halberds will be more important because you'll want as many of them swinging first as possible.

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Re: First plan: 1750 pts

Post by Aubec le noir on Sun Mar 27, 2011 1:27 am

maybe a mixt on purifiers : halberds and falchions ... scratch
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Re: First plan: 1750 pts

Post by Nausaden on Sun Mar 27, 2011 4:06 am

Very nice looking list Brother; its certainly where I am playing around with ideas.

As it is right now, I am just trying to make the most epic pure Termie army Wink

But in all truth, Grey Knights will be best by utilizing a little of everything that they can, and I very much like the look of your squads (and fitting a Vindicare in there too is good).

The techmarine seems a bit much; what are your plans with him? Combo with the vindicare and some guys to sit back? Are the termies going to join with your Grandmaster in the LR?

I love swords. Always have. But halberds are far more useful; especially against all the space marines out there. They even give us the upper hand against speedy agile foes like Eldar; taking away their prime assault advantages when we get them on our blades. Its good to have a sword thrown in with the termies; wound allocation and just squad preference.


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Re: First plan: 1750 pts

Post by scarrboros on Sun Mar 27, 2011 5:03 am

The reason I have Falchions is that at my club there are very many Dark Angels guys.

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Re: First plan: 1750 pts

Post by Zealadin on Sun Mar 27, 2011 5:20 am

Hmm, I don't really know anything about DA but whats the reasoning behind that?

I personally think swords are a bit meh, they only work in CC, which when you consider how slow GKT are is pretty weak. Halberds turn your unit into hitting first or at least even 95% of the time, and will probably take out enough models to hugely reduce the return attacks.
Falchions are also sweet for pure killiness, particularly on termies who can absorb return non PW attacks.

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Re: First plan: 1750 pts

Post by scarrboros on Sun Mar 27, 2011 5:51 am

I use the falchions to overcome SS saves with more attacks.

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Re: First plan: 1750 pts

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