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1000 pt. Grey Knight - New Player

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Aubec le noir
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Nivondu
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Post by Nivondu Tue Feb 23, 2010 9:41 am

I haven't tested this configuration out yet. but I'm sure it needs help of some kind.
Thanks in advance. I'm a new player and still getting my feet wet.

HQ:
Brother-Captain - Force Wep, Storm Bolter - 61 pts
- Retinue 3 Grey Knight Termys - NFW, and Storm Bolter - 138 pts


Troops:
Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts

Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts


Heavy Support:
1 GK Dreadnought - Twin linked Las Cannons, CC w/SB, Extra Armor - 140 pts

Land Raider Crusader - Hurricane Bolters, TL Assault cannon, multi-melta - 255 pts

comes out to 994
again all comments and help are welcome.


Last edited by Nivondu on Tue Feb 23, 2010 10:13 am; edited 2 times in total

Nivondu
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Post by Klomster Tue Feb 23, 2010 9:49 am

It's too expensive.

You forgot to add cost for hammerhand.

Otherwise it's good, But it adds up to 1004.


You might want to give one of the terminators thunder hammer storm shield, just for some anti-monster and vehicle punch in the GKT squad.
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Post by Nivondu Tue Feb 23, 2010 9:57 am

Edited out hammerhand...
Quick question though, will hammer and shield cost more? or no. I can't remember at the moment.

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Post by Aubec le noir Tue Feb 23, 2010 10:04 am

No.
you can replace SB and NFW for SS/TH for free ... isn't it nice ?? Twisted Evil
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Post by NemesisForce Tue Feb 23, 2010 10:05 am

Looks good. I suggest to drop the ML on your Dread instead. This way you still have a/t at both range and cc and will still be effective against tough non-vehicle types. Use the excess points for extra armor for the Dread. Welocome to the forum btw.
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Post by Nivondu Tue Feb 23, 2010 10:15 am

Wow, thats a great idea.

Edited Dread

I can't edit the termy yet cause i don't have the bits, but i will once i can find some hammers and shields

and thanks for the welcome, its nice to see a place dedicated to GK
I get alot of flack from other ppl about playing GK and it just makes me
that much more resolved to win.

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Post by Aubec le noir Tue Feb 23, 2010 10:40 am

fighting spirit is good brother Nivondu... just try to avoid the Face when you lose ! Wink Razz
and welcome
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Post by Musashi Wed Feb 24, 2010 2:20 am

Are the points cost for the PAGK unitsd broken down too much? will GW like that?

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Post by For the Emperor Wed Feb 24, 2010 4:44 am

HQ:
Brother-Captain - Force Wep, Storm Bolter - 61 pts
- Retinue 3 Grey Knight Termys - NFW, and Storm Bolter - 138 pts

Troops:
Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts
Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts

Heavy Support:
1 GK Dreadnought - Twin linked Las Cannons, CC w/SB, Extra Armor - 140 pts
Land Raider Crusader - Hurricane Bolters, TL Assault cannon, multi-melta - 255 pts
comes out to 994
again all comments and help are welcome.[/quote]
The Grey Knight Terminator squad could do with a Incinerator, just to deal with hordes and infantry in cover.
Personally I'd drop the Pyscannons too, just to keep the Storm Bolter Grey Knights more mobile. You'd be able to get 2 more Gk's this way.
The Grey Knight Dreadnought is cool and by no means a bad choice, but i'd bear in mind you could upgrade to a GrandMaster for that cost or get some more GK/GKT's.

Goodluck Smile
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Post by Musashi Wed Feb 24, 2010 5:00 am

Nivondu wrote:I haven't tested this configuration out yet. but I'm sure it needs help of some kind.
Thanks in advance. I'm a new player and still getting my feet wet.

HQ:
Brother-Captain - Force Wep, Storm Bolter - 61 pts
- Retinue 3 Grey Knight Termys - NFW, and Storm Bolter - 138 pts


Troops:
Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts

Grey Knight Justicar - NFW, SB - 50 pts
4 Grey Knights - NFW, SB - 100 pts.
1 Grey Knight - Psycannon - 50 pts


Heavy Support:
1 GK Dreadnought - Twin linked Las Cannons, CC w/SB, Extra Armor - 140 pts

Land Raider Crusader - Hurricane Bolters, TL Assault cannon, multi-melta - 255 pts

comes out to 994
again all comments and help are welcome.

Drop both psycannons from the PAGK squads and replace with 'cinnies (probally upgrade the SB on the Dread with a cinnie too).
Psycannons on PAGK promote static play, which they dont really like (and if your within 18inches and not thinking of assaulting this turn, your too close)
If you have the points, give at least a basic termie a psycannon, if you can grab the points add one on the BC too

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Post by Aubec le noir Wed Feb 24, 2010 6:12 am

i disagree with you brother Musashi, i prefer psycannons at incinerators.
Mobility is not a problem cause you can choose assault 18" or heavy 36" and the possibility of firing lets say a zooanthrope before it can reach the 24" is a real ace in your pocket if you see what i'm saying ... Wink
and then the range 18" is better than the 8" of the incinerator
and you can wound (even destroy) light vehicles with a psycannon not with a 'cinnie
in general i'm not a big fan of the possibility of a big number of wounds, i prefer the reality of a reasonable amount of wounds... so my choice is the psycannon Twisted Evil
but i agree with the incinerator instead of the SB for the dread (if you have the points, though... haven't my codex in hands here)
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Post by Brother Ezekiel Wed Feb 24, 2010 6:38 am

I think I'm gonna puke with the increasing amounts of Grey Knights.No wait thats just Papa Nurgle showing that he has his eye on me.*puking sound*
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Post by Aubec le noir Wed Feb 24, 2010 8:22 am

we're still outnumbered though ... but that's no problem we're better anyway !! Twisted Evil Twisted Evil
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