Dreadnought Assault Cannon
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Dreadnought Assault Cannon
I've seen debates about using Dread ac's as laid down in the newer Wargear book and the way its listed in the DH codex. I really like assault cannons but only if it gets 4 shots and rending. Was the ac for Space Marines (and other like armies) just 3 shots and no rending before their respective updates? I'll hopefully be making a debut next month with the 40K players at my local gaming club. I have no idea what their take will be on this but want a little more info if I have to plead my case.
Tactics: All good in theory, all gone to hell in practice.
Re: Dreadnought Assault Cannon
Yes I believe that the previous SM Codex was only 3 shot AssCan.
If your new gaming mates are decent commomsense kind of people, then your Dread AssCan will be 4 shot/rending, as everything brought out by GW since our DH Codex was released tells us that our AssCan ststs match the SM Codex ones.
If they don't let you play your Dread with the updated stats they're not worth the bother of playing with them imo.
I don't know if you frequent other boards but ones like Bolter&Chainsword or Librarian-on-line will tell you the same thing.
If your new gaming mates are decent commomsense kind of people, then your Dread AssCan will be 4 shot/rending, as everything brought out by GW since our DH Codex was released tells us that our AssCan ststs match the SM Codex ones.
If they don't let you play your Dread with the updated stats they're not worth the bother of playing with them imo.
I don't know if you frequent other boards but ones like Bolter&Chainsword or Librarian-on-line will tell you the same thing.
Re: Dreadnought Assault Cannon
The list in C: DH is only a reference for the AC. You will use the rules from C: SM for the AC. Itīs the same for C: SW.
Re: Dreadnought Assault Cannon
@Dark Bjoern, I disagree in the nicest possible way. This is a debate that will keep on raging until we get a new codex with no resolution. In friendly play do what you've suggested but every event I've attended, I've had to use what's written in my codex.
You use the rules as stated in your codex and any GW published FAQs to play your army.
Neither of these state we use the stats of C:SM.
If you want to house rule it because GW can't be bothered then that's fine but it's only a house rule.
You use the rules as stated in your codex and any GW published FAQs to play your army.
Neither of these state we use the stats of C:SM.
If you want to house rule it because GW can't be bothered then that's fine but it's only a house rule.
Re: Dreadnought Assault Cannon
iamnothere wrote:@Dark Bjoern, I disagree in the nicest possible way. This is a debate that will keep on raging until we get a new codex with no resolution. In friendly play do what you've suggested but every event I've attended, I've had to use what's written in my codex.
You use the rules as stated in your codex and any GW published FAQs to play your army.
Neither of these state we use the stats of C:SM.
If you want to house rule it because GW can't be bothered then that's fine but it's only a house rule.
I assume it is same with our Land Riders as well? We stick in old models without machine spirit and assault ramps?
Re: Dreadnought Assault Cannon
NO because LR do get to disembark and assault as per the rulebook states "all land raiders and LR variants"
Still the Warhammer world GT house rules 2008 states that ruling but be as in codex, so no rendring for us T_T, but we still use the old ruling for "Machine spirit" for the LRs.
That would be if you only play with the English codex rules, luckily the codex has been updated in the french page an there you have ass cannons with rendring and the new machine spirit for LR, you even have carapace armor at 5pts for acolites.
The codex is free but it is in french and it is well updated, I use it instead of my old codex.
Still the Warhammer world GT house rules 2008 states that ruling but be as in codex, so no rendring for us T_T, but we still use the old ruling for "Machine spirit" for the LRs.
That would be if you only play with the English codex rules, luckily the codex has been updated in the french page an there you have ass cannons with rendring and the new machine spirit for LR, you even have carapace armor at 5pts for acolites.
The codex is free but it is in french and it is well updated, I use it instead of my old codex.
Re: Dreadnought Assault Cannon
Our Land Raiders get Machine Spirit? Cool. But I don't seem to remember seeing that anywhere. As for the AssCans, the group I'll be playing with seem to be a pretty laid back lot so I really don't see any problems. I'll mostly be fielding the Dreads with anti-armor weapons anyways but I'd still like the AssCan option for smaller-point games.
Tactics: All good in theory, all gone to hell in practice.
Re: Dreadnought Assault Cannon
belissand wrote:NO because LR do get to disembark and assault as per the rulebook states "all land raiders and LR variants"
Still the Warhammer world GT house rules 2008 states that ruling but be as in codex, so no rendring for us T_T, but we still use the old ruling for "Machine spirit" for the LRs.
That would be if you only play with the English codex rules, luckily the codex has been updated in the french page an there you have ass cannons with rendring and the new machine spirit for LR, you even have carapace armor at 5pts for acolites.
The codex is free but it is in french and it is well updated, I use it instead of my old codex.
So all I need to learn to read the french. It might be worth of seeing my opponents face.
Where it is from the old ruling for "Machine spirit" then if we use that? I am new 40K player so I am bit confused, because rules come in many layers of old and new ones.
Re: Dreadnought Assault Cannon
Again I disagree, you can't cherry pick which rules to use.
If you use the UK version of the codex then our Land Raiders don't get Machine Spirits either. The assault ramps rule is in the rule book so that stays.
Here are some of the other differences in our codex:
Teleoprt homers
Storm Shields
Bionics
I'm sure there are more out there but these spring to mind.
If you use the UK version of the codex then our Land Raiders don't get Machine Spirits either. The assault ramps rule is in the rule book so that stays.
Here are some of the other differences in our codex:
Teleoprt homers
Storm Shields
Bionics
I'm sure there are more out there but these spring to mind.
Re: Dreadnought Assault Cannon
It ois not really cherry pick, because the french codex is really 4th edition up to date, it is very clear even about the true grit not being for termies, so to make things fair I use it, but that is a choice I make.
The codex is also updated in the German page, and it is also free, it would be great to have it updated in english but maybe it is not going to happen. Still I think GW is GW even if it's in french, english or chinese, so acodex downloaded from the main page and updated by then should be official right? I'm not bouncing arround on rules between both versions, I only use the French one right now.
The codex is also updated in the German page, and it is also free, it would be great to have it updated in english but maybe it is not going to happen. Still I think GW is GW even if it's in french, english or chinese, so acodex downloaded from the main page and updated by then should be official right? I'm not bouncing arround on rules between both versions, I only use the French one right now.
Re: Dreadnought Assault Cannon
Makes me wonder (and shake my head) why GW updates certain codices but not others. bellisand, you keep mentioning these codices are free. Are they they available somewhere for download? I wouldn't mind taking a boo at them just to see.
Tactics: All good in theory, all gone to hell in practice.
Re: Dreadnought Assault Cannon
They are in the respective GW French and German Pages you can download them freely like FAQS.
Re: Dreadnought Assault Cannon
I asked around, basically go from what is the newest printing. So at my LGS wargear stats update C : DH so yes rending 4
NosMo
Get bitten
NosMo
Get bitten
Re: Dreadnought Assault Cannon
NosMo wrote:I asked around, basically go from what is the newest printing. So at my LGS wargear stats update C : DH so yes rending 4
Is it said somewhere officially?
I have dig this rules thing and found several answers (they are from different forums, so they are not officiall either):
- Basic opinion seems to be use the old Codex alone. Its clear for everyone.
- There have been uppgrades Land Rider in Chapter Approved 2003 or 2004. They seem to be valid rules to use, but I haven't had access to them.
- There is Wargear book (from year 2005?). I am not sure is there relevant rules about our Wargear, but I suppose.
- It is said that wargear updates in new codexes. I am not sure where it is from, but someone quessed it is from mouth of Peter Haines in GW forums. This sounds clear thing too, but you just need to buy a extra Codexes.
- There are French and German Codexes. Assume opponent might not be very happy about them.
- We get assault ramps from current Rulebook.
There is variation what is included in those options. Basic Codex should have better hurrigane bolters and cheap prize, Chapter Approved LR have better machine spirit (model is able to attack two targets), French codex gives same as updates from new codexes plus carapase to Inquisitors retinue. Whatever choice you made seems to be cherrry pick in form or another.
The whole thing seems to be big joke.
Re: Dreadnought Assault Cannon
Murhe, all that you said is true, except for the fact that you make references of rulings from since our codex was made up to now, obviously there will be lots of ruling created.
However the french dex has been updated on september 2006, so that means that it is the most recent ruling, and that's why I'm able to use it against my opponents.
I would be sad If some people wouldn' t want to play against GK unless using the 2004 ruling, it would be as if using the old Space wolf codex with a vererable dread with the old Assault cannon (I know they had the FAQ updated, we didn' t T_T).
(Ordo hereticus codex is also avaliable for free BTW)
However the french dex has been updated on september 2006, so that means that it is the most recent ruling, and that's why I'm able to use it against my opponents.
I would be sad If some people wouldn' t want to play against GK unless using the 2004 ruling, it would be as if using the old Space wolf codex with a vererable dread with the old Assault cannon (I know they had the FAQ updated, we didn' t T_T).
(Ordo hereticus codex is also avaliable for free BTW)









