Dawn of War: Soulstorm

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Re: Dawn of War: Soulstorm

Post by Legion Of Light on Tue Mar 11, 2008 4:09 pm

I have a Demo of it downloaded through a system called steam, I intend to play on it the momeny i've finished typing this. I can wait to see the new air units. Smile W000t!
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"Only the Dead truly know the end of War" - Captain Graviel Loken, Pre Heresy Luna Wolves 'Sons Of Horus'

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Re: Dawn of War: Soulstorm

Post by Doomaflatchi on Mon Mar 31, 2008 10:45 pm

Unless I miss my guess, I think this means that the Tyranids are the ONLY WH40K race with their own Codex NOT supported in the Dawn of War game.

Lame... Rolling Eyes
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Re: Dawn of War: Soulstorm

Post by Brother-Captain Validi on Tue Apr 01, 2008 2:31 pm

You can still get the Tyranid Mod, it's just not completly finished yet (missing animations and models - the carnifex looks like a dreadnaught!)
-=*=-

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Re: Dawn of War: Soulstorm

Post by Brother-Captain Validi on Tue Apr 08, 2008 8:04 pm

Anyone got SoulStorm then? If so, what's it like and are the Air units any good at all?
-=*=-

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Re: Dawn of War: Soulstorm

Post by Doomaflatchi on Tue Apr 08, 2008 8:37 pm

Good game, all said and done. The Sisters and Dark Eldar are both very well done, and I actually enjoy playing the Dark Eldar far more than their high-and-mighty light brethren. Wink

The air units are... interesting. I personally don't like them, because they ignore terrain of all kinds, which takes a certain tactical and mobility element out of the game for me. Then again, they're expensive and can't benefit from cover, so I suppose it's balanced in the long run. All in all, very worthwhile if you're a fan of the game.
"The path that leads to truth is littered with the bodies of the ignorant." ~ Miyamoto Musashi

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Re: Dawn of War: Soulstorm

Post by Klomster on Fri Apr 11, 2008 9:43 pm

The air units are weird in my opinion as f'ex a fighta bomma is a hovering vehicle when it should be a jetplane type of vehicle!

Well, many things are nice!

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