OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
It's the one mounted on the GK LRR. STR6 AP3 of holy burning goodness!!!
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"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

Rivan- Terminator

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Oh THAT one...............
Yes, me likey likey.
That better be in our next codex (the LRR) or I'm gonna be very angry with GWS
Yes, me likey likey.
That better be in our next codex (the LRR) or I'm gonna be very angry with GWS
Zealadin- Terminator

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
I agree with the LRR for the GK. I am wondering if the GK can use Drop Pods. I have read the GK book and they only use thunderhawks from what I have read. Yes DS is nice but what would be better is a thunderhawk. The forge World rules for the GK one says that you can replace all of the heavy bolters with psycannons that are TWL.
I understand that the GK are not at all like SM, but more power is all nice. Also, the GK are great at close combat, so shouldn't they get Furious charge and or counter-attack??
I like the vendetta idea alot. I was going to take Valkyries and use them as transport for my GK in apocalypse.
I am even working on a super heavy tank for them also.
Over all i still say updated special rules and more choices.
I understand that the GK are not at all like SM, but more power is all nice. Also, the GK are great at close combat, so shouldn't they get Furious charge and or counter-attack??
I like the vendetta idea alot. I was going to take Valkyries and use them as transport for my GK in apocalypse.
I am even working on a super heavy tank for them also.
Over all i still say updated special rules and more choices.

Wilmgard- Stormtrooper

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Yea I definately agree on the update with new special rules and more choices.
Infact even if we where given a more updated teleport option but more along the lines of "Thunderhawk Drop Off" where you could be landed with slightly more accuracy, stricter rules of how close to an enemy, but with the ability to shoot and assault that round. Maybe make it cost 1-2 points more per model, or make them not scoring.
I'd definately like some more CC orientated rules too, or at the very least a movement buff, because lets face it, with all the mech lists these days, you generally have to join them to beat them which isn't always fun. Making GK's a bit more mobile without vehicles would be amazing!
Something along the lines of Fleet of Foot, which gives the PAGK furious charge would be really good. Your giving up your storm bolter shots, which do alot of damage, to engage someone faster for a slight CC advantage. Could be quite interesting.
Infact even if we where given a more updated teleport option but more along the lines of "Thunderhawk Drop Off" where you could be landed with slightly more accuracy, stricter rules of how close to an enemy, but with the ability to shoot and assault that round. Maybe make it cost 1-2 points more per model, or make them not scoring.
I'd definately like some more CC orientated rules too, or at the very least a movement buff, because lets face it, with all the mech lists these days, you generally have to join them to beat them which isn't always fun. Making GK's a bit more mobile without vehicles would be amazing!
Something along the lines of Fleet of Foot, which gives the PAGK furious charge would be really good. Your giving up your storm bolter shots, which do alot of damage, to engage someone faster for a slight CC advantage. Could be quite interesting.
Zealadin- Terminator

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
I like the Thunderhawk Drop-off idea alot. Maybe apocalypse datsheet??
The thing with the stormbolters is that they are AP 5. Sure 2 shots every time but when i play against anything else i can't pen armor as well.
Many have stated that the Stormbolters should be AP 4 at least. Just to be funny but why not make it a Assult 3 weapon
It would make the AP 5 more reasonable at least in my eyes. Also why not make all Nemesis weapons power weapons?? I think that would be nice but I think it will never happen.
The thing with the stormbolters is that they are AP 5. Sure 2 shots every time but when i play against anything else i can't pen armor as well.
Many have stated that the Stormbolters should be AP 4 at least. Just to be funny but why not make it a Assult 3 weapon
It would make the AP 5 more reasonable at least in my eyes. Also why not make all Nemesis weapons power weapons?? I think that would be nice but I think it will never happen.

Wilmgard- Stormtrooper

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
gks w/ stormbolters get an extra attack all of the time, their True Grit ability makes the storm bolter a cc weapon on any turn in which they did not charge. so we do get that added perk/ so that is 3 attacks every turn? ( 1+ 2 cc weapons/charged)[/u]
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VindicareAssassin- Henchmen

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Sadly we always gain a bonus attack from the SB but gain no benefit on the charge
Also armour is so depreciated these days with all the cover saves, I'd rather they ignore cover saves
Also armour is so depreciated these days with all the cover saves, I'd rather they ignore cover saves
Zealadin- Terminator

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
One thing i would like to see the ne codex that i didn't mention is the deamonhammer. I understand that it is a thunderhammer that when daemons are present you strike at your initiative, why not have all thunderhammers that way for terminators??? I understand that the deamonhammer can only be taken only once in the army. But why not take it more often. In the GK Omnibus, i believe more than one of the GKs had hammers as weapons and they were thunderhammers from what i understand. Why not be able to take more than one? Why not have that available for the normal GK?

Wilmgard- Stormtrooper

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
What about a unit of PAGK that were fast attack and had fleet and or furious charge would be expensive but powerful the downside would be thaat they are not scoring, they could also represent a more veteren unit of PAGK, not to say the troop is not veteren but includes some newer members, where as the fast attack choice would represent a unit which has been operational together for quite some time.
Grey Wolf
Grey Wolf
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Grey Wolf- Stormtrooper

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Grey Wolf wrote:What about a unit of PAGK that were fast attack and had fleet and or furious charge would be expensive but powerful the downside would be thaat they are not scoring, they could also represent a more veteren unit of PAGK, not to say the troop is not veteren but includes some newer members, where as the fast attack choice would represent a unit which has been operational together for quite some time.
Grey Wolf
I like that idea, sort of a "Vanguard Veteran" Grey Knight.
I'm also interested in what GW's solution to True Grit will be. This rule has gone away from the new codices but it's such an integral part of the Grey Knights I don's see how we couldn't have it.
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Aeddon- Henchmen

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Re: OUR SUGGESTION FOR THE NEW DAEMONHUNTERS-GREY KNIGHTS CODEX
Aeddon wrote:Grey Wolf wrote:What about a unit of PAGK that were fast attack and had fleet and or furious charge would be expensive but powerful the downside would be thaat they are not scoring, they could also represent a more veteren unit of PAGK, not to say the troop is not veteren but includes some newer members, where as the fast attack choice would represent a unit which has been operational together for quite some time.
Grey Wolf
I like that idea, sort of a "Vanguard Veteran" Grey Knight.
I'm also interested in what GW's solution to True Grit will be. This rule has gone away from the new codices but it's such an integral part of the Grey Knights I don's see how we couldn't have it.
True Grit becomes a special rule for Grey Knights is the only option I can see.
Grey wolf
_________________
'Interrogator-Chaplain Ezra'
Always remember to pillage BEFORE you burn.
If you can't dazzle them with brilliance, riddle them with bullets.
Never hit a man with glasses. Hit him with a baseball bat.
No, I'm not feeling violent, I'm feeling creative with weapons.
Everyone is entitled to my opinion.
I'm not cynical. I'm just experienced.
I am free of all prejudice. I hate everyone equally.
If ignorance is bliss, why aren't more people happy?
If I throw a stick, will you go away?

Grey Wolf- Stormtrooper

- Number of posts: 12
Age: 18
Location: Demon Purging
Army: Pure Grey Knights
Registration date: 2009-10-29
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