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	<channel>
		<title>40k General Discussion</title>
		<link>http://greyknights.forumotion.com/40k-general-discussion-f15/-t1.htm</link>
		<description>A place to talk about other races and places in the 40k world, Fiction, and Battle Reports</description>
		<lastBuildDate>Mon, 23 Nov 2009 04:40:18 GMT</lastBuildDate>
		<ttl>10</ttl>
		<image>
			<title>40k General Discussion</title>
			<url>http://i43.servimg.com/u/f43/11/63/50/93/grey_k10.jpg</url>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/-t1.htm</link>
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		<item>
			<title>Grey Knight House Rules</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-house-rules-t871.htm</link>
			<dc:creator>Nicolai</dc:creator>
			<description>A couple of months ago, me and a couple of the guys from the group of people I usually play with figured out we would try and update part of the daemon hunter codex for use with 5th edition rules.



Our main goal was to remove some of the silly special cases grey knights have such as our force weapons, smoke launchers and land raiders, but also to add a bit of versatality to the grey knight lists (as to not rely so heavily on land raiders) and allow the list to be more in line with the fluff.



I  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 15 Jul 2009 17:21:26 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-house-rules-t871.htm#11361</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-house-rules-t871.htm</guid>
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		<item>
			<title>40K MOVIE!!!!!!!!!!!!!!!!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/40k-movie-t999.htm</link>
			<dc:creator>Snowfire</dc:creator>
			<description><![CDATA[ITS HAPPENING!!!!!!!!!!!!!
<br />

<br />

<br />
<a href="http://ultramarinesthemovie.com/" target="_blank">http://ultramarinesthemovie.com/</a>]]></description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 27 Sep 2009 19:14:23 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/40k-movie-t999.htm#13534</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/40k-movie-t999.htm</guid>
		</item>
		<item>
			<title>Daemons: Their strengths and their weaknesses</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-their-strengths-and-their-weaknesses-t1132.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>To defeat thy enemy, one most know it. But knowing it too well can be just as dangerous.



For Daemons, I have only faced them once, but it was by a veteran player who used all their accursed forces. I hope in this thread those of us experienced in slaying the embodiments of evil can rely the knowledge to other Knights in their quests to defeating our worst nemesis.



Khorne Bloodletters



Traveling in groups of 10 or so, they all have power weapons and the statistics of a marine. Though  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 23 Nov 2009 04:40:18 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-their-strengths-and-their-weaknesses-t1132.htm#15516</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-their-strengths-and-their-weaknesses-t1132.htm</guid>
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			<title>SoB Seraphim Squad question</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/sob-seraphim-squad-question-t1089.htm</link>
			<dc:creator>DarkRonin</dc:creator>
			<description>I was looking at an alternative to having FAGKs and came upon the Seraphim as a potential unit that can deepstrike, and possesses good movment which would be useful in flanking taking out tanks and the like.  But after reading the weapons load out, I've noticed that it says nothing about what the Sister Superior is loaded out with at no extra point costs like all of the other Superiors out there.  And after looking over the squad box on the GWS site, it left me feeling a bit odd.  I've read over  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 02 Nov 2009 04:01:00 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/sob-seraphim-squad-question-t1089.htm#14798</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/sob-seraphim-squad-question-t1089.htm</guid>
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		<item>
			<title>rule clarifications</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/rule-clarifications-t1130.htm</link>
			<dc:creator>Aubec le noir</dc:creator>
			<description>i put my nose in the GK codex (again) after month of oblivion

so i've got some questions (i throw them as they come)



1/ I saw that the cost of mastercrafted are the cost of the base weapon ... Ok... the NFW of a GK heroe is free ... does that mean that the MCNFW for a BC heroe or a GMGK is free too ?? (would be great !!)



2/ the justicar has already a Power Armour (10 points in the list) does that mean that if i want give him an artificier armour it cost me only 5 points (the difference  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 20 Nov 2009 16:58:26 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/rule-clarifications-t1130.htm#15475</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/rule-clarifications-t1130.htm</guid>
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		<item>
			<title>Concerning Force weapons</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/concerning-force-weapons-t1078.htm</link>
			<dc:creator>Primarch</dc:creator>
			<description>I've seen this several times and it is brought up in many tacticas. This is concerning the instant kill function of DH force weapons. Can someone explain to me why our force weapons still inflict instant kills on units that are immune to instant death (e.g. synapse and eternal warrior)?



I understand that our codex says that the model loses all their wounds and not specifically that it causes instant death, but aren't they effectively the same thing? 



On a side note: I think that units  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 31 Oct 2009 13:41:46 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/concerning-force-weapons-t1078.htm#14712</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/concerning-force-weapons-t1078.htm</guid>
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			<title>The Kalaxian War</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/the-kalaxian-war-t1131.htm</link>
			<dc:creator>Dark Bjoern</dc:creator>
			<description>Yesterday i participated in an interactive german GW Event, the Kalaxian War. It was a giant Planet Strike Mission. We fought on three planets with three warzones on each planet. Each warzone consists off 8 (in one case 9) stores, 73 stores at all. On two planets the Imperium had been the defenders and Orks and Chaos the attackers. On the third planet it had been reversed. It was a victory for the Imperium. We hold 4 warzones, Orks/Chaos 3 warzones and 2 had been contested.

It was my 4th or  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 22 Nov 2009 06:19:52 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/the-kalaxian-war-t1131.htm#15491</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/the-kalaxian-war-t1131.htm</guid>
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			<title>A huge whole in my wallet, a huge new addition! Finally!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/a-huge-whole-in-my-wallet-a-huge-new-addition-finally-t1028.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>Well guys, I finally went ahead and spruced for the Grey Knight Dreadnought  He is just so cool I had to get him, but I had refrained from saving for him for so long as to get the necessity for my 1000-1500 point list taken care of. But I was able to get an early birthday present, in the form of cash.



I was able to pay for the GKD, along with his combat blade arm and his psycannon. I wanted to get a twin linked lascannon, but sadly all I could afford (and barely) was that. It came to something  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Thu, 15 Oct 2009 05:49:27 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/a-huge-whole-in-my-wallet-a-huge-new-addition-finally-t1028.htm#14107</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/a-huge-whole-in-my-wallet-a-huge-new-addition-finally-t1028.htm</guid>
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			<title>Thoughts on Daemonhunters builds?</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/thoughts-on-daemonhunters-builds-t1101.htm</link>
			<dc:creator>Hendybadger</dc:creator>
			<description>I am just starting my second 40K force. Daemonhunters.

But what to do with them?

I have come up with 4 different builds and wondered what people think of each.



1) Pure DH. Inqs, Assassins and ISTs

2) Pure GK. Just Grey Knights and GK vehicles

3) GK + DH. Mainly Grey Knights with 1 Inq, Assassins and maybe 1 IST squad.

4) DH + GK  Mainly Inq, Assassins, ISTs and a couple of GK units.



Thoughts, comments and ideas?



Thanks in advance </description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 06 Nov 2009 18:04:01 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/thoughts-on-daemonhunters-builds-t1101.htm#14992</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/thoughts-on-daemonhunters-builds-t1101.htm</guid>
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		<item>
			<title>Something wicked this way comes!!!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/something-wicked-this-way-comes-t340.htm</link>
			<dc:creator>Constantine</dc:creator>
			<description>Brothers,



Take a look at the Bell of lost souls site: http://belloflostsouls.blogspot.com/

There are some serious Daemons comming (plague Ogryns)   Ready you wargear!!!!

The more Daemon new releases I see, the more I feel that GW HAS to bring us up to speed with the new rules!!!

I am excited to face these new foes on the table top   



I wonder what the Ogryns will count as in the game? Daemons I hope. </description>
			<category>40k General Discussion</category>
			<pubDate>Thu, 19 Jun 2008 18:16:58 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/something-wicked-this-way-comes-t340.htm#3242</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/something-wicked-this-way-comes-t340.htm</guid>
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			<title>Does Anyone Know When the New Codex is Coming Out?????</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/does-anyone-know-when-the-new-codex-is-coming-out-t977.htm</link>
			<dc:creator>Ecideus</dc:creator>
			<description><![CDATA[I'm just wondering if any of the knowledgable Brothers on Titan know anything about the release of the new Codex, for I have heared rumours circulating, but do not know whether it is worth buying the old Codex if a new one is coming out in a few weeks time   <img src="http://illiweb.com/fa/i/smiles/confused.png" alt="confused" longdesc="32" />  
<br />
Thank you Brothers,
<br />
Ecideus]]></description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 09 Sep 2009 19:55:30 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/does-anyone-know-when-the-new-codex-is-coming-out-t977.htm#13014</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/does-anyone-know-when-the-new-codex-is-coming-out-t977.htm</guid>
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			<title>Daemons getting Without Number</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-getting-without-number-t1128.htm</link>
			<dc:creator>Artemis360</dc:creator>
			<description>Hey guys



Sorry but I couldnt find an answer to this using search. People, especially daemons of chaos players, keep telling me that their daemons should have the without number rule against me because of the GK Daemonic Infestation rule. As far as I can see this is a lot of bull because:



A) it details Daemon Packs and Daemonic Beasts Packs specifically, as per the units in the back of the GK book and theres no such thing in the Daemons of Chaos book (although there are nurglings so  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 16 Nov 2009 14:32:40 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-getting-without-number-t1128.htm#15397</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/daemons-getting-without-number-t1128.htm</guid>
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			<title>How to 'Apocalypse' Daemonhunters</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/how-to-apocalypse-daemonhunters-t1100.htm</link>
			<dc:creator>Hendybadger</dc:creator>
			<description><![CDATA[My Daemonhunter army will soon be heading to Apoc size.
<br />
But what Super Heavies to add to them?
<br />
Baneblade / variants?   Or does everyone now have one of these?
<br />
Valkyries?    Transport for my Inqs and added fire power?
<br />
Grey Knight Landraiders?   Variants inc Redeemer , Terminus and Ares?
<br />
Titans?  Warhounds and Reavers inducted into the Inquisition?
<br />

<br />
Thoughts and ideas are all welcome.
<br />

<br />
Thanks]]></description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 06 Nov 2009 18:01:27 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/how-to-apocalypse-daemonhunters-t1100.htm#14991</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/how-to-apocalypse-daemonhunters-t1100.htm</guid>
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			<title>Arming Grey Knights?</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-grey-knights-t1105.htm</link>
			<dc:creator>Hendybadger</dc:creator>
			<description><![CDATA[I am wondering. How do people arm their Grey Knights/
<br />
Power Armour and Terminators.
<br />
What special weapons do you use?
<br />
What squad sizes do you run?
<br />
What do you give BCs and Justs?
<br />
What role do you use each unit for?
<br />

<br />
Thanks in Advance]]></description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 07 Nov 2009 09:09:23 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-grey-knights-t1105.htm#15028</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-grey-knights-t1105.htm</guid>
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			<title>Hector Rex, Grey Knights and the like!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/hector-rex-grey-knights-and-the-like-t1037.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>Greetings again fellow Knights; I just wanted to mull over a few things and see if you can throw me back some enlightenment!



With my order of that Grey Knight Dreadnought from forgeworld slowly but surely on its way, I have already begun plotting what I want next: Lord Inquisitor Hector Rex!



Aside from just being the most awesome looking model without a helmet that currently exists, I have been yearning to add some versitility to my Grey Knights. Adding storm troopers was the first  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 19 Oct 2009 04:36:13 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/hector-rex-grey-knights-and-the-like-t1037.htm#14239</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/hector-rex-grey-knights-and-the-like-t1037.htm</guid>
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			<title>Arming and moving DH Stormtroopers?</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-and-moving-dh-stormtroopers-t1103.htm</link>
			<dc:creator>Hendybadger</dc:creator>
			<description><![CDATA[Being new to Daemonhunters i have a couple of questions about ISTs.
<br />
1) How to arm the squad and sarg?
<br />
2) What squad sizes work well?
<br />
3) How should they be transported?
<br />
4) What are the main roles of ISTs in a Grey Knight heavy force?
<br />

<br />
Thanks in advance]]></description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 07 Nov 2009 00:00:02 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-and-moving-dh-stormtroopers-t1103.htm#14998</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/arming-and-moving-dh-stormtroopers-t1103.htm</guid>
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			<title>new force weapon rules?</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/new-force-weapon-rules-t1079.htm</link>
			<dc:creator>raven925</dc:creator>
			<description>I have had lots of talk about the GK force weapons, and how they will change in the next codex, but what if istead of making it poopy old instant death, we made it different.



I was thinking it could &quot;slay outright&quot;(how it does now) but only to deamons but would still cause instant death to any non-daemons, or..



pass leadership, auto inflict D6 wounds no armour allowed(invuls are allowed)?



pls give any thoughts or ideas so we may hope a little hope of what could be. </description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 31 Oct 2009 16:03:35 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/new-force-weapon-rules-t1079.htm#14717</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/new-force-weapon-rules-t1079.htm</guid>
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			<title>Servitors</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/servitors-t1092.htm</link>
			<dc:creator>DarkRonin</dc:creator>
			<description>Hail Brothers,

I have yet another question that hasn't been fully clear to me since I can't find a specific ruling for this issue and I'm still new to the game.



After reading over some forums, I've learned that sitting an Inquisitor in a rhino/chimera is useful especially if he's real shooty with Gun-Servitors.  What I'd like to know is, are the Gun-Servitors capable firing heavy weapons like the Heavy Bolter, Multi-Melta, and the Plasma Cannon without any issues from being passengers  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 02 Nov 2009 15:10:01 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/servitors-t1092.htm#14829</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/servitors-t1092.htm</guid>
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		<item>
			<title>Another Dark enemy; the Dark Eldar! To aid Brothers!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/another-dark-enemy-the-dark-eldar-to-aid-brothers-t1064.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>Once again my rival has prepared to build a 3rd army; what fun! I am still working on my first army, and there seems to be a pattern. He gets bored quickly, and has the money to make armies rather quickly. I am starting to see a pattern:



Grey Knights vs Chaos: Grey Knights send them back to the warp

Grey Knights vs Eldar: Grey Knights send them to Slaneesh



And now my good friend is planning on building a fearsome 1000-1500 point Dark Eldar list, and from what I can gather its going  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Thu, 29 Oct 2009 01:37:19 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/another-dark-enemy-the-dark-eldar-to-aid-brothers-t1064.htm#14572</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/another-dark-enemy-the-dark-eldar-to-aid-brothers-t1064.htm</guid>
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			<title>Terminator Inquisitor Gear and effects</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/terminator-inquisitor-gear-and-effects-t1054.htm</link>
			<dc:creator>Primarch</dc:creator>
			<description>I have a few question about a few rules of various sets of equipment and I am greatly curious as to the weapon loadout and rules of a terminator inquisitor with the various loadouts:



1. If a model has two of the same weapons (e.g. two plasma pistols) does this count as twin-linked?



2. Can a terminator inquisitor equipt two psycannons (as it appears that terminators wield two handed weapons single handedly)?



3. Can a terminator inquisitor be equipt with two different ranged weapons,  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 26 Oct 2009 11:25:08 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/terminator-inquisitor-gear-and-effects-t1054.htm#14499</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/terminator-inquisitor-gear-and-effects-t1054.htm</guid>
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		<item>
			<title>Grey Knight Controversy and Clarification</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-controversy-and-clarification-t1063.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>Brothers, it has been brought to my attention a multitude of times by rivals and the like a series of questions about the Grey Knights and the foes they face. I was wondering if some of you could assist and help with a detailed list of answers for these frequently brought up questions, that are more lore than gameplay.



-The Shrouding: I always get mocked for this rule, as they are in typically large, fairly bulky and shiny armor.



- Why exactly Daemons, namely Slaneesh daemonettes and  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 28 Oct 2009 23:37:38 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-controversy-and-clarification-t1063.htm#14569</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-controversy-and-clarification-t1063.htm</guid>
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		<item>
			<title>Inducted Guard</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/inducted-guard-t1055.htm</link>
			<dc:creator>Cornilius</dc:creator>
			<description>Good day all,



I've been strongly thinking about adding an inducted guard platoon to my DH for a little game diversity and modeling.  At 1750, I currently run a mixed DH army with GM and retinue in Crusader, 8 PAGK, 3 Rhino mounted IST's, dread, and either another raider or for fun I'll toss in my Lord and his huge retinue.  But recent games against a now mech heavy environment is leading me down a different avenue.



For only 350 points I can get.....



Platoon Command - Missle Launcher

2  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 26 Oct 2009 21:33:25 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/inducted-guard-t1055.htm#14509</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/inducted-guard-t1055.htm</guid>
		</item>
		<item>
			<title>store vs. store apoc REMATCH!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/store-vs-store-apoc-rematch-t1040.htm</link>
			<dc:creator>raven925</dc:creator>
			<description>A little while ago i posted the results of a store vs. store apoc battle, after there defeat they have now challenged us to a re-match! So confident they can beat us, another battle shall go down. this time the rules have changed, instead of one massive battle, it will be split up into 5 smaller apoc battles. depending on who wins the most games out of the 5, they will become the victor. 



I have no further details on the game and have no idea when or how many points each player will get,  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Tue, 20 Oct 2009 02:53:02 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/store-vs-store-apoc-rematch-t1040.htm#14288</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/store-vs-store-apoc-rematch-t1040.htm</guid>
		</item>
		<item>
			<title>Assault on Magnir´s Rock</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/assault-on-magnirs-rock-t1043.htm</link>
			<dc:creator>Dark Bjoern</dc:creator>
			<description><![CDATA[I wish i have the time, the space and the money to build me something equal epic:
<br />
<a href="http://www.games-workshop.com/gws/content/article.jsp?aId=4800010a" target="_blank"><a href="http://www.games-workshop.com/gws/content/article.jsp?aId=4800010a" target="_blank">http://www.games-workshop.com/gws/content/article.jsp?aId=4800010a</a></a>]]></description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 23 Oct 2009 03:35:22 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/assault-on-magnirs-rock-t1043.htm#14398</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/assault-on-magnirs-rock-t1043.htm</guid>
		</item>
		<item>
			<title>Kharn the Betrayer</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/kharn-the-betrayer-t972.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>So my friend/rival was recently bragging about Kharn the Betrayer, as he ordered him and will be adding him to his 1K list to challenge me. He stated that he's got Gorechild, and it always hits on 2+ups, as well as having some sort of ability that makes FORCE WEAPONS COUNT AS NORMAL WEAPONS??!? I have not heard of him having that, but if that's true would that affect Nemesis Force weapons? 



Aside from that, 4 Wound initiative 5 Str+4 etc. means he's going to be a nasty brute to take down.  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 06 Sep 2009 18:23:23 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/kharn-the-betrayer-t972.htm#12948</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/kharn-the-betrayer-t972.htm</guid>
		</item>
		<item>
			<title>Proof of our epicness</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/proof-of-our-epicness-t1033.htm</link>
			<dc:creator>Amareo Davion</dc:creator>
			<description><![CDATA[This shows how awesome the Grey Knights are.
<br />

<br />
<img src="http://wh40k.lexicanum.com/mediawiki/images/6/6b/Armageddon_by_StTheo.jpg" alt="" />
<br />

<br />
Feel free to post Grey Knight pics here. You can also dicuss anything about the design of the grey knights, inculding hrealdy and armour.]]></description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 17 Oct 2009 19:56:26 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/proof-of-our-epicness-t1033.htm#14191</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/proof-of-our-epicness-t1033.htm</guid>
		</item>
		<item>
			<title>Sad Defeat for the Grey Knights, curse you Dreadnought Bjorn</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/sad-defeat-for-the-grey-knights-curse-you-dreadnought-bjorn-t1034.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>So I got in a single game earlier today; against a Space Wolves player that I had beaten in the last campaign/tournament. He wanted 1000 points, so I brought in two squads of Grey Knights, outfitted with psycannons on a fairly barren *and icey* board. Along with that, my Dreadnought with powefist/Lascannon and my Grandmaster and retinue with hammerhand that deepstriked by turn 3.



My bloody accursed enemy brought in two venerable Dreads; his HQ being a Dreadnought too! *Bjorn the fell handed*.  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 18 Oct 2009 02:16:45 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/sad-defeat-for-the-grey-knights-curse-you-dreadnought-bjorn-t1034.htm#14194</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/sad-defeat-for-the-grey-knights-curse-you-dreadnought-bjorn-t1034.htm</guid>
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		<item>
			<title>Marauder</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/marauder-t1022.htm</link>
			<dc:creator>Amareo Davion</dc:creator>
			<description>A fan fic I have posted on Heresy Online and I thought I would post it here.

Its set aboard a Marauder Bomber making a run.



Chapter 1



The maurauder lurched to one side as we avoided Anti-Air fire. I shouted at the pilot,&quot;How far from the target are we?&quot;. The pilot looked back towards me and said,&quot;10 km, should be 3 minutes till we are in firing range. Better prep the bombs&quot;. I stood up from the front gunners seat and the second gunner moved to take my place. I  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 12 Oct 2009 16:15:53 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/marauder-t1022.htm#14028</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/marauder-t1022.htm</guid>
		</item>
		<item>
			<title>Couple of Questions</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/couple-of-questions-t1027.htm</link>
			<dc:creator>Primarch</dc:creator>
			<description>The consecrated scrolls entry says that you may use &quot;more than one of his psychic powers&quot;. Is this interpreted as:



1. I can use the same psychic power again



2. I can use one other psychic power



3. I can use ALL of my other psychic powers



4. I can use any of my psychic powers an infinite amount of times  



Another Question: If a unit takes a transport, does that transport count as an additional unit slot



1. Inquisitor and land raider is that 1 elite or 2  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 14 Oct 2009 13:48:35 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/couple-of-questions-t1027.htm#14078</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/couple-of-questions-t1027.htm</guid>
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		<item>
			<title>Space Wolves News!!!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/space-wolves-news-t983.htm</link>
			<dc:creator>Dark Bjoern</dc:creator>
			<description>Hi folks,

Just read the coming C:SW today. It is amazing. They had done a realy good job. The overview of the greatest battles in their history was very funny to read, specially the one with the Ecclesiarchy. They heared about the totems of the SW and decided to teach the SW the right way. The first ship was welcomed with the orbital defense lasers. A year later they returned with three full Orders of the Sisters of Battle. After three weeks of battle the Ecclesiarchy decided that it would  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 12 Sep 2009 17:19:01 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/space-wolves-news-t983.htm#13114</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/space-wolves-news-t983.htm</guid>
		</item>
		<item>
			<title>Some GK love from FW!!!!!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/some-gk-love-from-fw-t909.htm</link>
			<dc:creator>Dark Bjoern</dc:creator>
			<description>Imperial Armour Vol.7: The Siege of Vraks Part 3 is now aviable for preorder. And it contains a lot of GK stuff. Check it out:

http://www.forgeworld.co.uk/iav-7.htm

http://www.forgeworld.co.uk/iav-7flip.htm

http://www.forgeworld.co.uk/iav-7a.htm



I already preordered mine. Yeeeehaaaaa!!!!!!              </description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 07 Aug 2009 18:08:21 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/some-gk-love-from-fw-t909.htm#11982</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/some-gk-love-from-fw-t909.htm</guid>
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		<item>
			<title>Characters</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/characters-t1021.htm</link>
			<dc:creator>VindicareAssassin</dc:creator>
			<description><![CDATA[I was just wondering  what everyone's favorite character in 40k is and why? <img src="http://illiweb.com/fa/i/smiles/icon_question.gif" alt="Question" longdesc="17" /> 
<br />
mine would have to be either Vulkan He'stan or Cato Sicarius because the models looks  great and they really change the game with their bonuses. and they are just all around cool <img src="http://illiweb.com/fa/i/smiles/icon_cheers.png" alt="cheers" longdesc="34" />]]></description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 12 Oct 2009 05:43:23 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/characters-t1021.htm#14002</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/characters-t1021.htm</guid>
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		<item>
			<title>Instant Kills Question</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/instant-kills-question-t1016.htm</link>
			<dc:creator>Primarch</dc:creator>
			<description>Since I've never come across this in my play experience:



If an attack strength is double the toughness of a target, such that it would instantly kill them, does the target still get an armour save?



Example 1: A grey knight (not powerweapon) hits and wounds (St6) an eldar farseer (T3 - for argument, not RL) who has an armour save of 4+, does the farseer still get the armour save?



Example 2: A grey knight GM gets hit by a Krak missile (S8 AP3), since the st is enough to instant kill  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 11 Oct 2009 02:18:55 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/instant-kills-question-t1016.htm#13957</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/instant-kills-question-t1016.htm</guid>
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			<title>90,000+ point store vs. store Apoc battle!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/90000-point-store-vs-store-apoc-battle-t1011.htm</link>
			<dc:creator>raven925</dc:creator>
			<description>It all started about 2 weeks ago, everything was going fine until &quot;it&quot; happened. A new store opens up, many players arrive and a community is born, the store is called portola plaza. They start to get crazy, they decide to challenge another store to an apoc battle the points i am unaware of but they beat them, the store they have beatin is santa anita, a store that has been around long before portola, due to poor sportsmenship, players from santa anita start to quit and portola is crowned  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 07 Oct 2009 02:59:29 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/90000-point-store-vs-store-apoc-battle-t1011.htm#13869</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/90000-point-store-vs-store-apoc-battle-t1011.htm</guid>
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			<title>LRC's vs. LR's</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/lrc-s-vs-lr-s-t981.htm</link>
			<dc:creator>Coyote</dc:creator>
			<description>Some GK players tend to favor LRC's while others tend to lean towards regular LR's.  My question then is what are the benefits of each when put into the context of a GK/DH army?</description>
			<category>40k General Discussion</category>
			<pubDate>Thu, 10 Sep 2009 22:01:10 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/lrc-s-vs-lr-s-t981.htm#13056</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/lrc-s-vs-lr-s-t981.htm</guid>
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			<title>Grand Master close combat weapon and storm shield question</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grand-master-close-combat-weapon-and-storm-shield-question-t995.htm</link>
			<dc:creator>Primarch</dc:creator>
			<description><![CDATA[Can a GM remove his storm bolter in favour of a close combat weapon so that he gains an extra attack?
<br />

<br />
Also, since the storm shield is an off hand weapon/item, does it provide a bonus attack?
<br />

<br />
I was reading the new SM codex and its states that storm shields provide a 3+ invulnerable save, does this apply to the storm shield from the DH codex?
<br />

<br />
Much appreciated,]]></description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 25 Sep 2009 14:15:24 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grand-master-close-combat-weapon-and-storm-shield-question-t995.htm#13439</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grand-master-close-combat-weapon-and-storm-shield-question-t995.htm</guid>
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			<title>Tourney rules on conversions</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/tourney-rules-on-conversions-t994.htm</link>
			<dc:creator>Rivan</dc:creator>
			<description><![CDATA[Brothers, for those of you who have GW tournament experience, what's the ruling on using non-GW bitz for conversions?  Is there like a percentage guideline to follow to determine whether you can use a converted model in a GW sponsored tourney (like GT or Gamesday)?
<br />

<br />
A good example I guess is if I have a GW model w/ a non-GW weapon.  Thanks!]]></description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 25 Sep 2009 01:10:34 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/tourney-rules-on-conversions-t994.htm#13429</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/tourney-rules-on-conversions-t994.htm</guid>
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		<item>
			<title>The ork stuff from forge world.</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/the-ork-stuff-from-forge-world-t990.htm</link>
			<dc:creator>Klomster</dc:creator>
			<description>Just wondering if you have seen in.



IT'S INSANE!!!



It's so cool i don't have words for it.



Only way to describe it is with a link, a picture tells more than a thousand words.

http://www.forgeworld.co.uk/acatalog/QUATERMASTERS_STORE_NEW_STUFF__11.html



Should be just a few scrolls down.



The tank, the cannons, the MEGA DREAD!!!! Just insanely awesome. My inner mek is crying in joy!





(Oh, and don't forget to press the small more pictures links in the descriptions  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Sun, 20 Sep 2009 21:14:50 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/the-ork-stuff-from-forge-world-t990.htm#13312</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/the-ork-stuff-from-forge-world-t990.htm</guid>
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			<title>New 2009 IG FAQ</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/new-2009-ig-faq-t968.htm</link>
			<dc:creator>Coyote</dc:creator>
			<description>Hello all,



The new 2009 IG FAQ is out and there is a whole section dedicated to how the IG Codex interacts with Inquisitorial Forces.  Most interesting to me is that GKT's can't ride in Valks (no big surprise), but once again there is no restriction on PAGK's being mounted in them.



http://www.games-workshop.com/MEDIA_CustomProductCatalog/m470041a_FAQ_ImperialGuard_2009.pdf </description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 04 Sep 2009 10:25:35 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/new-2009-ig-faq-t968.htm#12892</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/new-2009-ig-faq-t968.htm</guid>
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			<title>Space Hulk!!!!!!!!!!</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/space-hulk-t931.htm</link>
			<dc:creator>Constantine</dc:creator>
			<description>Have you seen this yet Brothers!?



http://www.games-workshop.com/gws/content/blogPost.jsp?aId=3700040a

http://www.games-workshop.com/gws/content/article.jsp?aId=2900037a



I am ordering mine tomorrow!!!!!!!!!!!!!!!!!!!!!!!

Are those Blood Angel Terminators awesome or what!?

Are any of you SH fans? </description>
			<category>40k General Discussion</category>
			<pubDate>Tue, 18 Aug 2009 03:18:40 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/space-hulk-t931.htm#12314</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/space-hulk-t931.htm</guid>
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		<item>
			<title>What if the Primarchs came back?</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/what-if-the-primarchs-came-back-t974.htm</link>
			<dc:creator>Brother Captain Lee</dc:creator>
			<description>What kind of attention do you think returning Primarchs would get from the Ordo Malleus?  Would they be thrown back into the hierarchy of the imperium or would they be exterminated for upsetting the natural order of things?</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 07 Sep 2009 14:26:26 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/what-if-the-primarchs-came-back-t974.htm#12966</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/what-if-the-primarchs-came-back-t974.htm</guid>
		</item>
		<item>
			<title>Rites of Exorcism</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/rites-of-exorcism-t962.htm</link>
			<dc:creator>Rivan</dc:creator>
			<description>I remember a thread where one of our Brothers had a good question regarding a Tzeentch (?) sorcerer riding something assaulting his GK's (I can't find it for the life of me however).  The contention was since the Tzeentch character needed to make a dangerous terrain test instead of a difficult terrain test, he wouldn't attack at initiative 1.



Well, I got the response from the GW rulesboyz and they pointed me to page 36 of the small rulebook.  It actually says &quot;...if an assaulting unit  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Wed, 02 Sep 2009 15:57:48 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/rites-of-exorcism-t962.htm#12798</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/rites-of-exorcism-t962.htm</guid>
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		<item>
			<title>Adepticon 2009 FAQ</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/adepticon-2009-faq-t970.htm</link>
			<dc:creator>Coyote</dc:creator>
			<description>Hello Everyone,



I was browsing the GW site and started looking at Ard Boyz stuff.  For the finals GW will be using the adepticon FAQ ( http://www.adepticon.org/files/INATFAQv2.2.pdf ).   This thing is pretty awesome and pretty comprehensive.  There's 5 pages worth of DH questions.  It should hold a lot of weight since GW is backing it for Ard Boyz.  



Happy Reading   </description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 05 Sep 2009 21:52:54 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/adepticon-2009-faq-t970.htm#12916</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/adepticon-2009-faq-t970.htm</guid>
		</item>
		<item>
			<title>Grey Knight Dreadknought: Eternal Warrior</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-dreadknought-eternal-warrior-t958.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>MK IV GREY KNIGHTS DREADNOUGHT



I am deeply considering finally getting the cash to spruce for a Grey Knight Dreadknought from Forgeworld; I was curious as to what my Brothers consider the best equipment, wargear, weapons, etc. to give their Dreadknought. I was thinking of Lascannon for one arm, and the Grey Knight close combat arm *the one with the blade* for the other.



Speaking of which, does that blade get to count as a NFW? If so that'd be epic. The main role I want my Dreadknought  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Tue, 01 Sep 2009 22:30:52 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-dreadknought-eternal-warrior-t958.htm#12766</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-dreadknought-eternal-warrior-t958.htm</guid>
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			<title>3 LR Crusader/Redeemers (my wife loves me)</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/3-lr-crusader-redeemers-my-wife-loves-me-t948.htm</link>
			<dc:creator>SandMarauder</dc:creator>
			<description><![CDATA[My wife got these for my birthday. She either really loves me or just doesn't want me around  <img src="http://illiweb.com/fa/i/smiles/icon_biggrin.png" alt="Very Happy" longdesc="1" />.  Now I just need to figure out how I am going to set them up.  I took a look at the intimidating sprues and closed the box <img src="http://illiweb.com/fa/i/smiles/affraid.gif" alt="affraid" longdesc="33" /> .  Is there possibly better intructions or a video on how to put this beast together.]]></description>
			<category>40k General Discussion</category>
			<pubDate>Sat, 29 Aug 2009 12:33:59 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/3-lr-crusader-redeemers-my-wife-loves-me-t948.htm#12619</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/3-lr-crusader-redeemers-my-wife-loves-me-t948.htm</guid>
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			<title>Grey Knight Names</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-names-t956.htm</link>
			<dc:creator>Nausaden</dc:creator>
			<description>Hello again fellow Brothers of the Ordo Malleus! I have spent a lot of time making and gathering names for all of my Grey Knights, all of them latin based if not just out of my mind. I have taken the liberty to name squads I don't even have, and am intending that these names will help me with lore for my group*as well as actually put their names on their awesome shoulders*.



Grand Master Nero

Meaning of name: Power



A converted Brother Captain stern and Grey Knight Terminator. I am working  ...</description>
			<category>40k General Discussion</category>
			<pubDate>Tue, 01 Sep 2009 17:16:58 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-names-t956.htm#12749</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-names-t956.htm</guid>
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			<title>Rules clarifications</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/rules-clarifications-t953.htm</link>
			<dc:creator>SandMarauder</dc:creator>
			<description>Ok, finally played my first game of 40K w/my GK.  Just a small 500 point vs. IG.  Anyways, true grit, PAGK get 3 attk in the assault or 2? (I will have other questions to clairfy some rules)</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 31 Aug 2009 19:52:06 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/rules-clarifications-t953.htm#12722</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/rules-clarifications-t953.htm</guid>
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			<title>Grey Knight Land Raider Redeemer</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-land-raider-redeemer-t595.htm</link>
			<dc:creator>Nicolai</dc:creator>
			<description><![CDATA[Ok, so forgeworld brought out a tasty new grey knight model...however as far as I remember? we dont have redeemers?
<br />

<br />
<a href="http://www.forgeworld.co.uk/gklrr.htm" target="_blank">http://www.forgeworld.co.uk/gklrr.htm</a>]]></description>
			<category>40k General Discussion</category>
			<pubDate>Fri, 14 Nov 2008 21:40:40 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-land-raider-redeemer-t595.htm#6204</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/grey-knight-land-raider-redeemer-t595.htm</guid>
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			<title>Titan</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/titan-t737.htm</link>
			<dc:creator>Coyote</dc:creator>
			<description><![CDATA[All I can say is wow.....drools a little bit......lets imagination run wild
<br />

<br />

<br />
<a href="http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2440056_NEW_Imperial_Datasheet_-_Emperor_Battle_Titan.pdf" target="_blank">http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2440056_NEW_Imperial_Datasheet_-_Emperor_Battle_Titan.pdf</a>]]></description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 23 Mar 2009 23:52:13 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/titan-t737.htm#8872</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/titan-t737.htm</guid>
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			<title>Forge World Shipping</title>
			<link>http://greyknights.forumotion.com/40k-general-discussion-f15/forge-world-shipping-t941.htm</link>
			<dc:creator>NemesisForce</dc:creator>
			<description>For those of you that have bought from FW, I was wondering if they e-mail you when an item has shipped? I pre-ordered IA7 which is supposed to start shipping this week. Do I have to bother checking e-mails for it?</description>
			<category>40k General Discussion</category>
			<pubDate>Mon, 24 Aug 2009 19:12:39 GMT</pubDate>
			<comments>http://greyknights.forumotion.com/40k-general-discussion-f15/forge-world-shipping-t941.htm#12472</comments>
			<guid>http://greyknights.forumotion.com/40k-general-discussion-f15/forge-world-shipping-t941.htm</guid>
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