Newcomer bought some stuff...

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Newcomer bought some stuff...

Post by Darth Vegeta on Wed Jun 17, 2009 11:26 am

Well it finally happened, i stepped over to the enemies of the Black Legion. (still love them though) The Inquisition and the Grey Knights are both two themes i loved and found fascinating. Easily the most interesting and magnificent faction in the Empire. The Grey Knights are gorgeous. And the Inquisitors are truly inspiring. Especially since they are so divers and each is so unique. So i went and looked and i finalized a deal. Paid 250 euros for a big collection of Daemonhunter minis and a bit of SoB's.
I wasn't 100 percent sure where to put this as it has a variety of questions.

This is what he'll send me:

5 x Boxes of Grey Knight Terminator Squads ( Each Squad / box is 5 Terminators! )
2 x Grey Knights in Power Armour ( Each box conatins 5 Grey Knights! )
1 x Inquisitor Torquemada Coteaz and Retinue ( Box set contains 5 miniatures and two servo skulls )
1 X Brother Captain Stern blister.
2 x Sisters of Battle Squads. ( Each box contains 10 Sisters of Battle )
2 x Battle Sisters blister packs ( each blister contains 3 Battle sisters )

So altogether thats 67 miniatures, all unpainted and brand new in box.

Included on top is the Custom Grey Knight Grand Master sculpt by Scibor:

http://www.sciborminiatures.com/en_,galerry.php?art=547

The Grand Master / Knight Captain is a must to include in any list i think. Especially given his look. It's what basically pulled me over in this deal.
The question is... what do you guys advise me? I am hoping to in time let the army slide towards pure Grey Knights with or without an Inquisitor around.
Is it a good idea to have both a Knight Captain or Grand Master combined with an Inquisitor?
I don't know that much about SoB ruleswise. But how good are they? Should i add anything to them? What would their primary use be?
I'm thinking of adding a box of normal Grey Knights and two lascannon Dreads in August to the army. Maybe an assassin of some sort.
Would that be a good idea?
Seeing what i have here could i make a reasonable small scale list that performs well? What are must-adds?
If possible i'd like to avoid hordes of vehicles like Rhino's etc. As frankly i am sick and tired of seeing them.

Also any comments on assembly/painting them at tabletop quality? I'm going to go for normal silver. Is the mythril variant sufficing for it? Or is it better to opt for another color?

All advice and wisdom of my new Grey Knights allies on the forum would be welcome!

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Re: Newcomer bought some stuff...

Post by gil galed on Wed Jun 17, 2009 5:20 pm

Lovely model, i'd definetly buy that if you didn't want it Smile

First off 5 boxes of Grey Knight Terminators is way to many, thats 25 grey knight terminators, unless you're running an apoc formation its unnecessary, i'd get rid of 3 boxes, trade um in you'll be getting enough for a pair of dreadnoughts, a land raider and some left over for my next point...

I think you could use some more grey knights, get a few of the blisters of a few and bump each squad up a bit, say 2x8

Similarly if you want to play grey knights i'd get rid of the sisters, but its quite feasible to run both in the same army Smile


Welcome to Smile

p.s How did the guy you bought it off get hold of the model pale

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Wed Jun 17, 2009 5:24 pm

From www.sciborminiatures.com it was a customjob.
And yeah he sold them all together so i guess i got a lot of GKT's now LOL. On the other hand i do plan to field a large unit maybe even two at high games. Just because they rock visually.
As for selling them. I may be up to sell 2 or so. If i figure out postage and got a box for it. Heck i may put them up for trade here eventually.

And for now i plan to field the SoB's together with the GK's.
It would be kinda fluffy.

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Re: Newcomer bought some stuff...

Post by NemesisForce on Thu Jun 18, 2009 3:49 am

That seems like a nice haul of stuff you got there. If you want Assassins and Dreads in your army you'll have to run both a B-C or GM and an Inquisitor. However, if you want as many GKT's as planned you may not find the points for the Inq/Ass. Sisters would work well as they're much better than IST's and only cost a point more per model. If you're not wanting vehicles then a couple of Dreads for a/t duty is a must to replace the lack of LR's. I personally think though that 5th edition scenarios really call out for mobility and that some amount of vehicles are needed. 25 GKT's! Shocked Worth starting Apocalypse over if you ask me.

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Thu Jun 18, 2009 7:42 am

Lol yeah. Maybe in time.
If i manage to expand my normal GK nrs a bit and add in a Dread or 2. I could be convinced to add in an LR.
Would it be a bad thing if the SoB's remain rhinoless?
It's just that i hate lugging around the big vehicles which are difficult to transport far. One of the reasons i picked GK's is -> small beautiful army.

Could you suggest me a list to work around and to slowly work towards based on what i will have and should slowly add?

1000pts-1500pts-2000pts

So i roughly have an idea what i should best purchase?
I checked the weapons of SoB's. Flamers and Melta's. Is it worth adding either type to the SoB squads or are they just there to grab objectives and keep the enemy busy?

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Re: Newcomer bought some stuff...

Post by Rivan on Thu Jun 18, 2009 12:16 pm

That's an awesome haul you have, specially the custom job GM.

One of my lists run a couple of units of SoB. I have one 10-girl SoB squad (2 have stormbolters) that would usually sit on an objective, preferrably in cover. They shoot just as well as GKs so this gives me 12 bolter shots at 24" and 20 shots at 12". The other unit is a 6-girl celestian squad mounted in an immolator. They have a melta gun and a heavy flamer and I would usually zoom them to their intended target. Plus, if you haven't read on them yet, they have Faith points that gives them a little extra "ooomph" when used properly. Brother NF is correct in that they are stronger alternatives to ST for not much more in points.

Since you're shying away from transports, you can have 2 units that provide a fire base and can sit on objectives Smile

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Thu Jun 18, 2009 12:21 pm

Thanks. What kind of additional investment do you think i'd have to make overall to turn this into a working/workable army?
Doubling the nr of sisters and turn them into 2 squads. Adding some weapons (i presume they don't come in the box?)
2 Dreads. And than another 5-10 GK's?

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Re: Newcomer bought some stuff...

Post by Rivan on Thu Jun 18, 2009 12:30 pm

I will echo what some have already mentioned: more PAGK's...blisters to bump up your squads and/or probably even another box so you can have another squad w/ a justicar (for when you go to an all GK army)

You already plan to buy a couple of dreads, although if you're not using any LR's at all, I personally would go with 3 dreads for AT duties. As you may know already, dreads are not as hardy as LR's but they are cheaper points-wise and definitely worth it. With these add ons, I'd say you will have the ingredients for a very competitive list.

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Thu Jun 18, 2009 12:34 pm

Okies 3 Dreads, a box of GK's and perhaps in time even more GK's to further thicken the numbers.

Any GK or SoB special/heavy weapons that are a must?

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Re: Newcomer bought some stuff...

Post by Rivan on Thu Jun 18, 2009 1:09 pm

Many different schools of thought when it comes to GK heavy weapons...and all of them have valid pros and cons. I'll just offer you mine.
2 of my GK squads have 1 incinerator each since I will usually mount them in my LR's (yes, I field 2 LR's with 1850 or higher point lists) and expect them to close with the enemy at some point. I try to avoid giving my GK's psycannons because I give up their STR6 cc attack as well as hinder mobility if I wanted to use the 36" range. I also lose the STR6 cc attack with the incinerator but dealing out a STR5 template weapon at close range is a good enough trade off I think.
I usually give my GKT's the psycannons. In my all GK list, I have a GM w/ a psycannon plus a 3-man GKT retinue (one w/ psycannon). I also have an elite GKT unit (BC has a pyscannon plus 1 GKT has a psycannon). Although it is quite costly in points, I have 4 MOBILE psycannons that can spit out to 36" any time, AND I don't lose a STR6 cc power weapon attack. But that's just me.
If you plan for a GK squad to hang back and provide cover fire, giving them 2 psycannons can be pretty impressive.

As for SoB, they don't have much in the way of long range heavy weapons. The heavy flamer is an awesome short range weapon because it has the profile Assault, so you can move and still deal out STR5 fiery death. Other than that, melta guns are pretty good short range AT weapons for the SoB's.

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Thu Jun 18, 2009 1:16 pm

Might it be a good idea to give the SoB's melta's to make them Anti Tankers? Or is it best to just focus on AT Dreads?

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Re: Newcomer bought some stuff...

Post by gil galed on Thu Jun 18, 2009 4:33 pm

if the boxes are still wrapped then return them to your local GW and you can get your dreads Smile

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Re: Newcomer bought some stuff...

Post by Darth Vegeta on Thu Jun 18, 2009 4:38 pm

LOL i'd have to go god knows where to do that :p LOL
I mainly buy from a local store.

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Re: Newcomer bought some stuff...

Post by Rivan on Thu Jun 18, 2009 8:40 pm

@Brother DV: You can do both. If you don't mind actually getting a rhino for your SoB's, there's an added benefit. Not only will they be mobile enough to zoom in on a target (since the 12" melta range is pretty limited), but with the 5th ed rules, afte the first turn, your PAGK squad can actually use the SoB rhino too. Might come in handy in the game when you need your PAGK somewhere else in a hurry. Just a thought...

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