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Post by TLRieder Fri May 28, 2010 10:50 pm

Grand Master 145 (the scariest)
5XGKTs230pts (the posse)
1XLRC 255 (the ride)

2XINQ with bolters 42pts 2targets (the good)(in PAGKs to absorb shots from ap3+weps etc)
1XCalidus 120pts (the bad)

PAGKs Justicar+8Knights 250X3 750pts 27GKs (the holy spear)(mounted in two rhinos and a chimera)

2X5IST in rhino with two meltas 240 pts 10targets 2 light tanks (the____fodder???)(allied from WH to make use of transports for PAGKs)

2XDreads with lascannon 260pts 2light walkers (the eternal)

Inducted guard (the ugly)
Command Squad 30pts +20pts for lascannon team +1 chimera(PAGK transport)(in case) 55pts
2 infantry squads 100pts+30pts for two lascannon teams
2 hvy weps squads 120pts+45 for 3 lascannons +30 for 3 missle launchers
total 430pts 1 Light tank 6lascannons 3missle launchers 40 targets 5 scoring units


Army Totals pts2482
9 Scoreing units
Infantry models 86 wounds 91
1 Phychic hood
HVY weps 8 LCs 2 twined 3 MLs 1 Multimelta
Light Weps 1 Neural shredder 2 meltaguns 33 SBs 2 Bolters 10 Hellguns 31 flashlights
CC weps 1 Force Wep 8 Power weps 1 Ctan Phase sword 24 STR6 2 STR10 Dreadhands
Tanks 3 Light 1 HVY 2 Walkers


Ok so i plan to use these guys by setting up a support by fire with the guard mounting the PAGKs and GKTs and spearheading the enemy the two walkers following doing what they can and cleaning up/tie ups i will adjust from this design based on the enemy and mission ISTs dont have a job unless i need some rolling melta suicide squads the assassin can attack vulnerable range units or headquarters etc or i can setup everybody in a ranged defense for those mobby army's the last 20 pts iam thinking about useing for holocaust or upgradeing the MLs to LCs i just dont have 9 gaurd LCs right now though

So guys other than pie plates (those are my bane) tear this apart thanks alot in advance for any suggestions or rule clarifications or suggestions thank you
TLRieder
TLRieder
Stormtrooper
Stormtrooper

Number of posts : 31
Age : 37
Location : Fort bragg
Army : DH
Registration date : 2010-02-16

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Post by Titus Sat May 29, 2010 12:12 am

Not sure why you are running 2 inquisitors? Make sure to give the GKGM a Psychic hood if your not running an Inq Lord.

You cant mount your PAGK in Transports from the WH codex, they are like the DH ones where they can only carry the unit they were bought for (Codex:WH pg33)
Titus
Titus
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Number of posts : 298
Age : 51
Location : Illinois, USA
Army : Grey Knights, Legion of the Damned, White Scars, Space Wolves, Fallen Dark Angels, 1000 Sons of Prospero(pre-heresy)
Registration date : 2010-02-07

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Post by TLRieder Sat May 29, 2010 7:22 am

first thanks i got the pychic hood under the army totals but forgot to get it on the grandmaster its paid for ill fix that the two INQs are for one to get me a calidus two they soak up wounds for PAGKs for 10pts a wound versus 25 perhaps i have an old WH book but mine does not say anything about it being like ours its just goes into the transport listed here may be equiped with any of the following etc___any adepta sororistas vehicle may be equiped with etc.
TLRieder
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Post by Titus Sat May 29, 2010 7:31 pm

Yep they are like ours page 33 in the Witch hunters codex. The only way your gonna get PAGK in a rhino is to take them as allies to a Codex Space Marine army.

Now you can put them in an Inducted IG chimera, just not a DH Inq Storm trooper one.
Titus
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Number of posts : 298
Age : 51
Location : Illinois, USA
Army : Grey Knights, Legion of the Damned, White Scars, Space Wolves, Fallen Dark Angels, 1000 Sons of Prospero(pre-heresy)
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