1750 pts. with Imperial Armour

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1750 pts. with Imperial Armour

Post by Belarus on Tue Dec 08, 2009 11:25 am

I play in friendly environment so Im allowed to use IA rules. We just find these rules more up to date and it also offers a more interesting way to play Daemonhuters. I still experiment with the army list. Ive got 2 versions for now.

1. version

Problem: Im not really sure about my AT.

HQ
Grand Master 394
- Sacred Incense
- Psycannon
4x GKT
- Psycannon
- Thunder Hammer


Elites

Inquisitor 171
- Psycannon
- Mystic
- 2x Sage
- PC gun-servitor
- 2x HB gun-servitor

Troops
6x IST 190
- 2x Melta
- Valkyrie (IA)
- 2x Hellstrike Missiles
- 2x Heavy Bolters

6x IST 135
- 2x Plasma gun
- Chimera (IA)
- Heavy Flamer
- Multilaser

7x Grey Knight 200

6x Grey Knight 225
- 2x Psycannon

Heavy Support

GK Dreadnought (IA) 180
- Multimelta
- Incinerator
- Drop Pod (IA)
- Locator beacon

Land Raider 255
- Extra Armour

2. Version

HQ
Grand Master 394
- Sacred Incense
- Psycannon
4x GKT
- Psycannon
- Thunder Hammer


Elites

Eversor Assassin 95

Inquisitor 171
- Psycannon
- Mystic
- 2x Sage
- PC gun-servitor
- 2x HB gun-servitor

Troops
5x IST 180
- 2x Melta
- Valkyrie (IA)
- 2x Hellstrike Missiles
- 2x Heavy Bolters

6x IST 135
- 2x Plasma gun
- Chimera (IA)
- Heavy Flamer
- Multilaser

7x Grey Knight 200

Heavy Support

GK Dreadnought (IA) 180
- Multimelta
- Incinerator
- Drop Pod (IA)
- Locator beacon

GK Dreadnought 140
- TLLC
- Heavy Flamer


Land Raider 255
- Extra Armour

Maybe I could drop the Eversor in the 2. Version and take a squad of IST that would be held in reserve and then they would hold objective. But I really LOVE Eversor. He has done a lot during his service. I dont know. Ill keep playing and try what suits me best.

Belarus
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Re: 1750 pts. with Imperial Armour

Post by Aubec le noir on Tue Dec 08, 2009 2:10 pm

why don't you use 2 mystics : it gives you the possibility to target one deep striking unit within a good range with another unit than the one with the inquisitor so you can choose the best suited for the purpose...
my 2 cents
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Re: 1750 pts. with Imperial Armour

Post by Belarus on Tue Dec 08, 2009 2:38 pm

Because Inquisitor can have only 6 henchmen and I want them to provide the best fire support they are able to give for minimum points. Deep striking infantry isnt a problem, because theres nothing more shooty in my army than this unit. Deep Striking Dreadnoughts are nasty, but they are usually deployed in a way that they get cover save and I think that upgrading to Lord because of that probability would be just waste of points.

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Re: 1750 pts. with Imperial Armour

Post by Rivan on Tue Dec 08, 2009 5:28 pm

Both lists look good. It's awesome that you're using IA rules. One question though...are you allowed to pick and choose from the codex or from IA2? When I play (w/ IA rules), it's one or the other to make it fair. Meaning if I'm using IA rules, I use it for all vehicles including the LR. This means that my LR will actually cost more (250 + 15 for EA I think). Just wondering...

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Re: 1750 pts. with Imperial Armour

Post by Belarus on Wed Dec 09, 2009 9:22 am

My friends dont mind if I mix it. However I agree that it would be more fair to choose just from one of them. I will reconsider that.

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Re: 1750 pts. with Imperial Armour

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