Hector Rex, Grey Knights and the like!

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Hector Rex, Grey Knights and the like!

Post by Nausaden on Mon Oct 19, 2009 4:36 am

Greetings again fellow Knights; I just wanted to mull over a few things and see if you can throw me back some enlightenment!

With my order of that Grey Knight Dreadnought from forgeworld slowly but surely on its way, I have already begun plotting what I want next: Lord Inquisitor Hector Rex!

Aside from just being the most awesome looking model without a helmet that currently exists, I have been yearning to add some versitility to my Grey Knights. Adding storm troopers was the first step, but I was wondering: Exactly what are the advantages to having an Inquisitor *In this case, lord inquisitor* in a mainly Grey Knight list? What do they bring to the field, psyker powers they posses that can bring divine judgment, and fluff wise is it wise ground to tread?

As for Rex personally, I had glanced at him from time to time while going through Forgeworld but only really paid attention once I began reading Imperial Armor 7, the latest edition which has Grey Knights! I haven't gotten far into it; does it have stats for him, Grey Knights, and GK Dreadnoughts? In fact, does Forgeworld have statistics and abilties for the Lord Inquisitor? Or again Grey Knight Dreadnought? I just wish that it was more powerful, WS5 is pretty nice but not as useful. At least its CC could gain something like double penetration or something...wishful thinking, perhaps.

With only a few more Grey Knights left to purchase, I am finally getting into a comfortable position were I can browse about and start trying to make a nicely fluffy army. Please contribute anything you might like to add Brothers!

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"Though I walk through the valley of the shadow of the daemon, I shall fear nothing. For I am what the daemon fears."- Grand Master Mandulis

"When Grand Master Ganelon heard the words of the daemon, there was no need to listen. For the words of the Enemy are lies; even those that are true are spoken only in ultimate deceit."

"I am the Hammer. I am the sword in His hand. I am the Gauntlet about His fist. I am the Bane of His foes and the woes of the treacherous. I am the End.

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Re: Hector Rex, Grey Knights and the like!

Post by Rivan on Mon Oct 19, 2009 5:24 am

It's coincidental you posted this thread Brother N, because as I was lying in my rack (Navy term for bed) last night after a long hard day of work (and a little painting), I was thinking about adding versatility to my GK list. I'm very happy w/ my 2000pt all GK list and I had considered building on it for a good 2500pt all GK list. But it ended up just being a matter of adding more GKs, more GKTs, probably BC Stern, etc. It was admittedly getting to be boring. So I thought 500pts worth of Inquisition units would make the list more colorful and more flexible!

So, to answer your question...an IL or I brings a lot to the table in the form of henchmen/retinue and/or assassins. It really depends on how you want to do it. You can always have ISTs with or without inquisitors. Again, how you tailor your inquisition units is up to you. There are simply too many options/combinations to make. I'll just use what I plan to use as an example.

With my 2000pt list (GM + 7 GKTs, 3 squads of PAGKs, 2 LRs and 1 LRC), I have all the heavy firepower I need both in CC and long range. So what I'm considering are:
- a unit or two of ISTs mounted in a rhino (extra troop choice, mobile terrain, and possibly AT duties)
- an IL w/ a strong fire base, possibly 3 gun servitors (2 HB, 1 MM), 2 sages, 2 mystics, plus others...and a transport (chimera or rhino). The mystics will come in handy vs. those drop-podding dreads...
- maybe one of the officio assassinorum (eversor, callidus or vindicare)
It really depends on how I can make the best use of the 500 pts and provide good supporting units for my GKs Very Happy

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Re: Hector Rex, Grey Knights and the like!

Post by Zealadin on Mon Oct 19, 2009 7:52 am

The IA is cool but keep in mind you need permission to use the rules, and probably won't get it in competitive games without your opponent adding something way better.
Personally because I hate all the rule arguements I try and stick as raw as possible.

That being said the ISTs/IL's/I's can all really add different abilities to your army, but the most important thing is playing skillfully when you add them as they tend to dillute your army somewhat.

Personally I feel GK are awesome up to about 1500 points pure, but as Rivan states they get boring past this point sadly since the choices are so few, and you start facing power gaming armies who in larger points can really start to put out some nice units and choices.

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Re: Hector Rex, Grey Knights and the like!

Post by Nausaden on Mon Oct 19, 2009 9:50 pm

Well said Brothers Rivan and Zealadin, I always love to hear your thoughts! Plus, aside from all the enjoyable Grey Knight tactics I digest, I get to hear cool terms from Rivan study

Aye, aside from adding more and more Grey Knights to the list there is not too much versatility to a pure force. Besides, we need troops like IST's and the like to make our Grey Knights look even more powerful in comparison lol! Whenever I lose a Grey Knight in a game with just Knights, as I often do, it hurts a lot worse as each guy's points and symbolism of the other Knights. They are prime targets for every single enemy unit, since there's no shields for them affraid .

It's pretty disappointing getting power-housed now and again; I have lately been facing lists focused on just winning; real cheesy for that matter. Hopefully I can find some good combination to get the IL to really supplement my troops.

So then, does Hector Rex have his own set of rules and stats? I am also unfamiliar with the neat retinues they get *Body guards?*. I have heard of mystics, and being able to get a good shot off at damned deep striking Dreads sounds like gravy to me Exclamation

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"Though I walk through the valley of the shadow of the daemon, I shall fear nothing. For I am what the daemon fears."- Grand Master Mandulis

"When Grand Master Ganelon heard the words of the daemon, there was no need to listen. For the words of the Enemy are lies; even those that are true are spoken only in ultimate deceit."

"I am the Hammer. I am the sword in His hand. I am the Gauntlet about His fist. I am the Bane of His foes and the woes of the treacherous. I am the End.

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Re: Hector Rex, Grey Knights and the like!

Post by raven925 on Mon Oct 19, 2009 10:39 pm

In both my 1500 and 2000 point lists, i use an inquisitor, do to the fact that i love assassins, in 1500 points i use him bare, but in 200 points a give him a few things, you can only use assassins if you take an inquisitor. assassins can be quite destructive, if you take one i recomend the eversore or callidus, if you face alot of eldar or psykers than you could also take the culluxes.

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Re: Hector Rex, Grey Knights and the like!

Post by Nausaden on Mon Oct 19, 2009 10:41 pm

Ah, I have been yearning to add some super snipers to my list at some point; I didn't realize I needed an Inquisitor to field one! Good to know.

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"Though I walk through the valley of the shadow of the daemon, I shall fear nothing. For I am what the daemon fears."- Grand Master Mandulis

"When Grand Master Ganelon heard the words of the daemon, there was no need to listen. For the words of the Enemy are lies; even those that are true are spoken only in ultimate deceit."

"I am the Hammer. I am the sword in His hand. I am the Gauntlet about His fist. I am the Bane of His foes and the woes of the treacherous. I am the End.

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Re: Hector Rex, Grey Knights and the like!

Post by Rivan on Mon Oct 19, 2009 11:22 pm

Nausaden wrote:So then, does Hector Rex have his own set of rules and stats? I am also unfamiliar with the neat retinues they get *Body guards?*. I have heard of mystics, and being able to get a good shot off at damned deep striking Dreads sounds like gravy to me Exclamation


Yes, Hector Rex has his specific stats and rules in IA7. He is treated like a special character so you have to use him exactly as stated in the book, but you can choose what henchmen to give him I think.

The mystics are able to detect deep strikers that arrive within 4d6" of the Inquisitor. With 1 mystic, the Inquisitor and his retinue get a free shot at the deep strking unit before that unit can even move. With 2 mystics, the Inquisitor has the option of electing any other friendly unit within 12" of him/her to take the shot instead. The coolest caveat to this rule is that whichever unit takes the free shot is considered stationary even if they moved in the previous turn Very Happy

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"Though we face the power of hell, and death is at our side, we fear not, for the Emperor is with us through it all. If we live, we live for the Emperor. If we die, we die for the Emperor. So whether we live or die, we are the Emperor's. We are Grey Knights and this is why we came to be." --Grandmaster Rivan

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Re: Hector Rex, Grey Knights and the like!

Post by NemesisForce on Mon Oct 19, 2009 11:58 pm

There are three Henchmen he comes with then you can choose more. He looks pretty impressive but comes at a hefty price so at 1500 points or less it would better just to go with a regular IL.

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Re: Hector Rex, Grey Knights and the like!

Post by Andarius the Red on Fri Nov 06, 2009 3:32 pm

Have to admit though, compared to Brother-Captain Stern and Inquisitor Lord Cortez the new character Hector Rex is just a powerhouse! Normally I steer clear of using inquisitors because of their low toughness compared to Grey Knights but his abilities really make up for that. He'd definitely mop the floor of ANY deamon that stumbles near him thats for sure. I mean look what he's got:

Annointed Nemesis Force weapon
Sacred Inscence
Grimoire of True Names
Artificier Armor
Storm Shield (For him its treated as 3+ Inv)
Psy-bolt pistol

All he'd have to do is sneeze and a greater daemon would explode!

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Re: Hector Rex, Grey Knights and the like!

Post by Aubec le noir on Fri Nov 06, 2009 4:43 pm

i just had a glimpse on Rex characteristics, but the mini is incredible so i'll play him and if he can kick some deamonic's asses the better !!
what i'm surprised is the fact that few of you brothers use Culexus : for me he's underestimated with 2 or 3 psykers/inquisitors/justicars/BC/GM he could eradicate an entire unit of termies in a heartbeat !! Twisted Evil
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Re: Hector Rex, Grey Knights and the like!

Post by Nausaden on Sat Nov 07, 2009 4:02 am

I'd like to see him maxed out with his bodyguards; full power man! His model really is just that impressive, a must have for Inquisitors and Grey Knights everywhere!

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"Though I walk through the valley of the shadow of the daemon, I shall fear nothing. For I am what the daemon fears."- Grand Master Mandulis

"When Grand Master Ganelon heard the words of the daemon, there was no need to listen. For the words of the Enemy are lies; even those that are true are spoken only in ultimate deceit."

"I am the Hammer. I am the sword in His hand. I am the Gauntlet about His fist. I am the Bane of His foes and the woes of the treacherous. I am the End.

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Re: Hector Rex, Grey Knights and the like!

Post by NemesisForce on Sat Nov 07, 2009 4:12 am

His enhanced strength also makes his Force Weapon more worthwhile as well. The model definitely rocks.

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Re: Hector Rex, Grey Knights and the like!

Post by Aubec le noir on Sat Nov 07, 2009 7:57 am

the other IL from FW rocks too !
don't remember his name (locke... something like that) it's one of the finest mini I ever seen ... and i've seen lots minis i can assure you Twisted Evil Razz
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Re: Hector Rex, Grey Knights and the like!

Post by Dark Bjoern on Sun Nov 08, 2009 6:26 am

You mean Inquisitor Soloman Lok. He´s no Lord, just a normal Inquisitor.

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Re: Hector Rex, Grey Knights and the like!

Post by Aubec le noir on Sun Nov 08, 2009 9:09 am

Dark Bjoern wrote:You mean Inquisitor Soloman Lok. He´s no Lord, just a normal Inquisitor.


too bad he's not lord but the mini rocks and should integrate all DH army, if you tell me

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